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Diffstat (limited to 'cc/heads_up_display_layer_impl.cc')
-rw-r--r--cc/heads_up_display_layer_impl.cc46
1 files changed, 23 insertions, 23 deletions
diff --git a/cc/heads_up_display_layer_impl.cc b/cc/heads_up_display_layer_impl.cc
index 298c0cb..38fbad1 100644
--- a/cc/heads_up_display_layer_impl.cc
+++ b/cc/heads_up_display_layer_impl.cc
@@ -41,26 +41,26 @@ static inline SkPaint createPaint()
return paint;
}
-CCHeadsUpDisplayLayerImpl::CCHeadsUpDisplayLayerImpl(int id)
- : CCLayerImpl(id)
+HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(int id)
+ : LayerImpl(id)
{
}
-CCHeadsUpDisplayLayerImpl::~CCHeadsUpDisplayLayerImpl()
+HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl()
{
}
-void CCHeadsUpDisplayLayerImpl::setFontAtlas(scoped_ptr<CCFontAtlas> fontAtlas)
+void HeadsUpDisplayLayerImpl::setFontAtlas(scoped_ptr<FontAtlas> fontAtlas)
{
m_fontAtlas = fontAtlas.Pass();
}
-void CCHeadsUpDisplayLayerImpl::willDraw(CCResourceProvider* resourceProvider)
+void HeadsUpDisplayLayerImpl::willDraw(ResourceProvider* resourceProvider)
{
- CCLayerImpl::willDraw(resourceProvider);
+ LayerImpl::willDraw(resourceProvider);
if (!m_hudTexture)
- m_hudTexture = CCScopedTexture::create(resourceProvider);
+ m_hudTexture = ScopedTexture::create(resourceProvider);
// FIXME: Scale the HUD by deviceScale to make it more friendly under high DPI.
@@ -68,24 +68,24 @@ void CCHeadsUpDisplayLayerImpl::willDraw(CCResourceProvider* resourceProvider)
m_hudTexture->free();
if (!m_hudTexture->id())
- m_hudTexture->allocate(CCRenderer::ImplPool, bounds(), GL_RGBA, CCResourceProvider::TextureUsageAny);
+ m_hudTexture->allocate(Renderer::ImplPool, bounds(), GL_RGBA, ResourceProvider::TextureUsageAny);
}
-void CCHeadsUpDisplayLayerImpl::appendQuads(CCQuadSink& quadSink, CCAppendQuadsData& appendQuadsData)
+void HeadsUpDisplayLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQuadsData)
{
if (!m_hudTexture->id())
return;
- CCSharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQuadState());
+ SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQuadState());
IntRect quadRect(IntPoint(), bounds());
bool premultipliedAlpha = true;
FloatRect uvRect(0, 0, 1, 1);
bool flipped = false;
- quadSink.append(CCTextureDrawQuad::create(sharedQuadState, quadRect, m_hudTexture->id(), premultipliedAlpha, uvRect, flipped).PassAs<CCDrawQuad>(), appendQuadsData);
+ quadSink.append(TextureDrawQuad::create(sharedQuadState, quadRect, m_hudTexture->id(), premultipliedAlpha, uvRect, flipped).PassAs<DrawQuad>(), appendQuadsData);
}
-void CCHeadsUpDisplayLayerImpl::updateHudTexture(CCResourceProvider* resourceProvider)
+void HeadsUpDisplayLayerImpl::updateHudTexture(ResourceProvider* resourceProvider)
{
if (!m_hudTexture->id())
return;
@@ -110,9 +110,9 @@ void CCHeadsUpDisplayLayerImpl::updateHudTexture(CCResourceProvider* resourcePro
resourceProvider->upload(m_hudTexture->id(), static_cast<const uint8_t*>(bitmap->getPixels()), layerRect, layerRect, IntSize());
