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diff --git a/base/gfx/gdi_util.h b/base/gfx/gdi_util.h
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+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BASE_GFX_GDI_UTIL_H__
+#define BASE_GFX_GDI_UTIL_H__
+
+#include <vector>
+#include <windows.h>
+#include "base/gfx/rect.h"
+
+namespace gfx {
+
+// Creates a BITMAPINFOHEADER structure given the bitmap's size.
+void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr);
+
+// Creates a BITMAPINFOHEADER structure given the bitmap's size and
+// color depth in bits per pixel.
+void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth,
+ BITMAPINFOHEADER* hdr);
+
+// Creates a BITMAPV4HEADER structure given the bitmap's size. You probably
+// only need to use BMP V4 if you need transparency (alpha channel). This
+// function sets the AlphaMask to 0xff000000.
+void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr);
+
+// Creates a monochrome bitmap header.
+void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr);
+
+// Modify the given hrgn by subtracting the given rectangles.
+void SubtractRectanglesFromRegion(HRGN hrgn,
+ const std::vector<gfx::Rect>& cutouts);
+
+} // namespace gfx
+
+#endif // BASE_GFX_GDI_UTIL_H__