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-rw-r--r--base/file_util_unittest.cc138
-rw-r--r--base/file_util_win.cc27
2 files changed, 22 insertions, 143 deletions
diff --git a/base/file_util_unittest.cc b/base/file_util_unittest.cc
index c496290..25b93e1 100644
--- a/base/file_util_unittest.cc
+++ b/base/file_util_unittest.cc
@@ -31,8 +31,6 @@
namespace {
-const wchar_t bogus_content[] = L"I'm cannon fodder.";
-
const file_util::FileEnumerator::FILE_TYPE FILES_AND_DIRECTORIES =
static_cast<file_util::FileEnumerator::FILE_TYPE>(
file_util::FileEnumerator::FILES |
@@ -387,146 +385,36 @@ TEST_F(FileUtilTest, FileAndDirectorySize) {
EXPECT_EQ(size_f1 + size_f2 + 3, computed_size);
}
-TEST_F(FileUtilTest, DeleteNonExistent) {
- FilePath non_existent = test_dir_.AppendASCII("bogus_file_dne.foobar");
- ASSERT_FALSE(file_util::PathExists(non_existent));
-
- EXPECT_TRUE(file_util::Delete(non_existent, false));
- ASSERT_FALSE(file_util::PathExists(non_existent));
- EXPECT_TRUE(file_util::Delete(non_existent, true));
- ASSERT_FALSE(file_util::PathExists(non_existent));
-}
-
-TEST_F(FileUtilTest, DeleteFile) {
+// Tests that the Delete function works as expected, especially
+// the recursion flag. Also coincidentally tests PathExists.
+TEST_F(FileUtilTest, Delete) {
// Create a file
- FilePath file_name = test_dir_.Append(FPL("Test DeleteFile 1.txt"));
- CreateTextFile(file_name, bogus_content);
- ASSERT_TRUE(file_util::PathExists(file_name));
-
- // Make sure it's deleted
- EXPECT_TRUE(file_util::Delete(file_name, false));
- EXPECT_FALSE(file_util::PathExists(file_name));
-
- // Test recursive case, create a new file
- file_name = test_dir_.Append(FPL("Test DeleteFile 2.txt"));
- CreateTextFile(file_name, bogus_content);
- ASSERT_TRUE(file_util::PathExists(file_name));
-
- // Make sure it's deleted
- EXPECT_TRUE(file_util::Delete(file_name, true));
- EXPECT_FALSE(file_util::PathExists(file_name));
-}
+ FilePath file_name = test_dir_.Append(FILE_PATH_LITERAL("Test File.txt"));
+ CreateTextFile(file_name, L"I'm cannon fodder.");
-#if defined(OS_WIN)
-// Tests that the Delete function works for wild cards, especially
-// with the recursion flag. Also coincidentally tests PathExists.
-// TODO(erikkay): see if anyone's actually using this feature of the API
-TEST_F(FileUtilTest, DeleteWildCard) {
- // Create a file and a directory
- FilePath file_name = test_dir_.Append(FPL("Test DeleteWildCard.txt"));
- CreateTextFile(file_name, bogus_content);
ASSERT_TRUE(file_util::PathExists(file_name));
- FilePath subdir_path = test_dir_.Append(FPL("DeleteWildCardDir"));
+ FilePath subdir_path = test_dir_.Append(FILE_PATH_LITERAL("Subdirectory"));
file_util::CreateDirectory(subdir_path);
+
ASSERT_TRUE(file_util::PathExists(subdir_path));
- // Create the wildcard path
FilePath directory_contents = test_dir_;
- directory_contents = directory_contents.Append(FPL("*"));
-
+#if defined(OS_WIN)
+ // TODO(erikkay): see if anyone's actually using this feature of the API
+ directory_contents = directory_contents.Append(FILE_PATH_LITERAL("*"));
// Delete non-recursively and check that only the file is deleted
- EXPECT_TRUE(file_util::Delete(directory_contents, false));
+ ASSERT_TRUE(file_util::Delete(directory_contents, false));
EXPECT_FALSE(file_util::PathExists(file_name));
EXPECT_TRUE(file_util::PathExists(subdir_path));
+#endif
// Delete recursively and make sure all contents are deleted
- EXPECT_TRUE(file_util::Delete(directory_contents, true));
+ ASSERT_TRUE(file_util::Delete(directory_contents, true));
EXPECT_FALSE(file_util::PathExists(file_name));
EXPECT_FALSE(file_util::PathExists(subdir_path));
}
-// TODO(erikkay): see if anyone's actually using this feature of the API
-TEST_F(FileUtilTest, DeleteNonExistantWildCard) {
- // Create a file and a directory
- FilePath subdir_path = test_dir_.Append(FPL("DeleteNonExistantWildCard"));
- file_util::CreateDirectory(subdir_path);
- ASSERT_TRUE(file_util::PathExists(subdir_path));
-
- // Create the wildcard path
- FilePath directory_contents = subdir_path;
- directory_contents = directory_contents.Append(FPL("*"));
-
- // Delete non-recursively and check nothing got deleted
- EXPECT_TRUE(file_util::Delete(directory_contents, false));
- EXPECT_TRUE(file_util::PathExists(subdir_path));
-
- // Delete recursively and check nothing got deleted
- EXPECT_TRUE(file_util::Delete(directory_contents, true));
- EXPECT_TRUE(file_util::PathExists(subdir_path));
-}
-#endif
-
-// Tests non-recursive Delete() for a directory.
-TEST_F(FileUtilTest, DeleteDirNonRecursive) {
- // Create a subdirectory and put a file and two directories inside.
