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Diffstat (limited to 'base/gfx/jpeg_codec.cc')
-rw-r--r-- | base/gfx/jpeg_codec.cc | 522 |
1 files changed, 522 insertions, 0 deletions
diff --git a/base/gfx/jpeg_codec.cc b/base/gfx/jpeg_codec.cc new file mode 100644 index 0000000..f78d5af --- /dev/null +++ b/base/gfx/jpeg_codec.cc @@ -0,0 +1,522 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "base/gfx/jpeg_codec.h" + +#include <setjmp.h> + +#include "base/logging.h" +#include "base/scoped_ptr.h" +#include "skia/include/SkBitmap.h" + +extern "C" { +#include "jpeglib.h" +} + +// Encoder/decoder shared stuff ------------------------------------------------ + +namespace { + +// used to pass error info through the JPEG library +struct CoderErrorMgr { + jpeg_error_mgr pub; + jmp_buf setjmp_buffer; +}; + +void ErrorExit(jpeg_common_struct* cinfo) { + CoderErrorMgr *err = reinterpret_cast<CoderErrorMgr*>(cinfo->err); + + // Return control to the setjmp point. + longjmp(err->setjmp_buffer, false); +} + +} // namespace + +// Encoder --------------------------------------------------------------------- +// +// This code is based on nsJPEGEncoder from Mozilla. +// Copyright 2005 Google Inc. (Brett Wilson, contributor) + +namespace { + +// Initial size for the output buffer in the JpegEncoderState below. +const static int initial_output_buffer_size = 8192; + +struct JpegEncoderState { + JpegEncoderState(std::vector<unsigned char>* o) : out(o), image_buffer_used(0) { + } + + // Output buffer, of which 'image_buffer_used' bytes are actually used (this + // will often be less than the actual size of the vector because we size it + // so that libjpeg can write directly into it. + std::vector<unsigned char>* out; + + // Number of bytes in the 'out' buffer that are actually used (see above). + size_t image_buffer_used; +}; + +// Initializes the JpegEncoderState for encoding, and tells libjpeg about where +// the output buffer is. +// +// From the JPEG library: +// "Initialize destination. This is called by jpeg_start_compress() before +// any data is actually written. It must initialize next_output_byte and +// free_in_buffer. free_in_buffer must be initialized to a positive value." +void InitDestination(jpeg_compress_struct* cinfo) { + JpegEncoderState* state = static_cast<JpegEncoderState*>(cinfo->client_data); + DCHECK(state->image_buffer_used == 0) << "initializing after use"; + + state->out->resize(initial_output_buffer_size); + state->image_buffer_used = 0; + + cinfo->dest->next_output_byte = &(*state->out)[0]; + cinfo->dest->free_in_buffer = initial_output_buffer_size; +} + +// Resize the buffer that we give to libjpeg and update our and its state. +// +// From the JPEG library: +// "Callback used by libjpeg whenever the buffer has filled (free_in_buffer +// reaches zero). In typical applications, it should write out the *entire* +// buffer (use the saved start address and buffer length; ignore the current +// state of next_output_byte and free_in_buffer). Then reset the pointer & +// count to the start of the buffer, and return TRUE indicating that the +// buffer has been dumped. free_in_buffer must be set to a positive value +// when TRUE is returned. A FALSE return should only be used when I/O +// suspension is desired (this operating mode is discussed in the next +// section)." +boolean EmptyOutputBuffer(jpeg_compress_struct* cinfo) { + JpegEncoderState* state = static_cast<JpegEncoderState*>(cinfo->client_data); + + // note the new size, the buffer is full + state->image_buffer_used = state->out->size(); + + // expand buffer, just double size each time + state->out->resize(state->out->size() * 2); + + // tell libjpeg where