diff options
Diffstat (limited to 'base/win/metro.cc')
-rw-r--r-- | base/win/metro.cc | 57 |
1 files changed, 56 insertions, 1 deletions
diff --git a/base/win/metro.cc b/base/win/metro.cc index 81e3bda..46476c8 100644 --- a/base/win/metro.cc +++ b/base/win/metro.cc @@ -12,7 +12,62 @@ namespace win { const char kActivateApplication[] = "ActivateApplication"; HMODULE GetMetroModule() { - return GetModuleHandleA("metro_driver.dll"); + const HMODULE kUninitialized = reinterpret_cast<HMODULE>(1); + static HMODULE metro_module = kUninitialized; + + if (metro_module == kUninitialized) { + // Initialize the cache, note that the initialization is idempotent + // under the assumption that metro_driver is never unloaded, so the + // race to this assignment is safe. + metro_module = GetModuleHandleA("metro_driver.dll"); + if (metro_module != NULL) { + // This must be a metro process if the metro_driver is loaded. + DCHECK(IsMetroProcess()); + } + } + + DCHECK(metro_module != kUninitialized); + return metro_module; +} + +bool IsMetroProcess() { + enum ImmersiveState { + kImmersiveUnknown, + kImmersiveTrue, + kImmersiveFalse + }; + typedef BOOL (WINAPI* IsImmersiveProcessFunc)(HANDLE process); + + // The immersive state of a process can never change. + // Look it up once and cache it here. + static ImmersiveState state = kImmersiveUnknown; + + if (state == kImmersiveUnknown) { + // The lookup hasn't been done yet. Note that the code below here is + // idempotent, so it doesn't matter if it races to assignment on multiple + // threads. + HMODULE user32 = ::GetModuleHandleA("user32.dll"); + DCHECK(user32 != NULL); + + IsImmersiveProcessFunc is_immersive_process = + reinterpret_cast<IsImmersiveProcessFunc>( + ::GetProcAddress(user32, "IsImmersiveProcess")); + + if (is_immersive_process != NULL) { + if (is_immersive_process(::GetCurrentProcess())) { + state = kImmersiveTrue; + } else { + state = kImmersiveFalse; + } + } else { + // No "IsImmersiveProcess" export on user32.dll, so this is pre-Windows8 + // and therefore not immersive. + state = kImmersiveFalse; + } + } + DCHECK_NE(kImmersiveUnknown, state); + + return state == kImmersiveTrue; } wchar_t* LocalAllocAndCopyString(const string16& src) { |