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-rw-r--r--cc/direct_renderer.cc34
1 files changed, 17 insertions, 17 deletions
diff --git a/cc/direct_renderer.cc b/cc/direct_renderer.cc
index c0efca4..7e2e31e 100644
--- a/cc/direct_renderer.cc
+++ b/cc/direct_renderer.cc
@@ -95,7 +95,7 @@ gfx::Rect DirectRenderer::moveScissorToWindowSpace(const DrawingFrame& frame, gf
gfx::Rect scissorRectInCanvasSpace = gfx::ToEnclosingRect(scissorRect);
// The scissor coordinates must be supplied in viewport space so we need to offset
// by the relative position of the top left corner of the current render pass.
- gfx::Rect framebufferOutputRect = frame.currentRenderPass->outputRect();
+ gfx::Rect framebufferOutputRect = frame.currentRenderPass->output_rect;
scissorRectInCanvasSpace.set_x(scissorRectInCanvasSpace.x() - framebufferOutputRect.x());
if (frame.flippedY && !frame.currentTexture)
scissorRectInCanvasSpace.set_y(framebufferOutputRect.height() - (scissorRectInCanvasSpace.bottom() - framebufferOutputRect.y()));
@@ -118,7 +118,7 @@ void DirectRenderer::decideRenderPassAllocationsForFrame(const RenderPassList& r
{
base::hash_map<RenderPass::Id, const RenderPass*> renderPassesInFrame;
for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i)
- renderPassesInFrame.insert(std::pair<RenderPass::Id, const RenderPass*>(renderPassesInDrawOrder[i]->id(), renderPassesInDrawOrder[i]));
+ renderPassesInFrame.insert(std::pair<RenderPass::Id, const RenderPass*>(renderPassesInDrawOrder[i]->id, renderPassesInDrawOrder[i]));
std::vector<RenderPass::Id> passesToDelete;
ScopedPtrHashMap<RenderPass::Id, CachedResource>::const_iterator passIterator;
@@ -144,9 +144,9 @@ void DirectRenderer::decideRenderPassAllocationsForFrame(const RenderPassList& r
m_renderPassTextures.erase(passesToDelete[i]);
for (size_t i = 0; i < renderPassesInDrawOrder.size(); ++i) {
- if (!m_renderPassTextures.contains(renderPassesInDrawOrder[i]->id())) {
+ if (!m_renderPassTextures.contains(renderPassesInDrawOrder[i]->id)) {
scoped_ptr<CachedResource> texture = CachedResource::create(m_resourceProvider);
- m_renderPassTextures.set(renderPassesInDrawOrder[i]->id(), texture.Pass());
+ m_renderPassTextures.set(renderPassesInDrawOrder[i]->id, texture.Pass());
}
}
}
@@ -160,7 +160,7 @@ void DirectRenderer::drawFrame(const RenderPassList& renderPassesInDrawOrder, co
DrawingFrame frame;
frame.renderPassesById = &renderPassesById;
frame.rootRenderPass = rootRenderPass;
- frame.rootDamageRect = capabilities().usingPartialSwap ? rootRenderPass->damageRect() : rootRenderPass->outputRect();
+ frame.rootDamageRect = capabilities().usingPartialSwap ? rootRenderPass->damage_rect : rootRenderPass->output_rect;
frame.rootDamageRect.Intersect(gfx::Rect(gfx::Point(), viewportSize()));
beginDrawingFrame(frame);
@@ -175,9 +175,9 @@ void DirectRenderer::drawRenderPass(DrawingFrame& frame, const RenderPass* rende
if (!useRenderPass(frame, renderPass))
return;
- frame.scissorRectInRenderPassSpace = frame.currentRenderPass->outputRect();
- if (frame.rootDamageRect != frame.rootRenderPass->outputRect()) {
- WebTransformationMatrix inverseTransformToRoot = frame.currentRenderPass->transformToRootTarget().inverse();
+ frame.scissorRectInRenderPassSpace = frame.currentRenderPass->output_rect;
+ if (frame.rootDamageRect != frame.rootRenderPass->output_rect) {
+ WebTransformationMatrix inverseTransformToRoot = frame.currentRenderPass->transform_to_root_target.inverse();
gfx::RectF damageRectInRenderPassSpace = MathUtil::projectClippedRect(inverseTransformToRoot, frame.rootDamageRect);
frame.scissorRectInRenderPassSpace.Intersect(damageRectInRenderPassSpace);
}
@@ -185,18 +185,18 @@ void DirectRenderer::drawRenderPass(DrawingFrame& frame, const RenderPass* rende
setScissorTestRect(moveScissorToWindowSpace(frame, frame.scissorRectInRenderPassSpace));
clearFramebuffer(frame);
- const QuadList& quadList = renderPass->quadList();
+ const QuadList& quadList = renderPass->quad_list;
for (QuadList::constBackToFrontIterator it = quadList.backToFrontBegin(); it != quadList.backToFrontEnd(); ++it) {
- gfx::RectF quadScissorRect = gfx::IntersectRects(frame.scissorRectInRenderPassSpace, (*it)->clippedRectInTarget());
+ gfx::RectF quadScissorRect = gfx::IntersectRects(frame.scissorRectInRenderPassSpace, (*it)->clippedRectInTarget());
if (!quadScissorRect.IsEmpty()) {
setScissorTestRect(moveScissorToWindowSpace(frame, quadScissorRect));
drawQuad(frame, *it);
}
}
- CachedResource* texture = m_renderPassTextures.get(renderPass->id());
+ CachedResource* texture = m_renderPassTextures.get(renderPass->id);
if (texture)
- texture->setIsComplete(!renderPass->hasOcclusionFromOutsideTargetSurface());
+ texture->setIsComplete(!renderPass->has_occlusion_from_outside_target_surface);
}
bool DirectRenderer::useRenderPass(DrawingFrame& frame, const RenderPass* renderPass)
@@ -206,17 +206,17 @@ bool DirectRenderer::useRenderPass(DrawingFrame& frame, const RenderPass* render
if (renderPass == frame.rootRenderPass) {
bindFramebufferToOutputSurface(frame);
- initializeMatrices(frame, renderPass->outputRect(), flippedFramebuffer());
- setDrawViewportSize(renderPass->outputRect().size());
+ initializeMatrices(frame, renderPass->output_rect, flippedFramebuffer());
+ setDrawViewportSize(renderPass->output_rect.size());
return true;
}
- CachedResource* texture = m_renderPassTextures.get(renderPass->id());
+ CachedResource* texture = m_renderPassTextures.get(renderPass->id);
DCHECK(texture);
if (!texture->id() && !texture->Allocate(Renderer::ImplPool, renderPassTextureSize(renderPass), renderPassTextureFormat(renderPass), ResourceProvider::TextureUsageFramebuffer))
return false;
- return bindFramebufferToTexture(frame, texture, renderPass->outputRect());
+ return bindFramebufferToTexture(frame, texture, renderPass->output_rect);
}
bool DirectRenderer::haveCachedResourcesForRenderPassId(RenderPass::Id id) const
@@ -228,7 +228,7 @@ bool DirectRenderer::haveCachedResourcesForRenderPassId(RenderPass::Id id) const
// static
gfx::Size DirectRenderer::renderPassTextureSize(const RenderPass* pass)
{
- return pass->outputRect().size();
+ return pass->output_rect.size();
}
// static