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Diffstat (limited to 'base/win/scoped_bstr.h')
-rw-r--r-- | base/win/scoped_bstr.h | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/base/win/scoped_bstr.h b/base/win/scoped_bstr.h new file mode 100644 index 0000000..944562e --- /dev/null +++ b/base/win/scoped_bstr.h @@ -0,0 +1,97 @@ +// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef BASE_WIN_SCOPED_BSTR_H_ +#define BASE_WIN_SCOPED_BSTR_H_ +#pragma once + +#include <windows.h> +#include <oleauto.h> + +#include "base/logging.h" +#include "base/string16.h" + +namespace base { +namespace win { + +// Manages a BSTR string pointer. +// The class interface is based on scoped_ptr. +class ScopedBstr { + public: + ScopedBstr() : bstr_(NULL) { + } + + // Constructor to create a new BSTR. + // + // NOTE: Do not pass a BSTR to this constructor expecting ownership to + // be transferred - even though it compiles! ;-) + explicit ScopedBstr(const char16* non_bstr); + ~ScopedBstr(); + + // Give ScopedBstr ownership over an already allocated BSTR or NULL. + // If you need to allocate a new BSTR instance, use |allocate| instead. + void Reset(BSTR bstr = NULL); + + // Releases ownership of the BSTR to the caller. + BSTR Release(); + + // Creates a new BSTR from a 16-bit C-style string. + // + // If you already have a BSTR and want to transfer ownership to the + // ScopedBstr instance, call |reset| instead. + // + // Returns a pointer to the new BSTR, or NULL if allocation failed. + BSTR Allocate(const char16* str); + + // Allocates a new BSTR with the specified number of bytes. + // Returns a pointer to the new BSTR, or NULL if allocation failed. + BSTR AllocateBytes(size_t bytes); + + // Sets the allocated length field of the already-allocated BSTR to be + // |bytes|. This is useful when the BSTR was preallocated with e.g. + // SysAllocStringLen or SysAllocStringByteLen (call |AllocateBytes|) and then + // not all the bytes are being used. + // + // Note that if you want to set the length to a specific number of + // characters, you need to multiply by sizeof(wchar_t). Oddly, there's no + // public API to set the length, so we do this ourselves by hand. + // + // NOTE: The actual allocated size of the BSTR MUST be >= bytes. That + // responsibility is with the caller. + void SetByteLen(size_t bytes); + + // Swap values of two ScopedBstr's. + void Swap(ScopedBstr& bstr2); + + // Retrieves the pointer address. + // Used to receive BSTRs as out arguments (and take ownership). + // The function DCHECKs on the current value being NULL. + // Usage: GetBstr(bstr.Receive()); + BSTR* Receive(); + + // Returns number of chars in the BSTR. + size_t Length() const; + + // Returns the number of bytes allocated for the BSTR. + size_t ByteLength() const; + + operator BSTR() const { + return bstr_; + } + + protected: + BSTR bstr_; + + private: + // Forbid comparison of ScopedBstr types. You should never have the same + // BSTR owned by two different scoped_ptrs. + bool operator==(const ScopedBstr& bstr2) const; + bool operator!=(const ScopedBstr& bstr2) const; + DISALLOW_COPY_AND_ASSIGN(ScopedBstr); +}; + +} // namespace win +} // namespace base + +#endif // BASE_SCOPED_BSTR_H_ |