diff options
Diffstat (limited to 'cc/active_animation_unittest.cc')
-rw-r--r-- | cc/active_animation_unittest.cc | 138 |
1 files changed, 69 insertions, 69 deletions
diff --git a/cc/active_animation_unittest.cc b/cc/active_animation_unittest.cc index 919f2a2..a70e5b0 100644 --- a/cc/active_animation_unittest.cc +++ b/cc/active_animation_unittest.cc @@ -15,47 +15,47 @@ using namespace cc; namespace { -scoped_ptr<ActiveAnimation> createActiveAnimation(int iterations, double duration) +scoped_ptr<CCActiveAnimation> createActiveAnimation(int iterations, double duration) { - scoped_ptr<ActiveAnimation> toReturn(ActiveAnimation::create(make_scoped_ptr(new FakeFloatAnimationCurve(duration)).PassAs<AnimationCurve>(), 0, 1, ActiveAnimation::Opacity)); + scoped_ptr<CCActiveAnimation> toReturn(CCActiveAnimation::create(make_scoped_ptr(new FakeFloatAnimationCurve(duration)).PassAs<CCAnimationCurve>(), 0, 1, CCActiveAnimation::Opacity)); toReturn->setIterations(iterations); return toReturn.Pass(); } -scoped_ptr<ActiveAnimation> createActiveAnimation(int iterations) +scoped_ptr<CCActiveAnimation> createActiveAnimation(int iterations) { return createActiveAnimation(iterations, 1); } -TEST(ActiveAnimationTest, TrimTimeZeroIterations) +TEST(CCActiveAnimationTest, TrimTimeZeroIterations) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(0)); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(0)); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(-1)); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(1)); } -TEST(ActiveAnimationTest, TrimTimeOneIteration) +TEST(CCActiveAnimationTest, TrimTimeOneIteration) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(1)); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(1)); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(-1)); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); EXPECT_EQ(1, anim->trimTimeToCurrentIteration(1)); EXPECT_EQ(1, anim->trimTimeToCurrentIteration(2)); } -TEST(ActiveAnimationTest, TrimTimeInfiniteIterations) +TEST(CCActiveAnimationTest, TrimTimeInfiniteIterations) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(-1)); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(-1)); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(0.5)); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(1)); EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(1.5)); } -TEST(ActiveAnimationTest, TrimTimeAlternating) +TEST(CCActiveAnimationTest, TrimTimeAlternating) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(-1)); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(-1)); anim->setAlternatesDirection(true); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(0.5)); @@ -63,9 +63,9 @@ TEST(ActiveAnimationTest, TrimTimeAlternating) EXPECT_EQ(0.75, anim->trimTimeToCurrentIteration(1.25)); } -TEST(ActiveAnimationTest, TrimTimeStartTime) +TEST(CCActiveAnimationTest, TrimTimeStartTime) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(1)); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(1)); anim->setStartTime(4); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(4)); @@ -74,9 +74,9 @@ TEST(ActiveAnimationTest, TrimTimeStartTime) EXPECT_EQ(1, anim->trimTimeToCurrentIteration(6)); } -TEST(ActiveAnimationTest, TrimTimeTimeOffset) +TEST(CCActiveAnimationTest, TrimTimeTimeOffset) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(1)); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(1)); anim->setTimeOffset(4); anim->setStartTime(4); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); @@ -85,23 +85,23 @@ TEST(ActiveAnimationTest, TrimTimeTimeOffset) EXPECT_EQ(1, anim->trimTimeToCurrentIteration(1)); } -TEST(ActiveAnimationTest, TrimTimePauseResume) +TEST(CCActiveAnimationTest, TrimTimePauseResume) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(1)); - anim->setRunState(ActiveAnimation::Running, 0); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(1)); + anim->setRunState(CCActiveAnimation::Running, 0); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(0.5)); - anim->setRunState(ActiveAnimation::Paused, 0.5); + anim->setRunState(CCActiveAnimation::Paused, 0.5); EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(1024)); - anim->setRunState(ActiveAnimation::Running, 1024); + anim->setRunState(CCActiveAnimation::Running, 1024); EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(1024)); EXPECT_EQ(1, anim->trimTimeToCurrentIteration(1024.5)); } -TEST(ActiveAnimationTest, TrimTimeSuspendResume) +TEST(CCActiveAnimationTest, TrimTimeSuspendResume) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(1)); - anim->setRunState(ActiveAnimation::Running, 0); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(1)); + anim->setRunState(CCActiveAnimation::Running, 0); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); EXPECT_EQ(0.5, anim->trimTimeToCurrentIteration(0.5)); anim->suspend(0.5); @@ -111,111 +111,111 @@ TEST(ActiveAnimationTest, TrimTimeSuspendResume) EXPECT_EQ(1, anim->trimTimeToCurrentIteration(1024.5)); } -TEST(ActiveAnimationTest, TrimTimeZeroDuration) +TEST(CCActiveAnimationTest, TrimTimeZeroDuration) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(0, 0)); - anim->setRunState(ActiveAnimation::Running, 0); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(0, 0)); + anim->setRunState(CCActiveAnimation::Running, 0); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(-1)); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(0)); EXPECT_EQ(0, anim->trimTimeToCurrentIteration(1)); } -TEST(ActiveAnimationTest, IsFinishedAtZeroIterations) +TEST(CCActiveAnimationTest, IsFinishedAtZeroIterations) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(0)); - anim->setRunState(ActiveAnimation::Running, 0); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(0)); + anim->setRunState(CCActiveAnimation::Running, 0); EXPECT_FALSE(anim->isFinishedAt(-1)); EXPECT_TRUE(anim->isFinishedAt(0)); EXPECT_TRUE(anim->isFinishedAt(1)); } -TEST(ActiveAnimationTest, IsFinishedAtOneIteration) +TEST(CCActiveAnimationTest, IsFinishedAtOneIteration) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(1)); - anim->setRunState(ActiveAnimation::Running, 0); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(1)); + anim->setRunState(CCActiveAnimation::Running, 0); EXPECT_FALSE(anim->isFinishedAt(-1)); EXPECT_FALSE(anim->isFinishedAt(0)); EXPECT_TRUE(anim->isFinishedAt(1)); EXPECT_TRUE(anim->isFinishedAt(2)); } -TEST(ActiveAnimationTest, IsFinishedAtInfiniteIterations) +TEST(CCActiveAnimationTest, IsFinishedAtInfiniteIterations) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(-1)); - anim->setRunState(ActiveAnimation::Running, 0); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(-1)); + anim->setRunState(CCActiveAnimation::Running, 0); EXPECT_FALSE(anim->isFinishedAt(0)); EXPECT_FALSE(anim->isFinishedAt(0.5)); EXPECT_FALSE(anim->isFinishedAt(1)); EXPECT_FALSE(anim->isFinishedAt(1.5)); } -TEST(ActiveAnimationTest, IsFinishedAtNotRunning) +TEST(CCActiveAnimationTest, IsFinishedAtNotRunning) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(0)); - anim->setRunState(ActiveAnimation::Running, 0); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(0)); + anim->setRunState(CCActiveAnimation::Running, 0); EXPECT_TRUE(anim->isFinishedAt(0)); - anim->setRunState(ActiveAnimation::Paused, 0); + anim->setRunState(CCActiveAnimation::Paused, 0); EXPECT_FALSE(anim->isFinishedAt(0)); - anim->setRunState(ActiveAnimation::WaitingForNextTick, 0); + anim->setRunState(CCActiveAnimation::WaitingForNextTick, 0); EXPECT_FALSE(anim->isFinishedAt(0)); - anim->setRunState(ActiveAnimation::WaitingForTargetAvailability, 0); + anim->setRunState(CCActiveAnimation::WaitingForTargetAvailability, 