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-rw-r--r--base/idletimer_unittest.cc22
1 files changed, 13 insertions, 9 deletions
diff --git a/base/idletimer_unittest.cc b/base/idletimer_unittest.cc
index ea53854..1e2baa9 100644
--- a/base/idletimer_unittest.cc
+++ b/base/idletimer_unittest.cc
@@ -6,12 +6,14 @@
#include "base/message_loop.h"
#include "testing/gtest/include/gtest/gtest.h"
+using base::IdleTimer;
+
namespace {
- class IdleTimerTest : public testing::Test {
- private:
- // IdleTimer requires a UI message loop on the current thread.
- MessageLoopForUI message_loop_;
- };
+
+class IdleTimerTest : public testing::Test {
+ private:
+ // IdleTimer requires a UI message loop on the current thread.
+ MessageLoopForUI message_loop_;
};
// We Mock the GetLastInputInfo function to return
@@ -25,12 +27,12 @@ BOOL __stdcall MockGetLastInputInfoFunction(PLASTINPUTINFO plii) {
}
// TestIdle task fires after 100ms of idle time.
-class TestIdleTask : public IdleTimerTask {
+class TestIdleTask : public IdleTimer {
public:
TestIdleTask(bool repeat)
- : IdleTimerTask(TimeDelta::FromMilliseconds(100), repeat),
- idle_counter_(0) {
- set_last_input_info_fn(MockGetLastInputInfoFunction);
+ : IdleTimer(TimeDelta::FromMilliseconds(100), repeat),
+ idle_counter_(0) {
+ set_last_input_info_fn(MockGetLastInputInfoFunction);
}
int get_idle_counter() { return idle_counter_; }
@@ -61,6 +63,8 @@ class ResetIdleTask : public Task {
}
};
+} // namespace
+
///////////////////////////////////////////////////////////////////////////////
// NoRepeat tests:
// A non-repeating idle timer will fire once on idle, and