- FilePath test_subdir = test_dir_.Append(FPL("DeleteDirNonRecursive"));
- file_util::CreateDirectory(test_subdir);
- ASSERT_TRUE(file_util::PathExists(test_subdir));
-
- FilePath file_name = test_subdir.Append(FPL("Test DeleteDir.txt"));
- CreateTextFile(file_name, bogus_content);
- ASSERT_TRUE(file_util::PathExists(file_name));
-
- FilePath subdir_path1 = test_subdir.Append(FPL("TestSubDir1"));
- file_util::CreateDirectory(subdir_path1);
- ASSERT_TRUE(file_util::PathExists(subdir_path1));
-
- FilePath subdir_path2 = test_subdir.Append(FPL("TestSubDir2"));
- file_util::CreateDirectory(subdir_path2);
- ASSERT_TRUE(file_util::PathExists(subdir_path2));
-
- // Delete non-recursively and check that the empty dir got deleted
- EXPECT_TRUE(file_util::Delete(subdir_path2, false));
- EXPECT_FALSE(file_util::PathExists(subdir_path2));
-
- // Delete non-recursively and check that nothing got deleted
- EXPECT_FALSE(file_util::Delete(test_subdir, false));
- EXPECT_TRUE(file_util::PathExists(test_subdir));
- EXPECT_TRUE(file_util::PathExists(file_name));
- EXPECT_TRUE(file_util::PathExists(subdir_path1));
-}
-
-// Tests recursive Delete() for a directory.
-TEST_F(FileUtilTest, DeleteDirRecursive) {
- // Create a subdirectory and put a file and two directories inside.
- FilePath test_subdir = test_dir_.Append(FPL("DeleteDirRecursive"));
- file_util::CreateDirectory(test_subdir);
- ASSERT_TRUE(file_util::PathExists(test_subdir));
-
- FilePath file_name = test_subdir.Append(FPL("Test DeleteDirRecursive.txt"));
- CreateTextFile(file_name, bogus_content);
- ASSERT_TRUE(file_util::PathExists(file_name));
-
- FilePath subdir_path1 = test_subdir.Append(FPL("TestSubDir1"));
- file_util::CreateDirectory(subdir_path1);
- ASSERT_TRUE(file_util::PathExists(subdir_path1));
-
- FilePath subdir_path2 = test_subdir.Append(FPL("TestSubDir2"));
- file_util::CreateDirectory(subdir_path2);
- ASSERT_TRUE(file_util::PathExists(subdir_path2));
-
- // Delete recursively and check that the empty dir got deleted
- EXPECT_TRUE(file_util::Delete(subdir_path2, true));
- EXPECT_FALSE(file_util::PathExists(subdir_path2));
-
- // Delete recursively and check that everything got deleted
- EXPECT_TRUE(file_util::Delete(test_subdir, true));
- EXPECT_FALSE(file_util::PathExists(file_name));
- EXPECT_FALSE(file_util::PathExists(subdir_path1));
- EXPECT_FALSE(file_util::PathExists(test_subdir));
-}
-
TEST_F(FileUtilTest, MoveFileNew) {
// Create a file
FilePath file_name_from =
diff --git a/base/file_util_win.cc b/base/file_util_win.cc
index 4f96ef3..8d502e7 100644
--- a/base/file_util_win.cc
+++ b/base/file_util_win.cc
@@ -73,19 +73,11 @@ bool Delete(const FilePath& path, bool recursive) {
if (path.value().length() >= MAX_PATH)
return false;
- if (!recursive) {
- // If not recursing, then first check to see if |path| is a directory.
- // If it is, then remove it with RemoveDirectory.
- FileInfo file_info;
- if (GetFileInfo(path, &file_info) && file_info.is_directory)
- return RemoveDirectory(path.value().c_str()) != 0;
-
- // Otherwise, it's a file, wildcard or non-existant. Try DeleteFile first
- // because it should be faster. If DeleteFile fails, then we fall through
- // to SHFileOperation, which will do the right thing.
- if (DeleteFile(path.value().c_str()) != 0)
- return true;
- }
+ // If we're not recursing use DeleteFile; it should be faster. DeleteFile
+ // fails if passed a directory though, which is why we fall through on
+ // failure to the SHFileOperation.
+ if (!recursive && DeleteFile(path.value().c_str()) != 0)
+ return true;
// SHFILEOPSTRUCT wants the path to be terminated with two NULLs,
// so we have to use wcscpy because wcscpy_s writes non-NULLs
@@ -101,10 +93,9 @@ bool Delete(const FilePath& path, bool recursive) {
if (!recursive)
file_operation.fFlags |= FOF_NORECURSION | FOF_FILESONLY;
int err = SHFileOperation(&file_operation);
- // Some versions of Windows return ERROR_FILE_NOT_FOUND (0x2) when deleting
- // an empty directory and some return 0x402 when they should be returning
- // ERROR_FILE_NOT_FOUND. MSDN says Vista and up won't return 0x402.
- return (err == 0 || err == ERROR_FILE_NOT_FOUND || err == 0x402);
+ // Some versions of Windows return ERROR_FILE_NOT_FOUND when
+ // deleting an empty directory.
+ return (err == 0 || err == ERROR_FILE_NOT_FOUND);
}
bool DeleteAfterReboot(const FilePath& path) {
@@ -609,7 +600,7 @@ bool CreateDirectory(const FilePath& full_path) {
bool GetFileInfo(const FilePath& file_path, FileInfo* results) {
WIN32_FILE_ATTRIBUTE_DATA attr;
- if (!GetFileAttributesEx(file_path.value().c_str(),
+ if (!GetFileAttributesEx(file_path.ToWStringHack().c_str(),
GetFileExInfoStandard, &attr)) {
return false;
}