0); EXPECT_FALSE(anim->isFinishedAt(0)); - anim->setRunState(ActiveAnimation::WaitingForStartTime, 0); + anim->setRunState(CCActiveAnimation::WaitingForStartTime, 0); EXPECT_FALSE(anim->isFinishedAt(0)); - anim->setRunState(ActiveAnimation::Finished, 0); + anim->setRunState(CCActiveAnimation::Finished, 0); EXPECT_TRUE(anim->isFinishedAt(0)); - anim->setRunState(ActiveAnimation::Aborted, 0); + anim->setRunState(CCActiveAnimation::Aborted, 0); EXPECT_TRUE(anim->isFinishedAt(0)); } -TEST(ActiveAnimationTest, IsFinished) +TEST(CCActiveAnimationTest, IsFinished) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(1)); - anim->setRunState(ActiveAnimation::Running, 0); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(1)); + anim->setRunState(CCActiveAnimation::Running, 0); EXPECT_FALSE(anim->isFinished()); - anim->setRunState(ActiveAnimation::Paused, 0); + anim->setRunState(CCActiveAnimation::Paused, 0); EXPECT_FALSE(anim->isFinished()); - anim->setRunState(ActiveAnimation::WaitingForNextTick, 0); + anim->setRunState(CCActiveAnimation::WaitingForNextTick, 0); EXPECT_FALSE(anim->isFinished()); - anim->setRunState(ActiveAnimation::WaitingForTargetAvailability, 0); + anim->setRunState(CCActiveAnimation::WaitingForTargetAvailability, 0); EXPECT_FALSE(anim->isFinished()); - anim->setRunState(ActiveAnimation::WaitingForStartTime, 0); + anim->setRunState(CCActiveAnimation::WaitingForStartTime, 0); EXPECT_FALSE(anim->isFinished()); - anim->setRunState(ActiveAnimation::Finished, 0); + anim->setRunState(CCActiveAnimation::Finished, 0); EXPECT_TRUE(anim->isFinished()); - anim->setRunState(ActiveAnimation::Aborted, 0); + anim->setRunState(CCActiveAnimation::Aborted, 0); EXPECT_TRUE(anim->isFinished()); } -TEST(ActiveAnimationTest, IsFinishedNeedsSynchronizedStartTime) +TEST(CCActiveAnimationTest, IsFinishedNeedsSynchronizedStartTime) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(1)); - anim->setRunState(ActiveAnimation::Running, 2); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(1)); + anim->setRunState(CCActiveAnimation::Running, 2); EXPECT_FALSE(anim->isFinished()); - anim->setRunState(ActiveAnimation::Paused, 2); + anim->setRunState(CCActiveAnimation::Paused, 2); EXPECT_FALSE(anim->isFinished()); - anim->setRunState(ActiveAnimation::WaitingForNextTick, 2); + anim->setRunState(CCActiveAnimation::WaitingForNextTick, 2); EXPECT_FALSE(anim->isFinished()); - anim->setRunState(ActiveAnimation::WaitingForTargetAvailability, 2); + anim->setRunState(CCActiveAnimation::WaitingForTargetAvailability, 2); EXPECT_FALSE(anim->isFinished()); - anim->setRunState(ActiveAnimation::WaitingForStartTime, 2); + anim->setRunState(CCActiveAnimation::WaitingForStartTime, 2); EXPECT_FALSE(anim->isFinished()); - anim->setRunState(ActiveAnimation::Finished, 0); + anim->setRunState(CCActiveAnimation::Finished, 0); EXPECT_TRUE(anim->isFinished()); - anim->setRunState(ActiveAnimation::Aborted, 0); + anim->setRunState(CCActiveAnimation::Aborted, 0); EXPECT_TRUE(anim->isFinished()); } -TEST(ActiveAnimationTest, RunStateChangesIgnoredWhileSuspended) +TEST(CCActiveAnimationTest, RunStateChangesIgnoredWhileSuspended) { - scoped_ptr<ActiveAnimation> anim(createActiveAnimation(1)); + scoped_ptr<CCActiveAnimation> anim(createActiveAnimation(1)); anim->suspend(0); - EXPECT_EQ(ActiveAnimation::Paused, anim->runState()); - anim->setRunState(ActiveAnimation::Running, 0); - EXPECT_EQ(ActiveAnimation::Paused, anim->runState()); + EXPECT_EQ(CCActiveAnimation::Paused, anim->runState()); + anim->setRunState(CCActiveAnimation::Running, 0); + EXPECT_EQ(CCActiveAnimation::Paused, anim->runState()); anim->resume(0); - anim->setRunState(ActiveAnimation::Running, 0); - EXPECT_EQ(ActiveAnimation::Running, anim->runState()); + anim->setRunState(CCActiveAnimation::Running, 0); + EXPECT_EQ(CCActiveAnimation::Running, anim->runState()); } } // namespace |