diff options
Diffstat (limited to 'cc/gl_renderer.cc')
-rw-r--r-- | cc/gl_renderer.cc | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc index 6b78e04..e760587 100644 --- a/cc/gl_renderer.cc +++ b/cc/gl_renderer.cc @@ -76,7 +76,7 @@ GLRenderer::GLRenderer(RendererClient* client, ResourceProvider* resourceProvider) : DirectRenderer(client, resourceProvider) , m_offscreenFramebufferId(0) - , m_sharedGeometryQuad(FloatRect(-0.5f, -0.5f, 1.0f, 1.0f)) + , m_sharedGeometryQuad(gfx::RectF(-0.5f, -0.5f, 1.0f, 1.0f)) , m_context(resourceProvider->graphicsContext3D()) , m_isViewportChanged(false) , m_isFramebufferDiscarded(false) @@ -457,7 +457,7 @@ scoped_ptr<ScopedTexture> GLRenderer::drawBackgroundFilters(DrawingFrame& frame, DCHECK(!frame.currentTexture); // FIXME: Do a single readback for both the surface and replica and cache the filtered results (once filter textures are not reused). - gfx::Rect deviceRect = gfx::ToEnclosingRect(MathUtil::mapClippedRect(contentsDeviceTransform, cc::FloatRect(sharedGeometryQuad().boundingBox()))); + gfx::Rect deviceRect = gfx::ToEnclosingRect(MathUtil::mapClippedRect(contentsDeviceTransform, sharedGeometryQuad().boundingBox())); int top, right, bottom, left; filters.getOutsets(top, right, bottom, left); @@ -829,7 +829,7 @@ void GLRenderer::drawTileQuad(const DrawingFrame& frame, const TileDrawQuad* qua GLC(context(), context()->uniform4f(uniforms.vertexTexTransformLocation, vertexTexTranslateX, vertexTexTranslateY, vertexTexScaleX, vertexTexScaleY)); - localQuad = FloatRect(tileRect); + localQuad = gfx::RectF(tileRect); } // Normalize to tileRect. |