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Diffstat (limited to 'base/scoped_ptr.h')
-rw-r--r-- | base/scoped_ptr.h | 378 |
1 files changed, 4 insertions, 374 deletions
diff --git a/base/scoped_ptr.h b/base/scoped_ptr.h index 0a90150a..f36da51 100644 --- a/base/scoped_ptr.h +++ b/base/scoped_ptr.h @@ -1,383 +1,13 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. -// Scopers help you manage ownership of a pointer, helping you easily manage the -// a pointer within a scope, and automatically destroying the pointer at the -// end of a scope. There are two main classes you will use, which correspond -// to the operators new/delete and new[]/delete[]. -// -// Example usage (scoped_ptr): -// { -// scoped_ptr<Foo> foo(new Foo("wee")); -// } // foo goes out of scope, releasing the pointer with it. -// -// { -// scoped_ptr<Foo> foo; // No pointer managed. -// foo.reset(new Foo("wee")); // Now a pointer is managed. -// foo.reset(new Foo("wee2")); // Foo("wee") was destroyed. -// foo.reset(new Foo("wee3")); // Foo("wee2") was destroyed. -// foo->Method(); // Foo::Method() called. -// foo.get()->Method(); // Foo::Method() called. -// SomeFunc(foo.release()); // SomeFunc takes ownership, foo no longer -// // manages a pointer. -// foo.reset(new Foo("wee4")); // foo manages a pointer again. -// foo.reset(); // Foo("wee4") destroyed, foo no longer -// // manages a pointer. -// } // foo wasn't managing a pointer, so nothing was destroyed. -// -// Example usage (scoped_array): -// { -// scoped_array<Foo> foo(new Foo[100]); -// foo.get()->Method(); // Foo::Method on the 0th element. -// foo[10].Method(); // Foo::Method on the 10th element. -// } - #ifndef BASE_SCOPED_PTR_H_ #define BASE_SCOPED_PTR_H_ #pragma once -// This is an implementation designed to match the anticipated future TR2 -// implementation of the scoped_ptr class, and its closely-related brethren, -// scoped_array, scoped_ptr_malloc. - -#include <assert.h> -#include <stddef.h> -#include <stdlib.h> - -#include "base/compiler_specific.h" - -// A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T> -// automatically deletes the pointer it holds (if any). -// That is, scoped_ptr<T> owns the T object that it points to. -// Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object. -// Also like T*, scoped_ptr<T> is thread-compatible, and once you -// dereference it, you get the threadsafety guarantees of T. -// -// The size of a scoped_ptr is small: -// sizeof(scoped_ptr<C>) == sizeof(C*) -template <class C> -class scoped_ptr { - public: - - // The element type - typedef C element_type; - - // Constructor. Defaults to initializing with NULL. - // There is no way to create an uninitialized scoped_ptr. - // The input parameter must be allocated with new. - explicit scoped_ptr(C* p = NULL) : ptr_(p) { } - - // Destructor. If there is a C object, delete it. - // We don't need to test ptr_ == NULL because C++ does that for us. - ~scoped_ptr() { - enum { type_must_be_complete = sizeof(C) }; - delete ptr_; - } - - // Reset. Deletes the current owned object, if any. - // Then takes ownership of a new object, if given. - // this->reset(this->get()) works. - void reset(C* p = NULL) { - if (p != ptr_) { - enum { type_must_be_complete = sizeof(C) }; - delete ptr_; - ptr_ = p; - } - } - - // Accessors to get the owned object. - // operator* and operator-> will assert() if there is no current object. - C& operator*() const { - assert(ptr_ != NULL); - return *ptr_; - } - C* operator->() const { - assert(ptr_ != NULL); - return ptr_; - } - C* get() const { return ptr_; } - - // Comparison operators. - // These return whether two scoped_ptr refer to the same object, not just to - // two different but equal objects. - bool operator==(C* p) const { return ptr_ == p; } - bool operator!