diff options
Diffstat (limited to 'cc/animation/animation_unittest.cc')
-rw-r--r-- | cc/animation/animation_unittest.cc | 138 |
1 files changed, 68 insertions, 70 deletions
diff --git a/cc/animation/animation_unittest.cc b/cc/animation/animation_unittest.cc index 2522f19..9345c6b 100644 --- a/cc/animation/animation_unittest.cc +++ b/cc/animation/animation_unittest.cc @@ -23,9 +23,7 @@ scoped_ptr<Animation> CreateAnimation(double iterations, double playback_rate) { scoped_ptr<Animation> to_return( Animation::Create(make_scoped_ptr(new FakeFloatAnimationCurve(duration)), - 0, - 1, - Animation::Opacity)); + 0, 1, Animation::OPACITY)); to_return->set_iterations(iterations); to_return->set_playback_rate(playback_rate); return to_return.Pass(); @@ -93,7 +91,7 @@ TEST(AnimationTest, TrimTimeInfiniteIterations) { TEST(AnimationTest, TrimTimeReverse) { scoped_ptr<Animation> anim(CreateAnimation(-1)); - anim->set_direction(Animation::Reverse); + anim->set_direction(Animation::DIRECTION_REVERSE); EXPECT_EQ( 1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0)).InSecondsF()); EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)) @@ -110,7 +108,7 @@ TEST(AnimationTest, TrimTimeReverse) { TEST(AnimationTest, TrimTimeAlternateInfiniteIterations) { scoped_ptr<Animation> anim(CreateAnimation(-1)); - anim->set_direction(Animation::Alternate); + anim->set_direction(Animation::DIRECTION_ALTERNATE); EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)) @@ -127,7 +125,7 @@ TEST(AnimationTest, TrimTimeAlternateInfiniteIterations) { TEST(AnimationTest, TrimTimeAlternateOneIteration) { scoped_ptr<Animation> anim(CreateAnimation(1)); - anim->set_direction(Animation::Alternate); + anim->set_direction(Animation::DIRECTION_ALTERNATE); EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)) @@ -144,7 +142,7 @@ TEST(AnimationTest, TrimTimeAlternateOneIteration) { TEST(AnimationTest, TrimTimeAlternateTwoIterations) { scoped_ptr<Animation> anim(CreateAnimation(2)); - anim->set_direction(Animation::Alternate); + anim->set_direction(Animation::DIRECTION_ALTERNATE); EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)) @@ -167,7 +165,7 @@ TEST(AnimationTest, TrimTimeAlternateTwoIterations) { TEST(AnimationTest, TrimTimeAlternateTwoHalfIterations) { scoped_ptr<Animation> anim(CreateAnimation(2.5)); - anim->set_direction(Animation::Alternate); + anim->set_direction(Animation::DIRECTION_ALTERNATE); EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); EXPECT_EQ(0.25, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)) @@ -194,7 +192,7 @@ TEST(AnimationTest, TrimTimeAlternateTwoHalfIterations) { TEST(AnimationTest, TrimTimeAlternateReverseInfiniteIterations) { scoped_ptr<Animation> anim(CreateAnimation(-1)); - anim->set_direction(Animation::AlternateReverse); + anim->set_direction(Animation::DIRECTION_ALTERNATE_REVERSE); EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)) @@ -211,7 +209,7 @@ TEST(AnimationTest, TrimTimeAlternateReverseInfiniteIterations) { TEST(AnimationTest, TrimTimeAlternateReverseOneIteration) { scoped_ptr<Animation> anim(CreateAnimation(1)); - anim->set_direction(Animation::AlternateReverse); + anim->set_direction(Animation::DIRECTION_ALTERNATE_REVERSE); EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)) @@ -228,7 +226,7 @@ TEST(AnimationTest, TrimTimeAlternateReverseOneIteration) { TEST(AnimationTest, TrimTimeAlternateReverseTwoIterations) { scoped_ptr<Animation> anim(CreateAnimation(2)); - anim->set_direction(Animation::AlternateReverse); + anim->set_direction(Animation::DIRECTION_ALTERNATE_REVERSE); EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)) @@ -267,7 +265,7 @@ TEST(AnimationTest, TrimTimeStartTime) { TEST(AnimationTest, TrimTimeStartTimeReverse) { scoped_ptr<Animation> anim(CreateAnimation(1)); anim->set_start_time(TicksFromSecondsF(4)); - anim->set_direction(Animation::Reverse); + anim->set_direction(Animation::DIRECTION_REVERSE); EXPECT_EQ( 0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)).InSecondsF()); EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(4.0)) @@ -298,7 +296,7 @@ TEST(AnimationTest, TrimTimeTimeOffsetReverse) { scoped_ptr<Animation> anim(CreateAnimation(1)); anim->set_time_offset(TimeDelta::FromMilliseconds(4000)); anim->set_start_time(TicksFromSecondsF(4)); - anim->set_direction(Animation::Reverse); + anim->set_direction(Animation::DIRECTION_REVERSE); EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)) @@ -326,7 +324,7 @@ TEST(AnimationTest, TrimTimeNegativeTimeOffset) { TEST(AnimationTest, TrimTimeNegativeTimeOffsetReverse) { scoped_ptr<Animation> anim(CreateAnimation(1)); anim->set_time_offset(TimeDelta::FromMilliseconds(-4000)); - anim->set_direction(Animation::Reverse); + anim->set_direction(Animation::DIRECTION_REVERSE); EXPECT_EQ( 0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)).InSecondsF()); @@ -340,15 +338,15 @@ TEST(AnimationTest, TrimTimeNegativeTimeOffsetReverse) { TEST(AnimationTest, TrimTimePauseResume) { scoped_ptr<Animation> anim(CreateAnimation(1)); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); EXPECT_EQ( 0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)).InSecondsF()); EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)) .InSecondsF()); - anim->SetRunState(Animation::Paused, TicksFromSecondsF(0.5)); + anim->SetRunState(Animation::PAUSED, TicksFromSecondsF(0.5)); EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.0)) .InSecondsF()); - anim->SetRunState(Animation::Running, TicksFromSecondsF(1024.0)); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(1024.0)); EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.0)) .InSecondsF()); EXPECT_EQ(1, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.5)) @@ -357,16 +355,16 @@ TEST(AnimationTest, TrimTimePauseResume) { TEST(AnimationTest, TrimTimePauseResumeReverse) { scoped_ptr<Animation> anim(CreateAnimation(1)); - anim->set_direction(Animation::Reverse); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); + anim->set_direction(Animation::DIRECTION_REVERSE); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)) .InSecondsF()); - anim->SetRunState(Animation::Paused, TicksFromSecondsF(0.25)); + anim->SetRunState(Animation::PAUSED, TicksFromSecondsF(0.25)); EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.0)) .InSecondsF()); - anim->SetRunState(Animation::Running, TicksFromSecondsF(1024.0)); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(1024.0)); EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.0)) .InSecondsF()); EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(1024.75)) @@ -375,7 +373,7 @@ TEST(AnimationTest, TrimTimePauseResumeReverse) { TEST(AnimationTest, TrimTimeSuspendResume) { scoped_ptr<Animation> anim(CreateAnimation(1)); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); EXPECT_EQ( 0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)).InSecondsF()); EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)) @@ -392,8 +390,8 @@ TEST(AnimationTest, TrimTimeSuspendResume) { TEST(AnimationTest, TrimTimeSuspendResumeReverse) { scoped_ptr<Animation> anim(CreateAnimation(1)); - anim->set_direction(Animation::Reverse); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); + anim->set_direction(Animation::DIRECTION_REVERSE); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); EXPECT_EQ(0.75, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)) @@ -410,7 +408,7 @@ TEST(AnimationTest, TrimTimeSuspendResumeReverse) { TEST(AnimationTest, TrimTimeZeroDuration) { scoped_ptr<Animation> anim(CreateAnimation(0, 0)); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)) .InSecondsF()); EXPECT_EQ( @@ -421,7 +419,7 @@ TEST(AnimationTest, TrimTimeZeroDuration) { TEST(AnimationTest, TrimTimeStarting) { scoped_ptr<Animation> anim(CreateAnimation(1, 5.0)); - anim->SetRunState(Animation::Starting, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::STARTING, TicksFromSecondsF(0.0)); EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)) .InSecondsF()); EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) @@ -448,7 +446,7 @@ TEST(AnimationTest, TrimTimeStarting) { TEST(AnimationTest, TrimTimeNeedsSynchronizedStartTime) { scoped_ptr<Animation> anim(CreateAnimation(1, 