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-rw-r--r--base/singleton.h74
1 files changed, 42 insertions, 32 deletions
diff --git a/base/singleton.h b/base/singleton.h
index 8435c43..914f46c 100644
--- a/base/singleton.h
+++ b/base/singleton.h
@@ -114,6 +114,13 @@ template <typename Type> intptr_t
template <typename Type> base::subtle::Atomic32
StaticMemorySingletonTraits<Type>::dead_ = 0;
+// This is a hack to work around a limitation where a template argument cannot
+// be declared as a friend directly. This is used in the below Singleton
+// template.
+template <typename T>
+struct FriendMaker {
+ typedef T FriendType;
+};
// The Singleton<Type, Traits, DifferentiatingType> class manages a single
// instance of Type which will be created on first use and will be destroyed at
@@ -124,15 +131,36 @@ template <typename Type> base::subtle::Atomic32
// singletons having the same memory allocation functions but serving a
// different purpose. This is mainly used for Locks serving different purposes.
//
-// Example usages: (none are preferred, they all result in the same code)
-// 1. FooClass* ptr = Singleton<FooClass>::get();
-// ptr->Bar();
-// 2. Singleton<FooClass>()->Bar();
-// 3. Singleton<FooClass>::get()->Bar();
+// Example usage:
+//
+// In your header:
+// #include "base/singleton.h"
+// class FooClass {
+// public:
+// static FooClass* GetInstance(); <-- See comment below on this.
+// void Bar() { ... }
+// private:
+// FooClass() { ... }
+// friend struct DefaultSingletonTraits<FooClass>;
+//
+// DISALLOW_COPY_AND_ASSIGN(FooClass);
+// };
+//
+// In your source file:
+// FooClass* FooClass::GetInstance() {
+// return Singleton<FooClass>::get();
+// }
+//
+// And to call methods on FooClass:
+// FooClass::GetInstance()->Bar();
+//
+// NOTE: It is important that FooClass::GetInstance() is not inlined in the
+// header, so that when source files from multiple targets include this header
+// they don't end up with different copies of the inlined code creating multiple
+// copies of the singleton.
//
// Singleton<> has no non-static members and doesn't need to actually be
-// instantiated. It does no harm to instantiate it and use it as a class member
-// or at global level since it is acting as a POD type.
+// instantiated.
//
// This class is itself thread-safe. The underlying Type must of course be
// thread-safe if you want to use it concurrently. Two parameters may be tuned
@@ -152,20 +180,6 @@ template <typename Type> base::subtle::Atomic32
// shouldn't be false unless absolutely necessary. Remember that the heap where
// the object is allocated may be destroyed by the CRT anyway.
//
-// If you want to ensure that your class can only exist as a singleton, make
-// its constructors private, and make DefaultSingletonTraits<> a friend:
-//
-// #include "base/singleton.h"
-// class FooClass {
-// public:
-// void Bar() { ... }
-// private:
-// FooClass() { ... }
-// friend struct DefaultSingletonTraits<FooClass>;
-//
-// DISALLOW_COPY_AND_ASSIGN(FooClass);
-// };
-//
// Caveats:
// (a) Every call to get(), operator->() and operator*() incurs some overhead
// (16ns on my P4/2.8GHz) to check whether the object has already been
@@ -179,7 +193,13 @@ template <typename Type,
typename Traits = DefaultSingletonTraits<Type>,
typename DifferentiatingType = Type>
class Singleton {
- public:
+ private:
+#if defined(OS_WIN)
+ friend typename FriendMaker<Type>::FriendType;
+#else
+ friend class FriendMaker<Type>::FriendType;
+#endif
+
// This class is safe to be constructed and copy-constructed since it has no
// member.
@@ -240,16 +260,6 @@ class Singleton {
return reinterpret_cast<Type*>(value);
}
- // Shortcuts.
- Type& operator*() {
- return *get();
- }
-
- Type* operator->() {
- return get();
- }
-
- private:
// Adapter function for use with AtExit(). This should be called single
// threaded, so don't use atomic operations.
// Calling OnExit while singleton is in use by other threads is a mistake.