=(C* p) const { return ptr_ != p; } - - // Swap two scoped pointers. - void swap(scoped_ptr& p2) { - C* tmp = ptr_; - ptr_ = p2.ptr_; - p2.ptr_ = tmp; - } - - // Release a pointer. - // The return value is the current pointer held by this object. - // If this object holds a NULL pointer, the return value is NULL. - // After this operation, this object will hold a NULL pointer, - // and will not own the object any more. - C* release() WARN_UNUSED_RESULT { - C* retVal = ptr_; - ptr_ = NULL; - return retVal; - } - - private: - C* ptr_; - - // Forbid comparison of scoped_ptr types. If C2 != C, it totally doesn't - // make sense, and if C2 == C, it still doesn't make sense because you should - // never have the same object owned by two different scoped_ptrs. - template <class C2> bool operator==(scoped_ptr<C2> const& p2) const; - template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const; - - // Disallow evil constructors - scoped_ptr(const scoped_ptr&); - void operator=(const scoped_ptr&); -}; - -// Free functions -template <class C> -void swap(scoped_ptr<C>& p1, scoped_ptr<C>& p2) { - p1.swap(p2); -} - -template <class C> -bool operator==(C* p1, const scoped_ptr<C>& p2) { - return p1 == p2.get(); -} - -template <class C> -bool operator!=(C* p1, const scoped_ptr<C>& p2) { - return p1 != p2.get(); -} - -// scoped_array<C> is like scoped_ptr<C>, except that the caller must allocate -// with new [] and the destructor deletes objects with delete []. -// -// As with scoped_ptr<C>, a scoped_array<C> either points to an object -// or is NULL. A scoped_array<C> owns the object that it points to. -// scoped_array<T> is thread-compatible, and once you index into it, -// the returned objects have only the threadsafety guarantees of T. -// -// Size: sizeof(scoped_array<C>) == sizeof(C*) -template <class C> -class scoped_array { - public: - - // The element type - typedef C element_type; - - // Constructor. Defaults to intializing with NULL. - // There is no way to create an uninitialized scoped_array. - // The input parameter must be allocated with new []. - explicit scoped_array(C* p = NULL) : array_(p) { } - - // Destructor. If there is a C object, delete it. - // We don't need to test ptr_ == NULL because C++ does that for us. - ~scoped_array() { - enum { type_must_be_complete = sizeof(C) }; - delete[] array_; - } - - // Reset. Deletes the current owned object, if any. - // Then takes ownership of a new object, if given. - // this->reset(this->get()) works. - void reset(C* p = NULL) { - if (p != array_) { - enum { type_must_be_complete = sizeof(C) }; - delete[] array_; - array_ = p; - } - } - - // Get one element of the current object. - // Will assert() if there is no current object, or index i is negative. - C& operator[](ptrdiff_t i) const { - assert(i >= 0); - assert(array_ != NULL); - return array_[i]; - } - - // Get a pointer to the zeroth element of the current object. - // If there is no current object, return NULL. - C* get() const { - return array_; - } - - // Comparison operators. - // These return whether two scoped_array refer to the same object, not just to - // two different but equal objects. - bool operator==(C* p) const { return array_ == p; } - bool operator!=(C* p) const { return array_ != p; } - - // Swap two scoped arrays. - void swap(scoped_array& p2) { - C* tmp = array_; - array_ = p2.array_; - p2.array_ = tmp; - } - - // Release an array. - // The return value is the current pointer held by this object. - // If this object holds a NULL pointer, the return value is NULL. - // After this operation, this object will hold a NULL pointer, - // and will not own the object any more. - C* release() WARN_UNUSED_RESULT { - C* retVal = array_; - array_ = NULL; - return retVal; - } - - private: - C* array_; - - // Forbid comparison of different scoped_array types. - template <class C2> bool operator==(scoped_array<C2> const& p2) const; - template <class C2> bool operator!