to write the next data + cinfo->dest->next_output_byte = &(*state->out)[state->image_buffer_used]; + cinfo->dest->free_in_buffer = state->out->size() - state->image_buffer_used; + return 1; +} + +// Cleans up the JpegEncoderState to prepare for returning in the final form. +// +// From the JPEG library: +// "Terminate destination --- called by jpeg_finish_compress() after all data +// has been written. In most applications, this must flush any data +// remaining in the buffer. Use either next_output_byte or free_in_buffer to +// determine how much data is in the buffer." +void TermDestination(jpeg_compress_struct* cinfo) { + JpegEncoderState* state = static_cast<JpegEncoderState*>(cinfo->client_data); + DCHECK(state->out->size() >= state->image_buffer_used); + + // update the used byte based on the next byte libjpeg would write to + state->image_buffer_used = cinfo->dest->next_output_byte - &(*state->out)[0]; + DCHECK(state->image_buffer_used < state->out->size()) << + "JPEG library busted, got a bad image buffer size"; + + // update our buffer so that it exactly encompases the desired data + state->out->resize(state->image_buffer_used); +} + +// Converts RGBA to RGB (removing the alpha values) to prepare to send data to +// libjpeg. This converts one row of data in rgba with the given width in +// pixels the the given rgb destination buffer (which should have enough space +// reserved for the final data). +void StripAlpha(const unsigned char* rgba, int pixel_width, unsigned char* rgb) +{ + for (int x = 0; x < pixel_width; x++) { + const unsigned char* pixel_in = &rgba[x * 4]; + unsigned char* pixel_out = &rgb[x * 3]; + pixel_out[0] = pixel_in[0]; + pixel_out[1] = pixel_in[1]; + pixel_out[2] = pixel_in[2]; + } +} + +// Converts BGRA to RGB by reordering the color components and dropping the +// alpha. This converts one row of data in rgba with the given width in +// pixels the the given rgb destination buffer (which should have enough space +// reserved for the final data). +void BGRAtoRGB(const unsigned char* bgra, int pixel_width, unsigned char* rgb) +{ + for (int x = 0; x < pixel_width; x++) { + const unsigned char* pixel_in = &bgra[x * 4]; + unsigned char* pixel_out = &rgb[x * 3]; + pixel_out[0] = pixel_in[2]; + pixel_out[1] = pixel_in[1]; + pixel_out[2] = pixel_in[0]; + } +} + +// This class destroys the given jpeg_compress object when it goes out of +// scope. It simplifies the error handling in Encode (and even applies to the +// success case). +class CompressDestroyer { + public: + CompressDestroyer() : cinfo_(NULL) { + } + ~CompressDestroyer() { + DestroyManagedObject(); + } + void SetManagedObject(jpeg_compress_struct* ci) { + DestroyManagedObject(); + cinfo_ = ci; + } + void DestroyManagedObject() { + if (cinfo_) { + jpeg_destroy_compress(cinfo_); + cinfo_ = NULL; + } + } + private: + jpeg_compress_struct* cinfo_; +}; + +} // namespace + +bool JPEGCodec::Encode(const unsigned char* input, ColorFormat format, + int w, int h, int row_byte_width, + int quality, std::vector<unsigned char>* output) { + jpeg_compress_struct cinfo; + CompressDestroyer destroyer; + output->clear(); + + // We set up the normal JPEG error routines, then override error_exit. + // This must be done before the call to create_compress. + CoderErrorMgr errmgr; + cinfo.err = jpeg_std_error(&errmgr.pub); + errmgr.pub.error_exit = ErrorExit; + // Establish the setjmp return context for ErrorExit to use. + if (setjmp(errmgr.setjmp_buffer)) { + // If we get here, the JPEG code has signaled an error. + // MSDN notes: "if you intend your code to be portable, do not rely on + // correct destruction of frame-based objects when executing a nonlocal + // goto