diff options
Diffstat (limited to 'base/message_pump_win.h')
-rw-r--r-- | base/message_pump_win.h | 25 |
1 files changed, 24 insertions, 1 deletions
diff --git a/base/message_pump_win.h b/base/message_pump_win.h index e6ea233..9608187 100644 --- a/base/message_pump_win.h +++ b/base/message_pump_win.h @@ -9,6 +9,7 @@ #include <list> +#include "base/basictypes.h" #include "base/lock.h" #include "base/message_pump.h" #include "base/observer_list.h" @@ -23,7 +24,7 @@ namespace base { class MessagePumpWin : public MessagePump { public: // An Observer is an object that receives global notifications from the - // MessageLoop. + // UI MessageLoop. // // NOTE: An Observer implementation should be extremely fast! // @@ -283,6 +284,21 @@ class MessagePumpForIO : public MessagePumpWin { DWORD error) = 0; }; + // An IOObserver is an object that receives IO notifications from the + // MessagePump. + // + // NOTE: An IOObserver implementation should be extremely fast! + class IOObserver { + public: + IOObserver() {} + + virtual void WillProcessIOEvent() = 0; + virtual void DidProcessIOEvent() = 0; + + protected: + virtual ~IOObserver() {} + }; + // The extended context that should be used as the base structure on every // overlapped IO operation. |handler| must be set to the registered IOHandler // for the given file when the operation is started, and it can be set to NULL @@ -320,6 +336,9 @@ class MessagePumpForIO : public MessagePumpWin { // caller is willing to allow pausing regular task dispatching on this thread. bool WaitForIOCompletion(DWORD timeout, IOHandler* filter); + void AddIOObserver(IOObserver* obs); + void RemoveIOObserver(IOObserver* obs); + private: struct IOItem { IOHandler* handler; @@ -333,12 +352,16 @@ class MessagePumpForIO : public MessagePumpWin { bool MatchCompletedIOItem(IOHandler* filter, IOItem* item); bool GetIOItem(DWORD timeout, IOItem* item); bool ProcessInternalIOItem(const IOItem& item); + void WillProcessIOEvent(); + void DidProcessIOEvent(); // The completion port associated with this thread. ScopedHandle port_; // This list will be empty almost always. It stores IO completions that have // not been delivered yet because somebody was doing cleanup. std::list<IOItem> completed_io_; + + ObserverList<IOObserver> io_observers_; }; } // namespace base |