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-rw-r--r--base/waitable_event_win.cc9
1 files changed, 2 insertions, 7 deletions
diff --git a/base/waitable_event_win.cc b/base/waitable_event_win.cc
index e23eea0..da2d2d8 100644
--- a/base/waitable_event_win.cc
+++ b/base/waitable_event_win.cc
@@ -29,7 +29,6 @@
#include "base/waitable_event.h"
-#include <math.h>
#include <windows.h>
#include "base/logging.h"
@@ -69,12 +68,8 @@ bool WaitableEvent::Wait() {
}
bool WaitableEvent::TimedWait(const TimeDelta& max_time) {
- DCHECK(max_time >= TimeDelta::FromMicroseconds(0));
- // Be careful here. TimeDelta has a precision of microseconds, but this API
- // is in milliseconds. If there are 5.5ms left, should the delay be 5 or 6?
- // It should be 6 to avoid returning too early.
- double timeout = ceil(max_time.InMillisecondsF());
- DWORD result = WaitForSingleObject(event_, static_cast<DWORD>(timeout));
+ int32 timeout = static_cast<int32>(max_time.InMilliseconds());
+ DWORD result = WaitForSingleObject(event_, timeout);
switch (result) {
case WAIT_OBJECT_0:
return true;