5.0)); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); anim->set_needs_synchronized_start_time(true); EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)) .InSecondsF()); @@ -475,7 +473,7 @@ TEST(AnimationTest, TrimTimeNeedsSynchronizedStartTime) { TEST(AnimationTest, IsFinishedAtZeroIterations) { scoped_ptr<Animation> anim(CreateAnimation(0)); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(-1.0))); EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(0.0))); EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(1.0))); @@ -483,7 +481,7 @@ TEST(AnimationTest, IsFinishedAtZeroIterations) { TEST(AnimationTest, IsFinishedAtOneIteration) { scoped_ptr<Animation> anim(CreateAnimation(1)); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(-1.0))); EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.0))); EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(1.0))); @@ -492,7 +490,7 @@ TEST(AnimationTest, IsFinishedAtOneIteration) { TEST(AnimationTest, IsFinishedAtInfiniteIterations) { scoped_ptr<Animation> anim(CreateAnimation(-1)); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.0))); EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.5))); EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(1.0))); @@ -502,7 +500,7 @@ TEST(AnimationTest, IsFinishedAtInfiniteIterations) { TEST(AnimationTest, IsFinishedNegativeTimeOffset) { scoped_ptr<Animation> anim(CreateAnimation(1)); anim->set_time_offset(TimeDelta::FromMilliseconds(-500)); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(-1.0))); EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.0))); @@ -516,7 +514,7 @@ TEST(AnimationTest, IsFinishedNegativeTimeOffset) { TEST(AnimationTest, IsFinishedPositiveTimeOffset) { scoped_ptr<Animation> anim(CreateAnimation(1)); anim->set_time_offset(TimeDelta::FromMilliseconds(500)); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(-1.0))); EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.0))); @@ -526,58 +524,58 @@ TEST(AnimationTest, IsFinishedPositiveTimeOffset) { TEST(AnimationTest, IsFinishedAtNotRunning) { scoped_ptr<Animation> anim(CreateAnimation(0)); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(0.0))); - anim->SetRunState(Animation::Paused, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::PAUSED, TicksFromSecondsF(0.0)); EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.0))); - anim->SetRunState(Animation::WaitingForTargetAvailability, + anim->SetRunState(Animation::WAITING_FOR_TARGET_AVAILABILITY, TicksFromSecondsF(0.0)); EXPECT_FALSE(anim->IsFinishedAt(TicksFromSecondsF(0.0))); - anim->SetRunState(Animation::Finished, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::FINISHED, TicksFromSecondsF(0.0)); EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(0.0))); - anim->SetRunState(Animation::Aborted, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::ABORTED, TicksFromSecondsF(0.0)); EXPECT_TRUE(anim->IsFinishedAt(TicksFromSecondsF(0.0))); } TEST(AnimationTest, IsFinished) { scoped_ptr<Animation> anim(CreateAnimation(1)); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); EXPECT_FALSE(anim->is_finished()); - anim->SetRunState(Animation::Paused, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::PAUSED, TicksFromSecondsF(0.0)); EXPECT_FALSE(anim->is_finished()); - anim->SetRunState(Animation::WaitingForTargetAvailability, + anim->SetRunState(Animation::WAITING_FOR_TARGET_AVAILABILITY, TicksFromSecondsF(0.0)); EXPECT_FALSE(anim->is_finished()); - anim->SetRunState(Animation::Finished, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::FINISHED, TicksFromSecondsF(0.0)); EXPECT_TRUE(anim->is_finished()); - anim->SetRunState(Animation::Aborted, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::ABORTED, TicksFromSecondsF(0.0)); EXPECT_TRUE(anim->is_finished()); } TEST(AnimationTest, IsFinishedNeedsSynchronizedStartTime) { scoped_ptr<Animation> anim(CreateAnimation(1)); - anim->SetRunState(Animation::Running, TicksFromSecondsF(2.0)); