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Diffstat (limited to 'cc/base/simple_enclosed_region_unittest.cc')
-rw-r--r-- | cc/base/simple_enclosed_region_unittest.cc | 637 |
1 files changed, 637 insertions, 0 deletions
diff --git a/cc/base/simple_enclosed_region_unittest.cc b/cc/base/simple_enclosed_region_unittest.cc new file mode 100644 index 0000000..869da4e --- /dev/null +++ b/cc/base/simple_enclosed_region_unittest.cc @@ -0,0 +1,637 @@ +// Copyright 2014 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "cc/base/simple_enclosed_region.h" + +#include <algorithm> +#include <vector> + +#include "base/logging.h" +#include "cc/base/region.h" +#include "testing/gtest/include/gtest/gtest.h" + +namespace cc { +namespace { + +bool ExpectRegionEq(const gfx::Rect& rect, const SimpleEnclosedRegion& region) { + std::vector<gfx::Rect> actual_rects; + std::vector<gfx::Rect> expected_rects; + + if (!rect.IsEmpty()) + expected_rects.push_back(rect); + + for (size_t i = 0; i < region.GetRegionComplexity(); ++i) + actual_rects.push_back(region.GetRect(i)); + + if (rect.IsEmpty() != region.IsEmpty()) { + LOG(ERROR) << "Expected: " << rect.IsEmpty() + << " Actual: " << region.IsEmpty(); + return false; + } + + if (expected_rects.size() != actual_rects.size()) { + LOG(ERROR) << "Expected: " << expected_rects.size() + << " Actual: " << actual_rects.size(); + return false; + } + + std::sort(actual_rects.begin(), actual_rects.end()); + std::sort(expected_rects.begin(), expected_rects.end()); + + for (size_t i = 0; i < expected_rects.size(); ++i) { + if (expected_rects[i] != actual_rects[i]) { + LOG(ERROR) << "Expected: " << expected_rects[i].ToString() + << " Actual: " << actual_rects[i].ToString(); + return false; + } + } + + return true; +} + +TEST(SimpleEnclosedRegionTest, Create) { + SimpleEnclosedRegion r1; + EXPECT_TRUE(r1.IsEmpty()); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(), r1)); + + SimpleEnclosedRegion r2(gfx::Rect(2, 3, 4, 5)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(2, 3, 4, 5), r2)); + + SimpleEnclosedRegion r3(2, 3, 4, 5); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(2, 3, 4, 5), r3)); + + SimpleEnclosedRegion r4(4, 5); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(4, 5), r4)); + + SimpleEnclosedRegion r5(Region(gfx::Rect(2, 3, 4, 5))); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(2, 3, 4, 5), r5)); + + SimpleEnclosedRegion r6(r5); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(2, 3, 4, 5), r6)); +} + +TEST(SimpleEnclosedRegionTest, Assign) { + SimpleEnclosedRegion r; + EXPECT_TRUE(r.IsEmpty()); + + r = gfx::Rect(2, 3, 4, 5); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(2, 3, 4, 5), r)); + + r = SimpleEnclosedRegion(3, 4, 5, 6); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(3, 4, 5, 6), r)); +} + +TEST(SimpleEnclosedRegionTest, Clear) { + SimpleEnclosedRegion r(1, 2, 3, 4); + EXPECT_FALSE(r.IsEmpty()); + r.Clear(); + EXPECT_TRUE(r.IsEmpty()); +} + +TEST(SimpleEnclosedRegionTest, GetRegionComplexity) { + SimpleEnclosedRegion empty; + EXPECT_EQ(0u, empty.GetRegionComplexity()); + + SimpleEnclosedRegion stuff; + stuff.Union(gfx::Rect(1, 2, 3, 4)); + EXPECT_EQ(1u, stuff.GetRegionComplexity()); + + // The SimpleEnclosedRegion only holds up to 1 rect. + stuff.Union(gfx::Rect(5, 6, 7, 8)); + EXPECT_EQ(1u, stuff.GetRegionComplexity()); +} + +TEST(SimpleEnclosedRegionTest, Contains) { + SimpleEnclosedRegion r(1, 2, 5, 6); + + EXPECT_FALSE(r.Contains(gfx::Point(0, 2))); + EXPECT_FALSE(r.Contains(gfx::Point(1, 1))); + EXPECT_TRUE(r.Contains(gfx::Point(1, 2))); + + EXPECT_FALSE(r.Contains(gfx::Point(6, 2))); + EXPECT_FALSE(r.Contains(gfx::Point(5, 1))); + EXPECT_TRUE(r.Contains(gfx::Point(5, 2))); + + EXPECT_FALSE(r.Contains(gfx::Point(0, 7))); + EXPECT_FALSE(r.Contains(gfx::Point(1, 8))); + EXPECT_TRUE(r.Contains(gfx::Point(1, 7))); + + EXPECT_FALSE(r.Contains(gfx::Point(6, 7))); + EXPECT_FALSE(r.Contains(gfx::Point(5, 8))); + EXPECT_TRUE(r.Contains(gfx::Point(5, 7))); + + EXPECT_FALSE(r.Contains(gfx::Rect(0, 2, 1, 1))); + EXPECT_FALSE(r.Contains(gfx::Rect(1, 1, 1, 1))); + EXPECT_TRUE(r.Contains(gfx::Rect(1, 2, 1, 1))); + EXPECT_FALSE(r.Contains(gfx::Rect(0, 1, 2, 2))); + + EXPECT_FALSE(r.Contains(gfx::Rect(6, 2, 1, 1))); + EXPECT_FALSE(r.Contains(gfx::Rect(5, 1, 1, 1))); + EXPECT_TRUE(r.Contains(gfx::Rect(5, 2, 1, 1))); + EXPECT_FALSE(r.Contains(gfx::Rect(5, 1, 2, 2))); + + EXPECT_FALSE(r.Contains(gfx::Rect(0, 7, 1, 1))); + EXPECT_FALSE(r.Contains(gfx::Rect(1, 8, 1, 1))); + EXPECT_TRUE(r.Contains(gfx::Rect(1, 7, 1, 1))); + EXPECT_FALSE(r.Contains(gfx::Rect(0, 