summaryrefslogtreecommitdiffstats
path: root/base/gfx/bitmap_platform_device_linux.h
diff options
context:
space:
mode:
Diffstat (limited to 'base/gfx/bitmap_platform_device_linux.h')
-rw-r--r--base/gfx/bitmap_platform_device_linux.h62
1 files changed, 31 insertions, 31 deletions
diff --git a/base/gfx/bitmap_platform_device_linux.h b/base/gfx/bitmap_platform_device_linux.h
index d8504dc..2bb5a24 100644
--- a/base/gfx/bitmap_platform_device_linux.h
+++ b/base/gfx/bitmap_platform_device_linux.h
@@ -1,31 +1,31 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_
-#define BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_
-
-#include "base/gfx/platform_device_linux.h"
-#include "base/ref_counted.h"
-
-namespace gfx {
-
-// I'm trying to get away with defining as little as possible on this. Right
-// now, we don't do anything.
-class BitmapPlatformDeviceLinux : public PlatformDeviceLinux {
- public:
- /// Static constructor. I don't understand this, it's just a copy of the mac
- static BitmapPlatformDeviceLinux* Create(int width, int height,
- bool is_opaque);
-
- /// Create a BitmapPlatformDeviceLinux from an already constructed bitmap;
- /// you should probably be using Create(). This may become private later if
- /// we ever have to share state between some native drawing UI and Skia, like
- /// the Windows and Mac versions of this class do.
- BitmapPlatformDeviceLinux(const SkBitmap& other);
- virtual ~BitmapPlatformDeviceLinux();
-};
-
-} // namespace gfx
-
-#endif // BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_
+#define BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_
+
+#include "base/gfx/platform_device_linux.h"
+#include "base/ref_counted.h"
+
+namespace gfx {
+
+// I'm trying to get away with defining as little as possible on this. Right
+// now, we don't do anything.
+class BitmapPlatformDeviceLinux : public PlatformDeviceLinux {
+ public:
+ /// Static constructor. I don't understand this, it's just a copy of the mac
+ static BitmapPlatformDeviceLinux* Create(int width, int height,
+ bool is_opaque);
+
+ /// Create a BitmapPlatformDeviceLinux from an already constructed bitmap;
+ /// you should probably be using Create(). This may become private later if
+ /// we ever have to share state between some native drawing UI and Skia, like
+ /// the Windows and Mac versions of this class do.
+ BitmapPlatformDeviceLinux(const SkBitmap& other);
+ virtual ~BitmapPlatformDeviceLinux();
+};
+
+} // namespace gfx
+
+#endif // BASE_GFX_BITMAP_PLATFORM_DEVICE_LINUX_H_