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(2.0)); EXPECT_FALSE(anim->is_finished()); - anim->SetRunState(Animation::Paused, TicksFromSecondsF(2.0)); + anim->SetRunState(Animation::PAUSED, TicksFromSecondsF(2.0)); EXPECT_FALSE(anim->is_finished()); - anim->SetRunState(Animation::WaitingForTargetAvailability, + anim->SetRunState(Animation::WAITING_FOR_TARGET_AVAILABILITY, TicksFromSecondsF(2.0)); EXPECT_FALSE(anim->is_finished()); - anim->SetRunState(Animation::Finished, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::FINISHED, TicksFromSecondsF(0.0)); EXPECT_TRUE(anim->is_finished()); - anim->SetRunState(Animation::Aborted, TicksFromSecondsF(0.0)); + anim->SetRunState(Animation::ABORTED, TicksFromSecondsF(0.0)); EXPECT_TRUE(anim->is_finished()); } TEST(AnimationTest, RunStateChangesIgnoredWhileSuspended) { scoped_ptr<Animation> anim(CreateAnimation(1)); anim->Suspend(TicksFromSecondsF(0)); - EXPECT_EQ(Animation::Paused, anim->run_state()); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); - EXPECT_EQ(Animation::Paused, anim->run_state()); + EXPECT_EQ(Animation::PAUSED, anim->run_state()); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); + EXPECT_EQ(Animation::PAUSED, anim->run_state()); anim->Resume(TicksFromSecondsF(0)); - anim->SetRunState(Animation::Running, TicksFromSecondsF(0.0)); - EXPECT_EQ(Animation::Running, anim->run_state()); + anim->SetRunState(Animation::RUNNING, TicksFromSecondsF(0.0)); + EXPECT_EQ(Animation::RUNNING, anim->run_state()); } TEST(AnimationTest, TrimTimePlaybackNormal) { @@ -708,7 +706,7 @@ TEST(AnimationTest, TrimTimePlaybackFastInfiniteIterations) { TEST(AnimationTest, TrimTimePlaybackNormalDoubleReverse) { scoped_ptr<Animation> anim(CreateAnimation(1, 1, -1)); - anim->set_direction(Animation::Reverse); + anim->set_direction(Animation::DIRECTION_REVERSE); EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)) .InSecondsF()); EXPECT_EQ( @@ -723,7 +721,7 @@ TEST(AnimationTest, TrimTimePlaybackNormalDoubleReverse) { TEST(AnimationTest, TrimTimePlaybackFastDoubleReverse) { scoped_ptr<Animation> anim(CreateAnimation(1, 4, -2)); - anim->set_direction(Animation::Reverse); + anim->set_direction(Animation::DIRECTION_REVERSE); EXPECT_EQ(0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)) .InSecondsF()); EXPECT_EQ( @@ -742,7 +740,7 @@ TEST(AnimationTest, TrimTimePlaybackFastDoubleReverse) { TEST(AnimationTest, TrimTimeAlternateTwoIterationsPlaybackFast) { scoped_ptr<Animation> anim(CreateAnimation(2, 2, 2)); - anim->set_direction(Animation::Alternate); + anim->set_direction(Animation::DIRECTION_ALTERNATE); EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)) @@ -767,7 +765,7 @@ TEST(AnimationTest, TrimTimeAlternateTwoIterationsPlaybackFast) { TEST(AnimationTest, TrimTimeAlternateTwoIterationsPlaybackFastReverse) { scoped_ptr<Animation> anim(CreateAnimation(2, 2, 2)); - anim->set_direction(Animation::AlternateReverse); + anim->set_direction(Animation::DIRECTION_ALTERNATE_REVERSE); EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)) .InSecondsF()); EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) @@ -794,7 +792,7 @@ TEST(AnimationTest, TrimTimeAlternateTwoIterationsPlaybackFastReverse) { TEST(AnimationTest, TrimTimeAlternateTwoIterationsPlaybackFastDoubleReverse) { scoped_ptr<Animation> anim(CreateAnimation(2, 2, -2)); - anim->set_direction(Animation::AlternateReverse); + anim->set_direction(Animation::DIRECTION_ALTERNATE_REVERSE); EXPECT_EQ(2.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); EXPECT_EQ(1.