using a call to longjmp." So we delete the CompressDestroyer's + // object manually instead. + destroyer.DestroyManagedObject(); + return false; + } + + // The destroyer will destroy() cinfo on exit. + jpeg_create_compress(&cinfo); + destroyer.SetManagedObject(&cinfo); + + cinfo.image_width = w; + cinfo.image_height = h; + cinfo.input_components = 3; + cinfo.in_color_space = JCS_RGB; + cinfo.data_precision = 8; + + jpeg_set_defaults(&cinfo); + jpeg_set_quality(&cinfo, quality, 1); // quality here is 0-100 + + // set up the destination manager + jpeg_destination_mgr destmgr; + destmgr.init_destination = InitDestination; + destmgr.empty_output_buffer = EmptyOutputBuffer; + destmgr.term_destination = TermDestination; + cinfo.dest = &destmgr; + + JpegEncoderState state(output); + cinfo.client_data = &state; + + jpeg_start_compress(&cinfo, 1); + + // feed it the rows, doing necessary conversions for the color format + if (format == FORMAT_RGB) { + // no conversion necessary + while (cinfo.next_scanline < cinfo.image_height) { + const unsigned char* row = &input[cinfo.next_scanline * row_byte_width]; + jpeg_write_scanlines(&cinfo, const_cast<unsigned char**>(&row), 1); + } + } else { + // get the correct format converter + void (*converter)(const unsigned char* in, int w, unsigned char* rgb); + if (format == FORMAT_RGBA) { + converter = StripAlpha; + } else if (format == FORMAT_BGRA) { + converter = BGRAtoRGB; + } else { + NOTREACHED() << "Invalid pixel format"; + return false; + } + + // output row after converting + unsigned char* row = new unsigned char[w * 3]; + + while (cinfo.next_scanline < cinfo.image_height) { + converter(&input[cinfo.next_scanline * row_byte_width], w, row); + jpeg_write_scanlines(&cinfo, &row, 1); + } + delete[] row; + } + + jpeg_finish_compress(&cinfo); + return true; +} + +// Decoder -------------------------------------------------------------------- + +namespace { + +struct JpegDecoderState { + JpegDecoderState(const unsigned char* in, size_t len) + : input_buffer(in), input_buffer_length(len) { + } + + const unsigned char* input_buffer; + size_t input_buffer_length; +}; + +// Callback to initialize the source. +// +// From the JPEG library: +// "Initialize source. This is called by jpeg_read_header() before any data is +// actually read. May leave bytes_in_buffer set to 0 (in which case a +// fill_input_buffer() call will occur immediately)." +void InitSource(j_decompress_ptr cinfo) { + JpegDecoderState* state = static_cast<JpegDecoderState*>(cinfo->client_data); + cinfo->src->next_input_byte = state->input_buffer; + cinfo->src->bytes_in_buffer = state->input_buffer_length; +} + +// Callback to fill the buffer. Since our buffer already contains all the data, +// we should never need to provide more data. If libjpeg thinks it needs more +// data, our input is probably corrupt. +// +// From the JPEG library: +// "This is called whenever bytes_in_buffer has reached zero and more data is +// wanted. In typical applications, it should read fresh data into the buffer +// (ignoring the current state of next_input_byte and bytes_in_buffer), reset +// the pointer & count to the start of the buffer, and return TRUE indicating +// that the buffer has been reloaded. It is not necessary to fill the buffer +// entirely, only to obtain at least one more byte. bytes_in_buffer MUST be +// set to a positive value if TRUE is returned. A FALSE return should only +// be used when I/O suspension is desired." +boolean FillInputBuffer(j_decompress_ptr cinfo) { + return false; +} + +// Skip data in the buffer. Since we have all the data at once, this operation +// is easy. It is not clear if this ever gets called because