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+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef BASE_WIN_SCOPED_BSTR_H_
+#define BASE_WIN_SCOPED_BSTR_H_
+#pragma once
+
+#include <windows.h>
+#include <oleauto.h>
+
+#include "base/logging.h"
+#include "base/string16.h"
+
+namespace base {
+namespace win {
+
+// Manages a BSTR string pointer.
+// The class interface is based on scoped_ptr.
+class ScopedBstr {
+ public:
+ ScopedBstr() : bstr_(NULL) {
+ }
+
+ // Constructor to create a new BSTR.
+ //
+ // NOTE: Do not pass a BSTR to this constructor expecting ownership to
+ // be transferred - even though it compiles! ;-)
+ explicit ScopedBstr(const char16* non_bstr);
+ ~ScopedBstr();
+
+ // Give ScopedBstr ownership over an already allocated BSTR or NULL.
+ // If you need to allocate a new BSTR instance, use |allocate| instead.
+ void Reset(BSTR bstr = NULL);
+
+ // Releases ownership of the BSTR to the caller.
+ BSTR Release();
+
+ // Creates a new BSTR from a 16-bit C-style string.
+ //
+ // If you already have a BSTR and want to transfer ownership to the
+ // ScopedBstr instance, call |reset| instead.
+ //
+ // Returns a pointer to the new BSTR, or NULL if allocation failed.
+ BSTR Allocate(const char16* str);
+
+ // Allocates a new BSTR with the specified number of bytes.
+ // Returns a pointer to the new BSTR, or NULL if allocation failed.
+ BSTR AllocateBytes(size_t bytes);
+
+ // Sets the allocated length field of the already-allocated BSTR to be
+ // |bytes|. This is useful when the BSTR was preallocated with e.g.
+ // SysAllocStringLen or SysAllocStringByteLen (call |AllocateBytes|) and then
+ // not all the bytes are being used.
+ //
+ // Note that if you want to set the length to a specific number of
+ // characters, you need to multiply by sizeof(wchar_t). Oddly, there's no
+ // public API to set the length, so we do this ourselves by hand.
+ //
+ // NOTE: The actual allocated size of the BSTR MUST be >= bytes. That
+ // responsibility is with the caller.
+ void SetByteLen(size_t bytes);
+
+ // Swap values of two ScopedBstr's.
+ void Swap(ScopedBstr& bstr2);
+
+ // Retrieves the pointer address.
+ // Used to receive BSTRs as out arguments (and take ownership).
+ // The function DCHECKs on the current value being NULL.
+ // Usage: GetBstr(bstr.Receive());
+ BSTR* Receive();
+
+ // Returns number of chars in the BSTR.
+ size_t Length() const;
+
+ // Returns the number of bytes allocated for the BSTR.
+ size_t ByteLength() const;
+
+ operator BSTR() const {
+ return bstr_;
+ }
+
+ protected:
+ BSTR bstr_;
+
+ private:
+ // Forbid comparison of ScopedBstr types. You should never have the same
+ // BSTR owned by two different scoped_ptrs.
+ bool operator==(const ScopedBstr& bstr2) const;
+ bool operator!=(const ScopedBstr& bstr2) const;
+ DISALLOW_COPY_AND_ASSIGN(ScopedBstr);
+};
+
+} // namespace win
+} // namespace base
+
+#endif // BASE_SCOPED_BSTR_H_