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-rw-r--r--base/gfx/bitmap_platform_device_linux.cc38
-rw-r--r--base/gfx/bitmap_platform_device_linux.h23
-rw-r--r--base/gfx/platform_canvas_linux.cc1
3 files changed, 49 insertions, 13 deletions
diff --git a/base/gfx/bitmap_platform_device_linux.cc b/base/gfx/bitmap_platform_device_linux.cc
index 171f6b9..f86323e 100644
--- a/base/gfx/bitmap_platform_device_linux.cc
+++ b/base/gfx/bitmap_platform_device_linux.cc
@@ -4,9 +4,10 @@
#include "base/gfx/bitmap_platform_device_linux.h"
-#include "base/logging.h"
+#include <gdk/gdk.h>
+#include <gdk-pixbuf/gdk-pixbuf.h>
-#include <time.h>
+#include "base/logging.h"
namespace gfx {
@@ -16,26 +17,39 @@ namespace gfx {
// data.
BitmapPlatformDeviceLinux* BitmapPlatformDeviceLinux::Create(
int width, int height, bool is_opaque) {
+ GdkPixbuf* pixbuf = gdk_pixbuf_new(GDK_COLORSPACE_RGB, true, 8, width, height);
+ if (!pixbuf)
+ return NULL;
+
+ DCHECK_EQ(gdk_pixbuf_get_colorspace(pixbuf), GDK_COLORSPACE_RGB);
+ DCHECK_EQ(gdk_pixbuf_get_bits_per_sample(pixbuf), 8);
+ DCHECK(gdk_pixbuf_get_has_alpha(pixbuf));
+ DCHECK_EQ(gdk_pixbuf_get_n_channels(pixbuf), 4);
+ DCHECK_EQ(gdk_pixbuf_get_width(pixbuf), width);
+ DCHECK_EQ(gdk_pixbuf_get_height(pixbuf), height);
+
SkBitmap bitmap;
- bitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height);
+ bitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height,
+ gdk_pixbuf_get_rowstride(pixbuf));
+ bitmap.setPixels(gdk_pixbuf_get_pixels(pixbuf));
bitmap.setIsOpaque(is_opaque);
- if (is_opaque) {
#ifndef NDEBUG
- // To aid in finding bugs, we set the background color to something
- // obviously wrong so it will be noticable when it is not cleared
+ if (is_opaque) {
bitmap.eraseARGB(255, 0, 255, 128); // bright bluish green
-#endif
}
+#endif
// The device object will take ownership of the graphics context.
- return new BitmapPlatformDeviceLinux(bitmap);
+ return new BitmapPlatformDeviceLinux(bitmap, pixbuf);
}
// The device will own the bitmap, which corresponds to also owning the pixel
// data. Therefore, we do not transfer ownership to the SkDevice's bitmap.
-BitmapPlatformDeviceLinux::BitmapPlatformDeviceLinux(const SkBitmap& bitmap)
- : PlatformDeviceLinux(bitmap) {
+BitmapPlatformDeviceLinux::BitmapPlatformDeviceLinux(const SkBitmap& bitmap,
+ GdkPixbuf* pixbuf)
+ : PlatformDeviceLinux(bitmap),
+ pixbuf_(pixbuf) {
}
BitmapPlatformDeviceLinux::BitmapPlatformDeviceLinux(
@@ -45,6 +59,10 @@ BitmapPlatformDeviceLinux::BitmapPlatformDeviceLinux(
}
BitmapPlatformDeviceLinux::~BitmapPlatformDeviceLinux() {
+ if (pixbuf_) {
+ g_object_unref(pixbuf_);
+ pixbuf_ = NULL;
+ }
}
} // namespace gfx
diff --git a/base/gfx/bitmap_platform_device_linux.h b/base/gfx/bitmap_platform_device_linux.h
index 3059c2c..96a640c 100644
--- a/base/gfx/bitmap_platform_device_linux.h
+++ b/base/gfx/bitmap_platform_device_linux.h
@@ -8,10 +8,22 @@
#include "base/gfx/platform_device_linux.h"
#include "base/ref_counted.h"
+#include "gdk-pixbuf/gdk-pixbuf.h"
+
namespace gfx {
-// I'm trying to get away with defining as little as possible on this. Right
-// now, we don't do anything.
+// -----------------------------------------------------------------------------
+// This is the Linux bitmap backing for Skia. It's a GdkPixbuf of the correct
+// size and we implement a SkPixelRef in order that Skia can write directly to
+// the pixel memory backing the Pixbuf.
+//
+// We then provide an accessor for getting the pixbuf object and that can be
+// drawn to a GDK drawing area to display the rendering result.
+//
+// This is all quite ok for test_shell. In the future we will want to use
+// shared memory between the renderer and the main process at least. In this
+// case we'll probably create the pixbuf from a precreated region of memory.
+// -----------------------------------------------------------------------------
class BitmapPlatformDeviceLinux : public PlatformDeviceLinux {
public:
/// Static constructor. I don't understand this, it's just a copy of the mac
@@ -22,7 +34,7 @@ class BitmapPlatformDeviceLinux : public PlatformDeviceLinux {
/// you should probably be using Create(). This may become private later if
/// we ever have to share state between some native drawing UI and Skia, like
/// the Windows and Mac versions of this class do.
- BitmapPlatformDeviceLinux(const SkBitmap& other);
+ BitmapPlatformDeviceLinux(const SkBitmap& other, GdkPixbuf* pixbuf);
virtual ~BitmapPlatformDeviceLinux();
// A stub copy constructor. Needs to be properly implemented.
@@ -30,6 +42,11 @@ class BitmapPlatformDeviceLinux : public PlatformDeviceLinux {
// Bitmaps aren't vector graphics.
virtual bool IsVectorial() { return false; }
+
+ GdkPixbuf* pixbuf() const { return pixbuf_; }
+
+ private:
+ GdkPixbuf* pixbuf_;
};
} // namespace gfx
diff --git a/base/gfx/platform_canvas_linux.cc b/base/gfx/platform_canvas_linux.cc
index 71bc8f08..63ed3c2 100644
--- a/base/gfx/platform_canvas_linux.cc
+++ b/base/gfx/platform_canvas_linux.cc
@@ -4,6 +4,7 @@
#include "base/gfx/platform_canvas_linux.h"
+#include "base/gfx/platform_device_linux.h"
#include "base/gfx/bitmap_platform_device_linux.h"
#include "base/logging.h"