diff options
Diffstat (limited to 'cc/gl_renderer.cc')
-rw-r--r-- | cc/gl_renderer.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc index a40dd3a..384e443 100644 --- a/cc/gl_renderer.cc +++ b/cc/gl_renderer.cc @@ -628,8 +628,8 @@ void GLRenderer::drawRenderPassQuad(DrawingFrame& frame, const RenderPassDrawQua DCHECK(shaderMaskTexCoordOffsetLocation != 1); GLC(context(), context()->activeTexture(GL_TEXTURE1)); GLC(context(), context()->uniform1i(shaderMaskSamplerLocation, 1)); - GLC(context(), context()->uniform2f(shaderMaskTexCoordScaleLocation, quad->mask_tex_coord_scale_x, quad->mask_tex_coord_scale_y)); - GLC(context(), context()->uniform2f(shaderMaskTexCoordOffsetLocation, quad->mask_tex_coord_offset_x, quad->mask_tex_coord_offset_y)); + GLC(context(), context()->uniform2f(shaderMaskTexCoordOffsetLocation, quad->mask_uv_rect.x(), quad->mask_uv_rect.y())); + GLC(context(), context()->uniform2f(shaderMaskTexCoordScaleLocation, quad->mask_uv_rect.width(), quad->mask_uv_rect.height())); m_resourceProvider->bindForSampling(quad->mask_resource_id, GL_TEXTURE_2D, GL_LINEAR); GLC(context(), context()->activeTexture(GL_TEXTURE0)); } |