diff options
Diffstat (limited to 'base/gfx/bitmap_platform_device_linux.h')
-rw-r--r-- | base/gfx/bitmap_platform_device_linux.h | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/base/gfx/bitmap_platform_device_linux.h b/base/gfx/bitmap_platform_device_linux.h index d8504dc..2bb5a24 100644 --- a/base/gfx/bitmap_platform_device_linux.h +++ b/base/gfx/bitmap_platform_device_linux.h @@ -1,31 +1,31 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_
-#define BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_
-
-#include "base/gfx/platform_device_linux.h"
-#include "base/ref_counted.h"
-
-namespace gfx {
-
-// I'm trying to get away with defining as little as possible on this. Right
-// now, we don't do anything.
-class BitmapPlatformDeviceLinux : public PlatformDeviceLinux {
- public:
- /// Static constructor. I don't understand this, it's just a copy of the mac
- static BitmapPlatformDeviceLinux* Create(int width, int height,
- bool is_opaque);
-
- /// Create a BitmapPlatformDeviceLinux from an already constructed bitmap;
- /// you should probably be using Create(). This may become private later if
- /// we ever have to share state between some native drawing UI and Skia, like
- /// the Windows and Mac versions of this class do.
- BitmapPlatformDeviceLinux(const SkBitmap& other);
- virtual ~BitmapPlatformDeviceLinux();
-};
-
-} // namespace gfx
-
-#endif // BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_ +#define BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_ + +#include "base/gfx/platform_device_linux.h" +#include "base/ref_counted.h" + +namespace gfx { + +// I'm trying to get away with defining as little as possible on this. Right +// now, we don't do anything. +class BitmapPlatformDeviceLinux : public PlatformDeviceLinux { + public: + /// Static constructor. I don't understand this, it's just a copy of the mac + static BitmapPlatformDeviceLinux* Create(int width, int height, + bool is_opaque); + + /// Create a BitmapPlatformDeviceLinux from an already constructed bitmap; + /// you should probably be using Create(). This may become private later if + /// we ever have to share state between some native drawing UI and Skia, like + /// the Windows and Mac versions of this class do. + BitmapPlatformDeviceLinux(const SkBitmap& other); + virtual ~BitmapPlatformDeviceLinux(); +}; + +} // namespace gfx + +#endif // BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_ |