7, 2, 2))); + + EXPECT_FALSE(r.Contains(gfx::Rect(6, 7, 1, 1))); + EXPECT_FALSE(r.Contains(gfx::Rect(5, 8, 1, 1))); + EXPECT_TRUE(r.Contains(gfx::Rect(5, 7, 1, 1))); + EXPECT_FALSE(r.Contains(gfx::Rect(5, 7, 2, 2))); + + gfx::Rect q(1, 2, 5, 6); + EXPECT_TRUE(r.Contains(q)) << q.ToString(); + q.Inset(-1, 0, 0, 0); + EXPECT_FALSE(r.Contains(q)) << q.ToString(); + q.Inset(1, -1, 0, 0); + EXPECT_FALSE(r.Contains(q)) << q.ToString(); + q.Inset(0, 1, -1, 0); + EXPECT_FALSE(r.Contains(q)) << q.ToString(); + q.Inset(0, 0, 1, -1); + EXPECT_FALSE(r.Contains(q)) << q.ToString(); + + q.Inset(1, 0, 0, 1); + EXPECT_TRUE(r.Contains(q)) << q.ToString(); + q.Inset(-1, 1, 0, 0); + EXPECT_TRUE(r.Contains(q)) << q.ToString(); + q.Inset(0, -1, 1, 0); + EXPECT_TRUE(r.Contains(q)) << q.ToString(); + q.Inset(0, 0, -1, 1); + EXPECT_TRUE(r.Contains(q)) << q.ToString(); + + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(0, 2, 1, 1))); + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(1, 1, 1, 1))); + EXPECT_TRUE(r.Contains(SimpleEnclosedRegion(1, 2, 1, 1))); + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(0, 1, 2, 2))); + + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(6, 2, 1, 1))); + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(5, 1, 1, 1))); + EXPECT_TRUE(r.Contains(SimpleEnclosedRegion(5, 2, 1, 1))); + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(5, 1, 2, 2))); + + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(0, 7, 1, 1))); + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(1, 8, 1, 1))); + EXPECT_TRUE(r.Contains(SimpleEnclosedRegion(1, 7, 1, 1))); + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(0, 7, 2, 2))); + + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(6, 7, 1, 1))); + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(5, 8, 1, 1))); + EXPECT_TRUE(r.Contains(SimpleEnclosedRegion(5, 7, 1, 1))); + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(5, 7, 2, 2))); + + q = gfx::Rect(1, 2, 5, 6); + EXPECT_TRUE(r.Contains(SimpleEnclosedRegion(q))) << q.ToString(); + q.Inset(-1, 0, 0, 0); + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(q))) << q.ToString(); + q.Inset(1, -1, 0, 0); + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(q))) << q.ToString(); + q.Inset(0, 1, -1, 0); + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(q))) << q.ToString(); + q.Inset(0, 0, 1, -1); + EXPECT_FALSE(r.Contains(SimpleEnclosedRegion(q))) << q.ToString(); + + q.Inset(1, 0, 0, 1); + EXPECT_TRUE(r.Contains(SimpleEnclosedRegion(q))) << q.ToString(); + q.Inset(-1, 1, 0, 0); + EXPECT_TRUE(r.Contains(SimpleEnclosedRegion(q))) << q.ToString(); + q.Inset(0, -1, 1, 0); + EXPECT_TRUE(r.Contains(SimpleEnclosedRegion(q))) << q.ToString(); + q.Inset(0, 0, -1, 1); + EXPECT_TRUE(r.Contains(SimpleEnclosedRegion(q))) << q.ToString(); +} + +TEST(SimpleEnclosedRegionTest, Intersects) { + SimpleEnclosedRegion r(1, 2, 5, 6); + + EXPECT_FALSE(r.Intersects(gfx::Rect(0, 2, 1, 1))); + EXPECT_FALSE(r.Intersects(gfx::Rect(1, 1, 1, 1))); + EXPECT_TRUE(r.Intersects(gfx::Rect(1, 2, 1, 1))); + EXPECT_TRUE(r.Intersects(gfx::Rect(0, 1, 2, 2))); + + EXPECT_FALSE(r.Intersects(gfx::Rect(6, 2, 1, 1))); + EXPECT_FALSE(r.Intersects(gfx::Rect(5, 1, 1, 1))); + EXPECT_TRUE(r.Intersects(gfx::Rect(5, 2, 1, 1))); + EXPECT_TRUE(r.Intersects(gfx::Rect(5, 1, 2, 2))); + + EXPECT_FALSE(r.Intersects(gfx::Rect(0, 7, 1, 1))); + EXPECT_FALSE(r.Intersects(gfx::Rect(1, 8, 1, 1))); + EXPECT_TRUE(r.Intersects(gfx::Rect(1, 7, 1, 1))); + EXPECT_TRUE(r.Intersects(gfx::Rect(0, 7, 2, 2))); + + EXPECT_FALSE(r.Intersects(gfx::Rect(6, 7, 1, 1))); + EXPECT_FALSE(r.Intersects(gfx::Rect(5, 8, 1, 1))); + EXPECT_TRUE(r.Intersects(gfx::Rect(5, 7, 1, 1))); + EXPECT_TRUE(r.Intersects(gfx::Rect(5, 7, 2, 2))); + + gfx::Rect q(1, 2, 5, 6); + EXPECT_TRUE(r.Intersects(q)) << q.ToString(); + q.Inset(-1, 0, 0, 0); + EXPECT_TRUE(r.Intersects(q)) << q.ToString(); + q.Inset(1, -1, 0, 0); + EXPECT_TRUE(r.Intersects(q)) << q.ToString(); + q.Inset(0, 1, -1, 0); + EXPECT_TRUE(r.Intersects(q)) << q.ToString(); + q.Inset(0, 0, 1, -1); + EXPECT_TRUE(r.Intersects(q)) << q.ToString(); + + q.Inset(1, 0, 0, 1); + EXPECT_TRUE(r.Intersects(q)) << q.ToString(); + q.Inset(-1, 1, 0, 0); + EXPECT_TRUE(r.Intersects(q)) << q.ToString(); + q.Inset(0, -1, 1, 0); + EXPECT_TRUE(r.Intersects(q)) << q.ToString(); + q.Inset(0, 0, -1, 1); + EXPECT_TRUE(r.Intersects(q)) << q.ToString(); + + EXPECT_FALSE(r.Intersects(SimpleEnclosedRegion(0, 2, 1, 1))); + EXPECT_FALSE(r.Intersects(SimpleEnclosedRegion(1, 1, 1, 1))); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(1, 