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)) @@ -820,7 +818,7 @@ TEST(AnimationTest, TrimTimeAlternateTwoIterationsPlaybackFastDoubleReverse) { TEST(AnimationTest, TrimTimeAlternateReverseThreeIterationsPlaybackFastAlternateReverse) { scoped_ptr<Animation> anim(CreateAnimation(3, 2, -2)); - anim->set_direction(Animation::AlternateReverse); + anim->set_direction(Animation::DIRECTION_ALTERNATE_REVERSE); EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.25)) @@ -854,7 +852,7 @@ TEST(AnimationTest, TEST(AnimationTest, TrimTimeAlternateReverseTwoIterationsPlaybackNormalAlternate) { scoped_ptr<Animation> anim(CreateAnimation(2, 2, -1)); - anim->set_direction(Animation::Alternate); + anim->set_direction(Animation::DIRECTION_ALTERNATE); EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); EXPECT_EQ(0.5, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.5)) @@ -898,7 +896,7 @@ TEST(AnimationTest, TrimTimeIterationStart) { TEST(AnimationTest, TrimTimeIterationStartAlternate) { scoped_ptr<Animation> anim(CreateAnimation(2, 1, 1)); - anim->set_direction(Animation::Alternate); + anim->set_direction(Animation::DIRECTION_ALTERNATE); anim->set_iteration_start(0.3); EXPECT_EQ(0.3, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)) .InSecondsF()); @@ -918,7 +916,7 @@ TEST(AnimationTest, TrimTimeIterationStartAlternate) { TEST(AnimationTest, TrimTimeIterationStartAlternateThreeIterations) { scoped_ptr<Animation> anim(CreateAnimation(3, 1, 1)); - anim->set_direction(Animation::Alternate); + anim->set_direction(Animation::DIRECTION_ALTERNATE); anim->set_iteration_start(1); EXPECT_EQ(1.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(-1.0)) .InSecondsF()); @@ -943,7 +941,7 @@ TEST(AnimationTest, TrimTimeIterationStartAlternateThreeIterations) { TEST(AnimationTest, TrimTimeIterationStartAlternateThreeIterationsPlaybackReverse) { scoped_ptr<Animation> anim(CreateAnimation(3, 1, -1)); - anim->set_direction(Animation::Alternate); + anim->set_direction(Animation::DIRECTION_ALTERNATE); anim->set_iteration_start(1); EXPECT_EQ(0.0, anim->TrimTimeToCurrentIteration(TicksFromSecondsF(0.0)) .InSecondsF()); @@ -959,22 +957,22 @@ TEST(AnimationTest, TEST(AnimationTest, InEffectFillMode) { scoped_ptr<Animation> anim(CreateAnimation(1)); - anim->set_fill_mode(Animation::FillModeNone); + anim->set_fill_mode(Animation::FILL_MODE_NONE); EXPECT_FALSE(anim->InEffect(TicksFromSecondsF(-1.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(0.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(1.0))); - anim->set_fill_mode(Animation::FillModeForwards); + anim->set_fill_mode(Animation::FILL_MODE_FORWARDS); EXPECT_FALSE(anim->InEffect(TicksFromSecondsF(-1.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(0.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(1.0))); - anim->set_fill_mode(Animation::FillModeBackwards); + anim->set_fill_mode(Animation::FILL_MODE_BACKWARDS); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(-1.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(0.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(1.0))); - anim->set_fill_mode(Animation::FillModeBoth); + anim->set_fill_mode(Animation::FILL_MODE_BOTH); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(-1.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(0.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(1.0))); @@ -982,22 +980,22 @@ TEST(AnimationTest, InEffectFillMode) { TEST(AnimationTest, InEffectFillModePlayback) { scoped_ptr<Animation> anim(CreateAnimation(1, 1, -1)); - anim->set_fill_mode(Animation::FillModeNone); + anim->set_fill_mode(Animation::FILL_MODE_NONE); EXPECT_FALSE(anim->InEffect(TicksFromSecondsF(-1.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(0.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(1.0))); - anim->set_fill_mode(Animation::FillModeForwards); + anim->set_fill_mode(Animation::FILL_MODE_FORWARDS); EXPECT_FALSE(anim->InEffect(TicksFromSecondsF(-1.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(0.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(1.0))); - anim->set_fill_mode(Animation::FillModeBackwards); + anim->set_fill_mode(Animation::FILL_MODE_BACKWARDS); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(-1.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(0.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(1.0))); - anim->set_fill_mode(Animation::FillModeBoth); + anim->set_fill_mode(Animation::FILL_MODE_BOTH); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(-1.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(0.0))); EXPECT_TRUE(anim->InEffect(TicksFromSecondsF(1.0))); |