diff options
Diffstat (limited to 'base/waitable_event_win.cc')
-rw-r--r-- | base/waitable_event_win.cc | 156 |
1 files changed, 66 insertions, 90 deletions
diff --git a/base/waitable_event_win.cc b/base/waitable_event_win.cc index e23eea0..b06dffb 100644 --- a/base/waitable_event_win.cc +++ b/base/waitable_event_win.cc @@ -1,90 +1,66 @@ -// Copyright 2008, Google Inc. -// All rights reserved. -// -// Redistribution and use in source and binary forms, with or without -// modification, are permitted provided that the following conditions are -// met: -// -// * Redistributions of source code must retain the above copyright -// notice, this list of conditions and the following disclaimer. -// * Redistributions in binary form must reproduce the above -// copyright notice, this list of conditions and the following disclaimer -// in the documentation and/or other materials provided with the -// distribution. -// * Neither the name of Google Inc. nor the names of its -// contributors may be used to endorse or promote products derived from -// this software without specific prior written permission. -// -// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - -#include "base/waitable_event.h" - -#include <math.h> -#include <windows.h> - -#include "base/logging.h" -#include "base/time.h" - -namespace base { - -WaitableEvent::WaitableEvent(bool manual_reset, bool signaled) - : event_(CreateEvent(NULL, manual_reset, signaled, NULL)) { - // We're probably going to crash anyways if this is ever NULL, so we might as - // well make our stack reports more informative by crashing here. - CHECK(event_); -} - -WaitableEvent::~WaitableEvent() { - CloseHandle(event_); -} - -void WaitableEvent::Reset() { - ResetEvent(event_); -} - -void WaitableEvent::Signal() { - SetEvent(event_); -} - -bool WaitableEvent::IsSignaled() { - return TimedWait(TimeDelta::FromMilliseconds(0)); -} - -bool WaitableEvent::Wait() { - DWORD result = WaitForSingleObject(event_, INFINITE); - // It is most unexpected that this should ever fail. Help consumers learn - // about it if it should ever fail. - DCHECK(result == WAIT_OBJECT_0) << "WaitForSingleObject failed"; - return result == WAIT_OBJECT_0; -} - -bool WaitableEvent::TimedWait(const TimeDelta& max_time) { - DCHECK(max_time >= TimeDelta::FromMicroseconds(0)); - // Be careful here. TimeDelta has a precision of microseconds, but this API - // is in milliseconds. If there are 5.5ms left, should the delay be 5 or 6? - // It should be 6 to avoid returning too early. - double timeout = ceil(max_time.InMillisecondsF()); - DWORD result = WaitForSingleObject(event_, static_cast<DWORD>(timeout)); - switch (result) { - case WAIT_OBJECT_0: - return true; - case WAIT_TIMEOUT: - return false; - } - // It is most unexpected that this should ever fail. Help consumers learn - // about it if it should ever fail. - NOTREACHED() << "WaitForSingleObject failed"; - return false; -} - -} // namespace base +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/waitable_event.h"
+
+#include <math.h>
+#include <windows.h>
+
+#include "base/logging.h"
+#include "base/time.h"
+
+namespace base {
+
+WaitableEvent::WaitableEvent(bool manual_reset, bool signaled)
+ : event_(CreateEvent(NULL, manual_reset, signaled, NULL)) {
+ // We're probably going to crash anyways if this is ever NULL, so we might as
+ // well make our stack reports more informative by crashing here.
+ CHECK(event_);
+}
+
+WaitableEvent::~WaitableEvent() {
+ CloseHandle(event_);
+}
+
+void WaitableEvent::Reset() {
+ ResetEvent(event_);
+}
+
+void WaitableEvent::Signal() {
+ SetEvent(event_);
+}
+
+bool WaitableEvent::IsSignaled() {
+ return TimedWait(TimeDelta::FromMilliseconds(0));
+}
+
+bool WaitableEvent::Wait() {
+ DWORD result = WaitForSingleObject(event_, INFINITE);
+ // It is most unexpected that this should ever fail. Help consumers learn
+ // about it if it should ever fail.
+ DCHECK(result == WAIT_OBJECT_0) << "WaitForSingleObject failed";
+ return result == WAIT_OBJECT_0;
+}
+
+bool WaitableEvent::TimedWait(const TimeDelta& max_time) {
+ DCHECK(max_time >= TimeDelta::FromMicroseconds(0));
+ // Be careful here. TimeDelta has a precision of microseconds, but this API
+ // is in milliseconds. If there are 5.5ms left, should the delay be 5 or 6?
+ // It should be 6 to avoid returning too early.
+ double timeout = ceil(max_time.InMillisecondsF());
+ DWORD result = WaitForSingleObject(event_, static_cast<DWORD>(timeout));
+ switch (result) {
+ case WAIT_OBJECT_0:
+ return true;
+ case WAIT_TIMEOUT:
+ return false;
+ }
+ // It is most unexpected that this should ever fail. Help consumers learn
+ // about it if it should ever fail.
+ NOTREACHED() << "WaitForSingleObject failed";
+ return false;
+}
+
+} // namespace base
+
|