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Diffstat (limited to 'base/keyboard_code_conversion_mac.h')
-rw-r--r-- | base/keyboard_code_conversion_mac.h | 34 |
1 files changed, 0 insertions, 34 deletions
diff --git a/base/keyboard_code_conversion_mac.h b/base/keyboard_code_conversion_mac.h deleted file mode 100644 index 9db6e47..0000000 --- a/base/keyboard_code_conversion_mac.h +++ /dev/null @@ -1,34 +0,0 @@ -// Copyright (c) 2010 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef BASE_KEYBOARD_CODE_CONVERSION_MAC_H_ -#define BASE_KEYBOARD_CODE_CONVERSION_MAC_H_ - -#import <Cocoa/Cocoa.h> -#include "basictypes.h" -#include "base/keyboard_codes_posix.h" - -namespace base { - -// We use windows virtual keycodes throughout our keyboard event related code, -// including unit tests. But Mac uses a different set of virtual keycodes. -// This function converts a windows virtual keycode into Mac's virtual key code -// and corresponding unicode character. |flags| is the modifiers mask such -// as NSControlKeyMask, NSShiftKeyMask, etc. -// When success, the corresponding Mac's virtual key code will be returned. -// The corresponding unicode character will be stored in |character|, and the -// corresponding unicode character ignoring the modifiers will be stored in -// |characterIgnoringModifiers|. -// -1 will be returned if the keycode can't be converted. -// This function is mainly for simulating keyboard events in unit tests. -// See third_party/WebKit/WebKit/chromium/src/mac/WebInputEventFactory.mm for -// reverse conversion. -int MacKeyCodeForWindowsKeyCode(KeyboardCode keycode, - NSUInteger flags, - unichar* character, - unichar* characterIgnoringModifiers); - -} // namespace base - -#endif // BASE_KEYBOARD_CODE_CONVERSION_MAC_H_ |