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-rw-r--r--base/win/object_watcher.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/base/win/object_watcher.h b/base/win/object_watcher.h
index 7e2de77..f5a46eb 100644
--- a/base/win/object_watcher.h
+++ b/base/win/object_watcher.h
@@ -8,7 +8,7 @@
#include <windows.h>
-#include "base/base_api.h"
+#include "base/base_export.h"
#include "base/message_loop.h"
namespace base {
@@ -42,9 +42,9 @@ namespace win {
// scope, the watcher_ will be destroyed, and there is no need to worry about
// OnObjectSignaled being called on a deleted MyClass pointer. Easy!
//
-class BASE_API ObjectWatcher : public MessageLoop::DestructionObserver {
+class BASE_EXPORT ObjectWatcher : public MessageLoop::DestructionObserver {
public:
- class BASE_API Delegate {
+ class BASE_EXPORT Delegate {
public:
virtual ~Delegate() {}
// Called from the MessageLoop when a signaled object is detected. To