summaryrefslogtreecommitdiffstats
path: root/base/lock_impl_win.cc
diff options
context:
space:
mode:
Diffstat (limited to 'base/lock_impl_win.cc')
-rw-r--r--base/lock_impl_win.cc41
1 files changed, 41 insertions, 0 deletions
diff --git a/base/lock_impl_win.cc b/base/lock_impl_win.cc
index 14b76f8..0d1ac93 100644
--- a/base/lock_impl_win.cc
+++ b/base/lock_impl_win.cc
@@ -5,7 +5,16 @@
#include "base/lock_impl.h"
#include "base/logging.h"
+// NOTE: Although windows critical sections support recursive locks, we do not
+// allow this, and we will commonly fire a DCHECK() if a thread attempts to
+// acquire the lock a second time (while already holding it).
+
LockImpl::LockImpl() {
+#ifndef NDEBUG
+ recursion_count_shadow_ = 0;
+ recursion_used_ = false;
+ owning_thread_id_ = 0;
+#endif // NDEBUG
// The second parameter is the spin count, for short-held locks it avoid the
// contending thread from going to sleep which helps performance greatly.
::InitializeCriticalSectionAndSpinCount(&os_lock_, 2000);
@@ -17,6 +26,16 @@ LockImpl::~LockImpl() {
bool LockImpl::Try() {
if (::TryEnterCriticalSection(&os_lock_) != FALSE) {
+#ifndef NDEBUG
+ // ONLY access data after locking.
+ owning_thread_id_ = PlatformThread::CurrentId();
+ DCHECK_NE(owning_thread_id_, 0u);
+ recursion_count_shadow_++;
+ if (2 == recursion_count_shadow_ && !recursion_used_) {
+ recursion_used_ = true;
+ DCHECK(false); // Catch accidental redundant lock acquisition.
+ }
+#endif
return true;
}
return false;
@@ -24,9 +43,31 @@ bool LockImpl::Try() {
void LockImpl::Lock() {
::EnterCriticalSection(&os_lock_);
+#ifndef NDEBUG
+ // ONLY access data after locking.
+ owning_thread_id_ = PlatformThread::CurrentId();
+ DCHECK_NE(owning_thread_id_, 0u);
+ recursion_count_shadow_++;
+ if (2 == recursion_count_shadow_ && !recursion_used_) {
+ recursion_used_ = true;
+ DCHECK(false); // Catch accidental redundant lock acquisition.
+ }
+#endif // NDEBUG
}
void LockImpl::Unlock() {
+#ifndef NDEBUG
+ --recursion_count_shadow_; // ONLY access while lock is still held.
+ DCHECK(0 <= recursion_count_shadow_);
+ owning_thread_id_ = 0;
+#endif // NDEBUG
::LeaveCriticalSection(&os_lock_);
}
+// In non-debug builds, this method is declared as an empty inline method.
+#ifndef NDEBUG
+void LockImpl::AssertAcquired() const {
+ DCHECK(recursion_count_shadow_ > 0);
+ DCHECK_EQ(owning_thread_id_, PlatformThread::CurrentId());
+}
+#endif