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diff --git a/base/test/test_file_util_win.cc b/base/test/test_file_util_win.cc
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+// Copyright (c) 2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/test/test_file_util.h"
+
+#include <windows.h>
+
+#include <vector>
+
+#include "base/file_path.h"
+#include "base/file_util.h"
+#include "base/logging.h"
+#include "base/platform_thread.h"
+#include "base/scoped_handle.h"
+
+namespace file_util {
+
+// We could use GetSystemInfo to get the page size, but this serves
+// our purpose fine since 4K is the page size on x86 as well as x64.
+static const ptrdiff_t kPageSize = 4096;
+
+bool DieFileDie(const FilePath& file, bool recurse) {
+ // It turns out that to not induce flakiness a long timeout is needed.
+ const int kTimeoutMs = 10000;
+
+ if (!file_util::PathExists(file))
+ return true;
+
+ // Sometimes Delete fails, so try a few more times. Divide the timeout
+ // into short chunks, so that if a try succeeds, we won't delay the test
+ // for too long.
+ for (int i = 0; i < 25; ++i) {
+ if (file_util::Delete(file, recurse))
+ return true;
+ PlatformThread::Sleep(kTimeoutMs / 25);
+ }
+ return false;
+}
+
+bool EvictFileFromSystemCache(const FilePath& file) {
+ // Request exclusive access to the file and overwrite it with no buffering.
+ ScopedHandle file_handle(
+ CreateFile(file.value().c_str(), GENERIC_READ | GENERIC_WRITE, 0, NULL,
+ OPEN_EXISTING, FILE_FLAG_NO_BUFFERING, NULL));
+ if (!file_handle)
+ return false;
+
+ // Get some attributes to restore later.
+ BY_HANDLE_FILE_INFORMATION bhi = {0};
+ CHECK(::GetFileInformationByHandle(file_handle, &bhi));
+
+ // Execute in chunks. It could be optimized. We want to do few of these since
+ // these operations will be slow without the cache.
+
+ // Non-buffered reads and writes need to be sector aligned and since sector
+ // sizes typically range from 512-4096 bytes, we just use the page size.
+ // The buffer size is twice the size of a page (minus one) since we need to
+ // get an aligned pointer into the buffer that we can use.
+ char buffer[2 * kPageSize - 1];
+ // Get an aligned pointer into buffer.
+ char* read_write = reinterpret_cast<char*>(
+ reinterpret_cast<ptrdiff_t>(buffer + kPageSize - 1) & ~(kPageSize - 1));
+ DCHECK((reinterpret_cast<int>(read_write) % kPageSize) == 0);
+
+ // If the file size isn't a multiple of kPageSize, we'll need special
+ // processing.
+ bool file_is_page_aligned = true;
+ int total_bytes = 0;
+ DWORD bytes_read, bytes_written;
+ for (;;) {
+ bytes_read = 0;
+ ReadFile(file_handle, read_write, kPageSize, &bytes_read, NULL);
+ if (bytes_read == 0)
+ break;
+
+ if (bytes_read < kPageSize) {
+ // Zero out the remaining part of the buffer.
+ // WriteFile will fail if we provide a buffer size that isn't a
+ // sector multiple, so we'll have to write the entire buffer with
+ // padded zeros and then use SetEndOfFile to truncate the file.
+ ZeroMemory(read_write + bytes_read, kPageSize - bytes_read);
+ file_is_page_aligned = false;
+ }
+
+ // Move back to the position we just read from.
+ // Note that SetFilePointer will also fail if total_bytes isn't sector
+ // aligned, but that shouldn't happen here.
+ DCHECK((total_bytes % kPageSize) == 0);
+ SetFilePointer(file_handle, total_bytes, NULL, FILE_BEGIN);
+ if (!WriteFile(file_handle, read_write, kPageSize, &bytes_written, NULL) ||
+ bytes_written != kPageSize) {
+ DCHECK(false);
+ return false;
+ }
+
+ total_bytes += bytes_read;
+
+ // If this is false, then we just processed the last portion of the file.
+ if (!file_is_page_aligned)
+ break;
+ }
+
+ if (!file_is_page_aligned) {
+ // The size of the file isn't a multiple of the page size, so we'll have
+ // to open the file again, this time without the FILE_FLAG_NO_BUFFERING
+ // flag and use SetEndOfFile to mark EOF.
+ file_handle.Set(NULL);
+ file_handle.Set(CreateFile(file.value().c_str(), GENERIC_WRITE, 0, NULL,
+ OPEN_EXISTING, 0, NULL));
+ CHECK(SetFilePointer(file_handle, total_bytes, NULL, FILE_BEGIN) !=
+ INVALID_SET_FILE_POINTER);
+ CHECK(::SetEndOfFile(file_handle));
+ }
+
+ // Restore the file attributes.
+ CHECK(::SetFileTime(file_handle, &bhi.ftCreationTime, &bhi.ftLastAccessTime,
+ &bhi.ftLastWriteTime));
+
+ return true;
+}
+
+// Like CopyFileNoCache but recursively copies all files and subdirectories
+// in the given input directory to the output directory.
+bool CopyRecursiveDirNoCache(const std::wstring& source_dir,
+ const std::wstring& dest_dir) {
+ // Try to create the directory if it doesn't already exist.
+ if (!CreateDirectory(dest_dir)) {
+ if (GetLastError() != ERROR_ALREADY_EXISTS)
+ return false;
+ }
+
+ std::vector<std::wstring> files_copied;
+
+ std::wstring src(source_dir);
+ file_util::AppendToPath(&src, L"*");
+
+ WIN32_FIND_DATA fd;
+ HANDLE fh = FindFirstFile(src.c_str(), &fd);
+ if (fh == INVALID_HANDLE_VALUE)
+ return false;
+
+ do {
+ std::wstring cur_file(fd.cFileName);
+ if (cur_file == L"." || cur_file == L"..")
+ continue; // Skip these special entries.
+
+ std::wstring cur_source_path(source_dir);
+ file_util::AppendToPath(&cur_source_path, cur_file);
+
+ std::wstring cur_dest_path(dest_dir);
+ file_util::AppendToPath(&cur_dest_path, cur_file);
+
+ if (fd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) {
+ // Recursively copy a subdirectory. We stripped "." and ".." already.
+ if (!CopyRecursiveDirNoCache(cur_source_path, cur_dest_path)) {
+ FindClose(fh);
+ return false;
+ }
+ } else {
+ // Copy the file.
+ if (!::CopyFile(cur_source_path.c_str(), cur_dest_path.c_str(), false)) {
+ FindClose(fh);
+ return false;
+ }
+
+ // We don't check for errors from this function, often, we are copying
+ // files that are in the repository, and they will have read-only set.
+ // This will prevent us from evicting from the cache, but these don't
+ // matter anyway.
+ EvictFileFromSystemCache(FilePath::FromWStringHack(cur_dest_path));
+ }
+ } while (FindNextFile(fh, &fd));
+
+ FindClose(fh);
+ return true;
+}
+
+} // namespace file_util