diff options
Diffstat (limited to 'base/debug')
-rw-r--r-- | base/debug/debug_on_start_win.h | 7 | ||||
-rw-r--r-- | base/debug/debugger.h | 16 | ||||
-rw-r--r-- | base/debug/stack_trace.h | 5 |
3 files changed, 19 insertions, 9 deletions
diff --git a/base/debug/debug_on_start_win.h b/base/debug/debug_on_start_win.h index 5a1081d..4a5c120 100644 --- a/base/debug/debug_on_start_win.h +++ b/base/debug/debug_on_start_win.h @@ -24,6 +24,11 @@ namespace base { namespace debug { +// There is no way for this code, as currently implemented, to work across DLLs. +// TODO(rvargas): It looks like we really don't use this code, at least not for +// Chrome. Figure out if it's really worth implementing something simpler. +#if !defined(BASE_DLL) + // Debug on start functions and data. class DebugOnStart { public: @@ -69,6 +74,8 @@ DECLSPEC_SELECTANY DebugOnStart::PIFV debug_on_start = &DebugOnStart::Init; #endif // _WIN64 +#endif // defined(BASE_DLL) + } // namespace debug } // namespace base diff --git a/base/debug/debugger.h b/base/debug/debugger.h index 77bde0d..bb937a0 100644 --- a/base/debug/debugger.h +++ b/base/debug/debugger.h @@ -1,4 +1,4 @@ -// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. @@ -10,16 +10,18 @@ #define BASE_DEBUG_DEBUGGER_H #pragma once +#include "base/base_api.h" + namespace base { namespace debug { // Starts the registered system-wide JIT debugger to attach it to specified // process. -bool SpawnDebuggerOnProcess(unsigned process_id); +BASE_API bool SpawnDebuggerOnProcess(unsigned process_id); // Waits wait_seconds seconds for a debugger to attach to the current process. // When silent is false, an exception is thrown when a debugger is detected. -bool WaitForDebugger(int wait_seconds, bool silent); +BASE_API bool WaitForDebugger(int wait_seconds, bool silent); // Returns true if the given process is being run under a debugger. // @@ -28,18 +30,18 @@ bool WaitForDebugger(int wait_seconds, bool silent); // // WARNING: Because of this, on OS X, a call MUST be made to this function // BEFORE the sandbox is enabled. -bool BeingDebugged(); +BASE_API bool BeingDebugged(); // Break into the debugger, assumes a debugger is present. -void BreakDebugger(); +BASE_API void BreakDebugger(); // Used in test code, this controls whether showing dialogs and breaking into // the debugger is suppressed for debug errors, even in debug mode (normally // release mode doesn't do this stuff -- this is controlled separately). // Normally UI is not suppressed. This is normally used when running automated // tests where we want a crash rather than a dialog or a debugger. -void SetSuppressDebugUI(bool suppress); -bool IsDebugUISuppressed(); +BASE_API void SetSuppressDebugUI(bool suppress); +BASE_API bool IsDebugUISuppressed(); } // namespace debug } // namespace base diff --git a/base/debug/stack_trace.h b/base/debug/stack_trace.h index 8afc32c..d8d792d 100644 --- a/base/debug/stack_trace.h +++ b/base/debug/stack_trace.h @@ -1,4 +1,4 @@ -// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. @@ -8,6 +8,7 @@ #include <iosfwd> +#include "base/base_api.h" #include "build/build_config.h" #if defined(OS_WIN) @@ -20,7 +21,7 @@ namespace debug { // A stacktrace can be helpful in debugging. For example, you can include a // stacktrace member in a object (probably around #ifndef NDEBUG) so that you // can later see where the given object was created from. -class StackTrace { +class BASE_API StackTrace { public: // Creates a stacktrace from the current location. StackTrace(); |