summaryrefslogtreecommitdiffstats
path: root/cc/gl_renderer.cc
diff options
context:
space:
mode:
Diffstat (limited to 'cc/gl_renderer.cc')
-rw-r--r--cc/gl_renderer.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/cc/gl_renderer.cc b/cc/gl_renderer.cc
index a40dd3a..384e443 100644
--- a/cc/gl_renderer.cc
+++ b/cc/gl_renderer.cc
@@ -628,8 +628,8 @@ void GLRenderer::drawRenderPassQuad(DrawingFrame& frame, const RenderPassDrawQua
DCHECK(shaderMaskTexCoordOffsetLocation != 1);
GLC(context(), context()->activeTexture(GL_TEXTURE1));
GLC(context(), context()->uniform1i(shaderMaskSamplerLocation, 1));
- GLC(context(), context()->uniform2f(shaderMaskTexCoordScaleLocation, quad->mask_tex_coord_scale_x, quad->mask_tex_coord_scale_y));
- GLC(context(), context()->uniform2f(shaderMaskTexCoordOffsetLocation, quad->mask_tex_coord_offset_x, quad->mask_tex_coord_offset_y));
+ GLC(context(), context()->uniform2f(shaderMaskTexCoordOffsetLocation, quad->mask_uv_rect.x(), quad->mask_uv_rect.y()));
+ GLC(context(), context()->uniform2f(shaderMaskTexCoordScaleLocation, quad->mask_uv_rect.width(), quad->mask_uv_rect.height()));
m_resourceProvider->bindForSampling(quad->mask_resource_id, GL_TEXTURE_2D, GL_LINEAR);
GLC(context(), context()->activeTexture(GL_TEXTURE0));
}