}
-void CCHeadsUpDisplayLayerImpl::didDraw(CCResourceProvider* resourceProvider)
+void HeadsUpDisplayLayerImpl::didDraw(ResourceProvider* resourceProvider)
{
- CCLayerImpl::didDraw(resourceProvider);
+ LayerImpl::didDraw(resourceProvider);
if (!m_hudTexture->id())
return;
@@ -123,19 +123,19 @@ void CCHeadsUpDisplayLayerImpl::didDraw(CCResourceProvider* resourceProvider)
DCHECK(!resourceProvider->inUseByConsumer(m_hudTexture->id()));
}
-void CCHeadsUpDisplayLayerImpl::didLoseContext()
+void HeadsUpDisplayLayerImpl::didLoseContext()
{
m_hudTexture.reset();
}
-bool CCHeadsUpDisplayLayerImpl::layerIsAlwaysDamaged() const
+bool HeadsUpDisplayLayerImpl::layerIsAlwaysDamaged() const
{
return true;
}
-void CCHeadsUpDisplayLayerImpl::drawHudContents(SkCanvas* canvas)
+void HeadsUpDisplayLayerImpl::drawHudContents(SkCanvas* canvas)
{
- const CCLayerTreeSettings& settings = layerTreeHostImpl()->settings();
+ const LayerTreeSettings& settings = layerTreeHostImpl()->settings();
if (settings.showPlatformLayerTree) {
SkPaint paint = createPaint();
@@ -164,7 +164,7 @@ void CCHeadsUpDisplayLayerImpl::drawHudContents(SkCanvas* canvas)
drawDebugRects(canvas, layerTreeHostImpl()->debugRectHistory());
}
-void CCHeadsUpDisplayLayerImpl::drawFPSCounter(SkCanvas* canvas, CCFrameRateCounter* fpsCounter, int top, int height)
+void HeadsUpDisplayLayerImpl::drawFPSCounter(SkCanvas* canvas, FrameRateCounter* fpsCounter, int top, int height)
{
float textWidth = 170; // so text fits on linux.
float graphWidth = fpsCounter->timeStampHistorySize();
@@ -220,7 +220,7 @@ void CCHeadsUpDisplayLayerImpl::drawFPSCounter(SkCanvas* canvas, CCFrameRateCoun
canvas->drawPath(path, paint);
}
-void CCHeadsUpDisplayLayerImpl::drawFPSCounterText(SkCanvas* canvas, CCFrameRateCounter* fpsCounter, int top, int width, int height)
+void HeadsUpDisplayLayerImpl::drawFPSCounterText(SkCanvas* canvas, FrameRateCounter* fpsCounter, int top, int width, int height)
{
double averageFPS, stdDeviation;
fpsCounter->getAverageFPSAndStandardDeviation(averageFPS, stdDeviation);
@@ -235,9 +235,9 @@ void CCHeadsUpDisplayLayerImpl::drawFPSCounterText(SkCanvas* canvas, CCFrameRate
m_fontAtlas->drawText(canvas, createPaint(), base::StringPrintf("FPS: %4.1f +/- %3.1f", averageFPS, stdDeviation), gfx::Point(10, height / 3), IntSize(width, height));
}
-void CCHeadsUpDisplayLayerImpl::drawDebugRects(SkCanvas* canvas, CCDebugRectHistory* debugRectHistory)
+void HeadsUpDisplayLayerImpl::drawDebugRects(SkCanvas* canvas, DebugRectHistory* debugRectHistory)
{
- const Vector<CCDebugRect>& debugRects = debugRectHistory->debugRects();
+ const Vector<DebugRect>& debugRects = debugRectHistory->debugRects();
for (size_t i = 0; i < debugRects.size(); ++i) {
SkColor strokeColor = 0;
@@ -289,7 +289,7 @@ void CCHeadsUpDisplayLayerImpl::drawDebugRects(SkCanvas* canvas, CCDebugRectHist
}
}
-const char* CCHeadsUpDisplayLayerImpl::layerTypeAsString() const
+const char* HeadsUpDisplayLayerImpl::layerTypeAsString() const
{
return "HeadsUpDisplayLayer";
}