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-rw-r--r--cc/CCLayerQuad.h106
1 files changed, 3 insertions, 103 deletions
diff --git a/cc/CCLayerQuad.h b/cc/CCLayerQuad.h
index 8be296f..813ee03 100644
--- a/cc/CCLayerQuad.h
+++ b/cc/CCLayerQuad.h
@@ -1,106 +1,6 @@
-// Copyright 2011 The Chromium Authors. All rights reserved.
+// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-
-#ifndef CCLayerQuad_h
-#define CCLayerQuad_h
-
-#if USE(ACCELERATED_COMPOSITING)
-
-#include "FloatPoint3D.h"
-#include "FloatQuad.h"
-
-static const float kAntiAliasingInflateDistance = 0.5f;
-
-namespace cc {
-
-class CCLayerQuad {
-public:
- class Edge {
- public:
- Edge()
- : m_x(0)
- , m_y(0)
- , m_z(0)
- {
- }
- Edge(const FloatPoint&, const FloatPoint&);
-
- float x() const { return m_x; }
- float y() const { return m_y; }
- float z() const { return m_z; }
-
- void setX(float x) { m_x = x; }
- void setY(float y) { m_y = y; }
- void setZ(float z) { m_z = z; }
- void set(float x, float y, float z)
- {
- m_x = x;
- m_y = y;
- m_z = z;
- }
-
- void moveX(float dx) { m_x += dx; }
- void moveY(float dy) { m_y += dy; }
- void moveZ(float dz) { m_z += dz; }
- void move(float dx, float dy, float dz)
- {
- m_x += dx;
- m_y += dy;
- m_z += dz;
- }
-
- void scaleX(float sx) { m_x *= sx; }
- void scaleY(float sy) { m_y *= sy; }
- void scaleZ(float sz) { m_z *= sz; }
- void scale(float sx, float sy, float sz)
- {
- m_x *= sx;
- m_y *= sy;
- m_z *= sz;
- }
- void scale(float s) { scale(s, s, s); }
-
- FloatPoint intersect(const Edge& e) const
- {
- return FloatPoint(
- (y() * e.z() - e.y() * z()) / (x() * e.y() - e.x() * y()),
- (x() * e.z() - e.x() * z()) / (e.x() * y() - x() * e.y()));
- }
-
- private:
- float m_x;
- float m_y;
- float m_z;
- };
-
- CCLayerQuad(const Edge& left, const Edge& top, const Edge& right, const Edge& bottom);
- CCLayerQuad(const FloatQuad&);
-
- Edge left() const { return m_left; }
- Edge top() const { return m_top; }
- Edge right() const { return m_right; }
- Edge bottom() const { return m_bottom; }
-
- void inflateX(float dx) { m_left.moveZ(dx); m_right.moveZ(dx); }
- void inflateY(float dy) { m_top.moveZ(dy); m_bottom.moveZ(dy); }
- void inflate(float d) { inflateX(d); inflateY(d); }
- void inflateAntiAliasingDistance() { inflate(kAntiAliasingInflateDistance); }
-
- FloatQuad floatQuad() const;
-
- void toFloatArray(float[12]) const;
-
-private:
- Edge m_left;
- Edge m_top;
- Edge m_right;
- Edge m_bottom;
-};
-
-}
-
-#endif // USE(ACCELERATED_COMPOSITING)
-
-#endif
+// Temporary forwarding header
+#include "cc/layer_quad.h"