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-rw-r--r--base/object_watcher.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/base/object_watcher.h b/base/object_watcher.h
index de4816a..9058ab4 100644
--- a/base/object_watcher.h
+++ b/base/object_watcher.h
@@ -32,7 +32,7 @@
#include <windows.h>
-#include "base/basictypes.h"
+#include "base/message_loop.h"
namespace base {
@@ -64,7 +64,7 @@ namespace base {
// scope, the watcher_ will be destroyed, and there is no need to worry about
// OnObjectSignaled being called on a deleted MyClass pointer. Easy!
//
-class ObjectWatcher {
+class ObjectWatcher : public MessageLoop::DestructionObserver {
public:
class Delegate {
public:
@@ -97,6 +97,9 @@ class ObjectWatcher {
// Called on a background thread when done waiting.
static void CALLBACK DoneWaiting(void* param, BOOLEAN timed_out);
+ // MessageLoop::DestructionObserver implementation:
+ virtual void WillDestroyCurrentMessageLoop();
+
// Internal state.
struct Watch;
Watch* watch_;