2, 1, 1))); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(0, 1, 2, 2))); + + EXPECT_FALSE(r.Intersects(SimpleEnclosedRegion(6, 2, 1, 1))); + EXPECT_FALSE(r.Intersects(SimpleEnclosedRegion(5, 1, 1, 1))); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(5, 2, 1, 1))); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(5, 1, 2, 2))); + + EXPECT_FALSE(r.Intersects(SimpleEnclosedRegion(0, 7, 1, 1))); + EXPECT_FALSE(r.Intersects(SimpleEnclosedRegion(1, 8, 1, 1))); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(1, 7, 1, 1))); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(0, 7, 2, 2))); + + EXPECT_FALSE(r.Intersects(SimpleEnclosedRegion(6, 7, 1, 1))); + EXPECT_FALSE(r.Intersects(SimpleEnclosedRegion(5, 8, 1, 1))); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(5, 7, 1, 1))); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(5, 7, 2, 2))); + + q = gfx::Rect(1, 2, 5, 6); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(q))) << q.ToString(); + q.Inset(-1, 0, 0, 0); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(q))) << q.ToString(); + q.Inset(1, -1, 0, 0); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(q))) << q.ToString(); + q.Inset(0, 1, -1, 0); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(q))) << q.ToString(); + q.Inset(0, 0, 1, -1); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(q))) << q.ToString(); + + q.Inset(1, 0, 0, 1); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(q))) << q.ToString(); + q.Inset(-1, 1, 0, 0); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(q))) << q.ToString(); + q.Inset(0, -1, 1, 0); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(q))) << q.ToString(); + q.Inset(0, 0, -1, 1); + EXPECT_TRUE(r.Intersects(SimpleEnclosedRegion(q))) << q.ToString(); +} + +TEST(SimpleEnclosedRegionTest, Equals) { + SimpleEnclosedRegion r(1, 2, 3, 4); + EXPECT_TRUE(r.Equals(SimpleEnclosedRegion(1, 2, 3, 4))); + EXPECT_FALSE(r.Equals(SimpleEnclosedRegion(2, 2, 3, 4))); + EXPECT_FALSE(r.Equals(SimpleEnclosedRegion(1, 3, 3, 4))); + EXPECT_FALSE(r.Equals(SimpleEnclosedRegion(1, 2, 4, 4))); + EXPECT_FALSE(r.Equals(SimpleEnclosedRegion(1, 2, 3, 5))); + EXPECT_FALSE(r.Equals(SimpleEnclosedRegion(2, 2, 2, 4))); + EXPECT_FALSE(r.Equals(SimpleEnclosedRegion(1, 3, 3, 3))); +} + +TEST(SimpleEnclosedRegionTest, Bounds) { + SimpleEnclosedRegion r; + EXPECT_EQ(gfx::Rect(), r.bounds()); + r = gfx::Rect(3, 4, 5, 6); + EXPECT_EQ(gfx::Rect(3, 4, 5, 6), r.bounds()); + r.Union(gfx::Rect(1, 2, 12, 13)); + EXPECT_EQ(gfx::Rect(1, 2, 12, 13), r.bounds()); +} + +TEST(SimpleEnclosedRegionTest, GetRect) { + SimpleEnclosedRegion r(3, 4, 5, 6); + EXPECT_EQ(gfx::Rect(3, 4, 5, 6), r.GetRect(0)); + r.Union(gfx::Rect(1, 2, 12, 13)); + EXPECT_EQ(gfx::Rect(1, 2, 12, 13), r.GetRect(0)); +} + +TEST(SimpleEnclosedRegionTest, Union) { + SimpleEnclosedRegion r; + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(), r)); + + // Empty Union anything = anything. + r.Union(gfx::Rect(4, 5, 6, 7)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(4, 5, 6, 7), r)); + + // Anything Union empty = anything. + r.Union(gfx::Rect()); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(4, 5, 6, 7), r)); + + // Anything Union contained rect = Anything. + r.Union(gfx::Rect(5, 6, 4, 5)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(4, 5, 6, 7), r)); + + // Anything Union containing rect = containing rect. + r.Union(gfx::Rect(2, 3, 8, 9)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(2, 3, 8, 9), r)); + r.Union(gfx::Rect(2, 3, 9, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(2, 3, 9, 10), r)); + + // Union with a smaller disjoint rect is ignored. + r.Union(gfx::Rect(20, 21, 9, 9)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(2, 3, 9, 10), r)); + + // Union with a smaller overlapping rect is ignored. + r.Union(gfx::Rect(3, 4, 9, 9)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(2, 3, 9, 10), r)); + + // Union with an equal sized rect can be either one. + r.Union(gfx::Rect(4, 4, 9, 10)); + EXPECT_EQ(1u, r.GetRegionComplexity()); + EXPECT_TRUE(r.bounds() == gfx::Rect(2, 3, 9, 10) || + r.bounds() == gfx::Rect(4, 4, 9, 10)); + + // Union with a larger disjoint rect is taken. + r.Union(gfx::Rect(20, 21, 12, 13)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(20, 21, 12, 13), r)); + + // Union with a larger overlapping rect is taken. + r.Union(gfx::Rect(19, 19, 12, 14)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(19, 19, 12, 14), r)); + + // True also when the rect covers one edge of the existing region. + r = gfx::Rect(10, 10, 