diff options
Diffstat (limited to 'base/message_pump_win.h')
-rw-r--r-- | base/message_pump_win.h | 25 |
1 files changed, 1 insertions, 24 deletions
diff --git a/base/message_pump_win.h b/base/message_pump_win.h index 9608187..e6ea233 100644 --- a/base/message_pump_win.h +++ b/base/message_pump_win.h @@ -9,7 +9,6 @@ #include <list> -#include "base/basictypes.h" #include "base/lock.h" #include "base/message_pump.h" #include "base/observer_list.h" @@ -24,7 +23,7 @@ namespace base { class MessagePumpWin : public MessagePump { public: // An Observer is an object that receives global notifications from the - // UI MessageLoop. + // MessageLoop. // // NOTE: An Observer implementation should be extremely fast! // @@ -284,21 +283,6 @@ class MessagePumpForIO : public MessagePumpWin { DWORD error) = 0; }; - // An IOObserver is an object that receives IO notifications from the - // MessagePump. - // - // NOTE: An IOObserver implementation should be extremely fast! - class IOObserver { - public: - IOObserver() {} - - virtual void WillProcessIOEvent() = 0; - virtual void DidProcessIOEvent() = 0; - - protected: - virtual ~IOObserver() {} - }; - // The extended context that should be used as the base structure on every // overlapped IO operation. |handler| must be set to the registered IOHandler // for the given file when the operation is started, and it can be set to NULL @@ -336,9 +320,6 @@ class MessagePumpForIO : public MessagePumpWin { // caller is willing to allow pausing regular task dispatching on this thread. bool WaitForIOCompletion(DWORD timeout, IOHandler* filter); - void AddIOObserver(IOObserver* obs); - void RemoveIOObserver(IOObserver* obs); - private: struct IOItem { IOHandler* handler; @@ -352,16 +333,12 @@ class MessagePumpForIO : public MessagePumpWin { bool MatchCompletedIOItem(IOHandler* filter, IOItem* item); bool GetIOItem(DWORD timeout, IOItem* item); bool ProcessInternalIOItem(const IOItem& item); - void WillProcessIOEvent(); - void DidProcessIOEvent(); // The completion port associated with this thread. ScopedHandle port_; // This list will be empty almost always. It stores IO completions that have // not been delivered yet because somebody was doing cleanup. std::list<IOItem> completed_io_; - - ObserverList<IOObserver> io_observers_; }; } // namespace base |