=(scoped_array<C2> const& p2) const; - - // Disallow evil constructors - scoped_array(const scoped_array&); - void operator=(const scoped_array&); -}; - -// Free functions -template <class C> -void swap(scoped_array<C>& p1, scoped_array<C>& p2) { - p1.swap(p2); -} - -template <class C> -bool operator==(C* p1, const scoped_array<C>& p2) { - return p1 == p2.get(); -} - -template <class C> -bool operator!=(C* p1, const scoped_array<C>& p2) { - return p1 != p2.get(); -} - -// This class wraps the c library function free() in a class that can be -// passed as a template argument to scoped_ptr_malloc below. -class ScopedPtrMallocFree { - public: - inline void operator()(void* x) const { - free(x); - } -}; - -// scoped_ptr_malloc<> is similar to scoped_ptr<>, but it accepts a -// second template argument, the functor used to free the object. - -template<class C, class FreeProc = ScopedPtrMallocFree> -class scoped_ptr_malloc { - public: - - // The element type - typedef C element_type; - - // Constructor. Defaults to initializing with NULL. - // There is no way to create an uninitialized scoped_ptr. - // The input parameter must be allocated with an allocator that matches the - // Free functor. For the default Free functor, this is malloc, calloc, or - // realloc. - explicit scoped_ptr_malloc(C* p = NULL): ptr_(p) {} - - // Destructor. If there is a C object, call the Free functor. - ~scoped_ptr_malloc() { - free_(ptr_); - } - - // Reset. Calls the Free functor on the current owned object, if any. - // Then takes ownership of a new object, if given. - // this->reset(this->get()) works. - void reset(C* p = NULL) { - if (ptr_ != p) { - free_(ptr_); - ptr_ = p; - } - } - - // Get the current object. - // operator* and operator-> will cause an assert() failure if there is - // no current object. - C& operator*() const { - assert(ptr_ != NULL); - return *ptr_; - } - - C* operator->() const { - assert(ptr_ != NULL); - return ptr_; - } - - C* get() const { - return ptr_; - } - - // Comparison operators. - // These return whether a scoped_ptr_malloc and a plain pointer refer - // to the same object, not just to two different but equal objects. - // For compatibility with the boost-derived implementation, these - // take non-const arguments. - bool operator==(C* p) const { - return ptr_ == p; - } - - bool operator!=(C* p) const { - return ptr_ != p; - } - - // Swap two scoped pointers. - void swap(scoped_ptr_malloc & b) { - C* tmp = b.ptr_; - b.ptr_ = ptr_; - ptr_ = tmp; - } - - // Release a pointer. - // The return value is the current pointer held by this object. - // If this object holds a NULL pointer, the return value is NULL. - // After this operation, this object will hold a NULL pointer, - // and will not own the object any more. - C* release() WARN_UNUSED_RESULT { - C* tmp = ptr_; - ptr_ = NULL; - return tmp; - } - - private: - C* ptr_; - - // no reason to use these: each scoped_ptr_malloc should have its own object - template <class C2, class GP> - bool operator==(scoped_ptr_malloc<C2, GP> const& p) const; - template <class C2, class GP> - bool operator!=(scoped_ptr_malloc<C2, GP> const& p) const; - - static FreeProc const free_; - - // Disallow evil constructors - scoped_ptr_malloc(const scoped_ptr_malloc&); - void operator=(const scoped_ptr_malloc&); -}; - -template<class C, class FP> -FP const scoped_ptr_malloc<C, FP>::free_ = FP(); - -template<class C, class FP> inline -void swap(scoped_ptr_malloc<C, FP>& a, scoped_ptr_malloc<C, FP>& b) { - a.swap(b); -} - -template<class C, class FP> inline -bool operator==(C* p, const scoped_ptr_malloc<C, FP>& b) { - return p == b.get(); -} - -template<class C, class FP> inline -bool operator!=(C* p, const scoped_ptr_malloc<C, FP>& b) { - return p != b.get(); -} +// FIXME: Remove this header when third_party/cacheinvalidation is fixed to not +// rely on it. +#include "base/memory/scoped_ptr.h" #endif // BASE_SCOPED_PTR_H_ |