10, 10); + r.Union(gfx::Rect(12, 7, 9, 16)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(12, 7, 9, 16), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Union(gfx::Rect(9, 7, 9, 16)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(9, 7, 9, 16), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Union(gfx::Rect(7, 12, 16, 9)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(7, 12, 16, 9), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Union(gfx::Rect(7, 9, 16, 9)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(7, 9, 16, 9), r)); + + // But if the existing region can be expanded to make a larger rect, then it + // will. Union area is 9*12 = 108. By merging, we make a rect with an area of + // 10*11 = 110. The resulting rect is expanded as far as possible while + // remaining enclosed in the Union. + r = gfx::Rect(10, 10, 10, 10); + r.Union(gfx::Rect(12, 9, 9, 12)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 11, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Union(gfx::Rect(9, 9, 9, 12)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(9, 10, 11, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Union(gfx::Rect(9, 12, 12, 9)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 11), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Union(gfx::Rect(9, 9, 12, 9)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 9, 10, 11), r)); + + r = gfx::Rect(12, 9, 9, 12); + r.Union(gfx::Rect(10, 10, 10, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 11, 10), r)); + + r = gfx::Rect(9, 9, 9, 12); + r.Union(gfx::Rect(10, 10, 10, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(9, 10, 11, 10), r)); + + r = gfx::Rect(9, 12, 12, 9); + r.Union(gfx::Rect(10, 10, 10, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 11), r)); + + r = gfx::Rect(9, 9, 12, 9); + r.Union(gfx::Rect(10, 10, 10, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 9, 10, 11), r)); +} + +TEST(SimpleEnclosedRegionTest, Subtract) { + SimpleEnclosedRegion r; + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(), r)); + + // Empty Subtract anything = empty. + r.Subtract(gfx::Rect(4, 5, 6, 7)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(), r)); + + // Subtracting an enclosing rect = empty. + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(10, 10, 10, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(9, 9, 12, 12)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(), r)); + + // Subtracting a rect that covers one side of the region will shrink that + // side. + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(18, 10, 10, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 8, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(18, 8, 10, 14)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 8, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(10, 18, 10, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 8), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(8, 18, 14, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 8), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(2, 10, 10, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(12, 10, 8, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(2, 8, 10, 14)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(12, 10, 8, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(10, 2, 10, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 12, 10, 8), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(8, 2, 14, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 12, 10, 8), r)); + + // Subtracting a rect that does not cover a full side will still shrink that + // side. + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(18, 12, 10, 8)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 8, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(18, 12, 10, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 8, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(12, 18, 8, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 8), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(12, 18, 10, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 8), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(2, 12, 10, 8)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(12, 10, 8, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(2, 12, 10, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(12, 10, 8, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(12, 2, 8, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 12, 10, 8), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(12, 2, 10, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 12, 10, 8), r)); + + // Subtracting a rect inside the region will make it choose the larger result. + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(11, 11, 7, 8)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(18, 10, 2, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(11, 11, 8, 7)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 18, 10, 2), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(12, 11, 7, 8)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 2, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(11, 12, 8, 7)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 2), r)); + + // Subtracting a rect that cuts the region in two will choose the larger side. + // Here it's the top side. + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(10, 14, 10, 3)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 4), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(0, 14, 30, 3)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 4), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(10, 14, 8, 3)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 4), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(0, 14, 18, 3)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 4), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(12, 14, 18, 3)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 4), r)); + + // Here it's the bottom side. + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(10, 13, 10, 3)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 16, 10, 4), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(0, 13, 30, 3)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 16, 10, 4), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(10, 13, 8, 3)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 16, 10, 4), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(0, 13, 18, 3)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 16, 10, 4), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(12, 13, 18, 3)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 16, 10, 4), r)); + + // Here it's the left side. + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(14, 10, 3, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 4, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(14, 10, 3, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 4, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(14, 10, 3, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 4, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(14, 10, 3, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 4, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(14, 10, 3, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 4, 10), r)); + + // Here it's the right side. + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(13, 10, 3, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(16, 10, 4, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(13, 10, 3, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(16, 10, 4, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(13, 10, 3, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(16, 10, 4, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(13, 10, 3, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(16, 10, 4, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(13, 10, 3, 10)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(16, 10, 4, 10), r)); + + // Subtracting a rect that leaves three possible choices will choose the + // larger. + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(10, 14, 7, 3)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 4), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(10, 14, 5, 3)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(15, 10, 5, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(13, 14, 7, 3)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 4), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(15, 14, 5, 3)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 5, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(14, 10, 3, 7)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 4, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(14, 10, 3, 5)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 15, 10, 5), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(14, 13, 3, 7)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 4, 10), r)); + + r = gfx::Rect(10, 10, 10, 10); + r.Subtract(gfx::Rect(14, 15, 3, 5)); + EXPECT_TRUE(ExpectRegionEq(gfx::Rect(10, 10, 10, 5), r)); +} + +} // namespace +} // namespace cc |