the JPEG library +// should be able to do the skip itself (it has all the data). +// +// From the JPEG library: +// "Skip num_bytes worth of data. The buffer pointer and count should be +// advanced over num_bytes input bytes, refilling the buffer as needed. This +// is used to skip over a potentially large amount of uninteresting data +// (such as an APPn marker). In some applications it may be possible to +// optimize away the reading of the skipped data, but it's not clear that +// being smart is worth much trouble; large skips are uncommon. +// bytes_in_buffer may be zero on return. A zero or negative skip count +// should be treated as a no-op." +void SkipInputData(j_decompress_ptr cinfo, long num_bytes) { + if (num_bytes > static_cast<long>(cinfo->src->bytes_in_buffer)) { + // Since all our data should be in the buffer, trying to skip beyond it + // means that there is some kind of error or corrupt input data. A 0 for + // bytes left means it will call FillInputBuffer which will then fail. + cinfo->src->next_input_byte += cinfo->src->bytes_in_buffer; + cinfo->src->bytes_in_buffer = 0; + } else if (num_bytes > 0) { + cinfo->src->bytes_in_buffer -= static_cast<size_t>(num_bytes); + cinfo->src->next_input_byte += num_bytes; + } +} + +// Our source doesn't need any cleanup, so this is a NOP. +// +// From the JPEG library: +// "Terminate source --- called by jpeg_finish_decompress() after all data has +// been read to clean up JPEG source manager. NOT called by jpeg_abort() or +// jpeg_destroy()." +void TermSource(j_decompress_ptr cinfo) { +} + +// Converts one row of rgb data to rgba data by adding a fully-opaque alpha +// value. +void AddAlpha(const unsigned char* rgb, int pixel_width, unsigned char* rgba) { + for (int x = 0; x < pixel_width; x++) { + const unsigned char* pixel_in = &rgb[x * 3]; + unsigned char* pixel_out = &rgba[x * 4]; + pixel_out[0] = pixel_in[0]; + pixel_out[1] = pixel_in[1]; + pixel_out[2] = pixel_in[2]; + pixel_out[3] = 0xff; + } +} + +// Converts one row of RGB data to BGRA by reordering the color components and +// adding alpha values of 0xff. +void RGBtoBGRA(const unsigned char* bgra, int pixel_width, unsigned char* rgb) +{ + for (int x = 0; x < pixel_width; x++) { + const unsigned char* pixel_in = &bgra[x * 3]; + unsigned char* pixel_out = &rgb[x * 4]; + pixel_out[0] = pixel_in[2]; + pixel_out[1] = pixel_in[1]; + pixel_out[2] = pixel_in[0]; + pixel_out[3] = 0xff; + } +} + +// This class destroys the given jpeg_decompress object when it goes out of +// scope. It simplifies the error handling in Decode (and even applies to the +// success case). +class DecompressDestroyer { + public: + DecompressDestroyer() : cinfo_(NULL) { + } + ~DecompressDestroyer() { + DestroyManagedObject(); + } + void SetManagedObject(jpeg_decompress_struct* ci) { + DestroyManagedObject(); + cinfo_ = ci; + } + void DestroyManagedObject() { + if (cinfo_) { + jpeg_destroy_decompress(cinfo_); + cinfo_ = NULL; + } + } + private: + jpeg_decompress_struct* cinfo_; +}; + +} // namespace + +bool JPEGCodec::Decode(const unsigned char* input, size_t input_size, + ColorFormat format, std::vector<unsigned char>* output, + int* w, int* h) { + jpeg_decompress_struct cinfo; + DecompressDestroyer destroyer; + output->clear(); + + // We set up the normal JPEG error routines, then override error_exit. + // This must be done before the call to create_decompress. + CoderErrorMgr errmgr; + cinfo.err = jpeg_std_error(&errmgr.pub); + errmgr.pub.error_exit = ErrorExit; + // Establish the setjmp return context for ErrorExit to use. + if (setjmp(errmgr.setjmp_buffer)) { + // If we get here, the JPEG code has signaled an error. + // See note in JPEGCodec::Encode() for why we need to destroy the cinfo + // manually here. + destroyer.DestroyManagedObject(); + return false; + } + + // The destroyer will destroy() cinfo on exit. We don't want to set the + // destroyer's object until cinfo is initialized. + jpeg_create_decompress(&cinfo); + destroyer.SetManagedObject(&cinfo); + + // set up the source manager + jpeg_source_mgr srcmgr; + srcmgr.init_source = InitSource; + srcmgr.fill_input_buffer = FillInputBuffer; + srcmgr.skip_input_data = SkipInputData; + srcmgr.resync_to_restart = jpeg_resync_to_restart; // use default routine + srcmgr.term_source = TermSource; + cinfo.src = &srcmgr; + + JpegDecoderState state(input, input_size); + cinfo.client_data = &state; + + // fill the file metadata into our buffer + if (jpeg_read_header(&cinfo, true) != JPEG_HEADER_OK) + return false; + + // we want to always get RGB data out + switch (cinfo.jpeg_color_space) { + case JCS_GRAYSCALE: + case JCS_RGB: + case JCS_YCbCr: + cinfo.out_color_space = JCS_RGB; + break; + case JCS_CMYK: + case JCS_YCCK: + default: + // Mozilla errors out on these color spaces, so I presume that the jpeg + // library can't do automatic color space conversion for them. We don't + // care about these anyway. + return false; + } + cinfo.output_components = 3; + + jpeg_calc_output_dimensions(&cinfo); + *w = cinfo.output_width; + *h = cinfo.output_height; + + jpeg_start_decompress(&cinfo); + + // FIXME(brettw) we may want to allow the capability for callers to request + // how to align row lengths as we do for the compressor. + int row_read_stride = cinfo.output_width * cinfo.output_components; + + if (format == FORMAT_RGB) { + // easy case, row needs no conversion + int row_write_stride = row_read_stride; + output->resize(row_write_stride * cinfo.output_height); + + for (int row = 0; row < static_cast<int>(cinfo.output_height); row++) { + unsigned char* rowptr = &(*output)[row * row_write_stride]; + if (!jpeg_read_scanlines(&cinfo, &rowptr, 1)) + return false; + } + } else { + // Rows need conversion to output format: read into a temporary buffer and + // expand to the final one. Performance: we could avoid the extra + // allocation by doing the expansion in-place. + int row_write_stride; + void (*converter)(const unsigned char* rgb, int w, unsigned char* out); + if (format == FORMAT_RGBA) { + row_write_stride = cinfo.output_width * 4; + converter = AddAlpha; + } else if (format == FORMAT_BGRA) { + row_write_stride = cinfo.output_width * 4; + converter = RGBtoBGRA; + } else { + NOTREACHED() << "Invalid pixel format"; + jpeg_destroy_decompress(&cinfo); + return false; + } + + output->resize(row_write_stride * cinfo.output_height); + + scoped_array<unsigned char> row_data(new unsigned char[row_read_stride]); + unsigned char* rowptr = row_data.get(); + for (int row = 0; row < static_cast<int>(cinfo.output_height); row++) { + if (!jpeg_read_scanlines(&cinfo, &rowptr, 1)) + return false; + converter(rowptr, *w, &(*output)[row * row_write_stride]); + } + } + + jpeg_finish_decompress(&cinfo); + jpeg_destroy_decompress(&cinfo); + return true; +} + +// static +SkBitmap* JPEGCodec::Decode(const unsigned char* input, size_t input_size) { + int w, h; + std::vector<unsigned char> data_vector; + // Use FORMAT_BGRA as that maps to Skia's 32 bit (kARGB_8888_Config) format. + if (!Decode(input, input_size, FORMAT_BGRA, &data_vector, &w, &h)) + return NULL; + + // Skia only handles 32 bit images. + int data_length = w * h * 4; + + SkBitmap* bitmap = new SkBitmap(); + bitmap->setConfig(SkBitmap::kARGB_8888_Config, w, h); + bitmap->allocPixels(); + memcpy(bitmap->getAddr32(0, 0), &data_vector[0], data_length); + + return bitmap; +} + |