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diff --git a/cc/input/page_scale_animation.cc b/cc/input/page_scale_animation.cc
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+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/input/page_scale_animation.h"
+
+#include <math.h>
+
+#include "base/logging.h"
+#include "ui/gfx/point_f.h"
+#include "ui/gfx/rect_f.h"
+#include "ui/gfx/vector2d_conversions.h"
+
+namespace {
+
+// This takes a viewport-relative vector and returns a vector whose values are
+// between 0 and 1, representing the percentage position within the viewport.
+gfx::Vector2dF NormalizeFromViewport(gfx::Vector2dF denormalized,
+ gfx::SizeF viewport_size) {
+ return gfx::ScaleVector2d(denormalized,
+ 1.f / viewport_size.width(),
+ 1.f / viewport_size.height());
+}
+
+gfx::Vector2dF DenormalizeToViewport(gfx::Vector2dF normalized,
+ gfx::SizeF viewport_size) {
+ return gfx::ScaleVector2d(normalized,
+ viewport_size.width(),
+ viewport_size.height());
+}
+
+gfx::Vector2dF InterpolateBetween(gfx::Vector2dF start,
+ gfx::Vector2dF end,
+ float interp) {
+ return start + gfx::ScaleVector2d(end - start, interp);
+}
+
+}
+
+namespace cc {
+
+scoped_ptr<PageScaleAnimation> PageScaleAnimation::Create(
+ gfx::Vector2dF start_scroll_offset,
+ float start_page_scale_factor,
+ gfx::SizeF viewport_size,
+ gfx::SizeF root_layer_size,
+ double start_time) {
+ return make_scoped_ptr(new PageScaleAnimation(start_scroll_offset,
+ start_page_scale_factor,
+ viewport_size,
+ root_layer_size,
+ start_time));
+}
+
+PageScaleAnimation::PageScaleAnimation(gfx::Vector2dF start_scroll_offset,
+ float start_page_scale_factor,
+ gfx::SizeF viewport_size,
+ gfx::SizeF root_layer_size,
+ double start_time)
+ : start_page_scale_factor_(start_page_scale_factor),
+ target_page_scale_factor_(0.f),
+ start_scroll_offset_(start_scroll_offset),
+ start_anchor_(),
+ target_anchor_(),
+ viewport_size_(viewport_size),
+ root_layer_size_(root_layer_size),
+ start_time_(start_time),
+ duration_(0.0) {}
+
+PageScaleAnimation::~PageScaleAnimation() {}
+
+void PageScaleAnimation::ZoomTo(gfx::Vector2dF target_scroll_offset,
+ float target_page_scale_factor,
+ double duration) {
+ target_page_scale_factor_ = target_page_scale_factor;
+ target_scroll_offset_ = target_scroll_offset;
+ ClampTargetScrollOffset();
+ duration_ = duration;
+
+ if (start_page_scale_factor_ == target_page_scale_factor) {
+ start_anchor_ = start_scroll_offset_;
+ target_anchor_ = target_scroll_offset;
+ return;
+ }
+
+ // For uniform-looking zooming, infer an anchor from the start and target
+ // viewport rects.
+ InferTargetAnchorFromScrollOffsets();
+ start_anchor_ = target_anchor_;
+}
+
+void PageScaleAnimation::ZoomWithAnchor(gfx::Vector2dF anchor,
+ float target_page_scale_factor,
+ double duration) {
+ start_anchor_ = anchor;
+ target_page_scale_factor_ = target_page_scale_factor;
+ duration_ = duration;
+
+ // We start zooming out from the anchor tapped by the user. But if
+ // the target scale is impossible to attain without hitting the root layer
+ // edges, then infer an anchor that doesn't collide with the edges.
+ // We will interpolate between the two anchors during the animation.
+ InferTargetScrollOffsetFromStartAnchor();
+ ClampTargetScrollOffset();
+
+ if (start_page_scale_factor_ == target_page_scale_factor_) {
+ target_anchor_ = start_anchor_;
+ return;
+ }
+ InferTargetAnchorFromScrollOffsets();
+}
+
+void PageScaleAnimation::InferTargetScrollOffsetFromStartAnchor() {
+ gfx::Vector2dF normalized = NormalizeFromViewport(
+ start_anchor_ - start_scroll_offset_, StartViewportSize());
+ target_scroll_offset_ =
+ start_anchor_ - DenormalizeToViewport(normalized, TargetViewportSize());
+}
+
+void PageScaleAnimation::InferTargetAnchorFromScrollOffsets() {
+ // The anchor is the point which is at the same normalized relative position
+ // within both start viewport rect and target viewport rect. For example, a
+ // zoom-in double-tap to a perfectly centered rect will have normalized
+ // anchor (0.5, 0.5), while one to a rect touching the bottom-right of the
+ // screen will have normalized anchor (1.0, 1.0). In other words, it obeys
+ // the equations:
+ // anchor = start_size * normalized + start_offset
+ // anchor = target_size * normalized + target_offset
+ // where both anchor and normalized begin as unknowns. Solving
+ // for the normalized, we get the following:
+ float width_scale =
+ 1.f / (TargetViewportSize().width() - StartViewportSize().width());
+ float height_scale =
+ 1.f / (TargetViewportSize().height() - StartViewportSize().height());
+ gfx::Vector2dF normalized = gfx::ScaleVector2d(
+ start_scroll_offset_ - target_scroll_offset_, width_scale, height_scale);
+ target_anchor_ =
+ target_scroll_offset_ + DenormalizeToViewport(normalized,
+ TargetViewportSize());
+}
+
+void PageScaleAnimation::ClampTargetScrollOffset() {
+ gfx::Vector2dF max_scroll_offset =
+ gfx::RectF(root_layer_size_).bottom_right() -
+ gfx::RectF(TargetViewportSize()).bottom_right();
+ target_scroll_offset_.ClampToMin(gfx::Vector2dF());
+ target_scroll_offset_.ClampToMax(max_scroll_offset);
+}
+
+gfx::SizeF PageScaleAnimation::StartViewportSize() const {
+ return gfx::ScaleSize(viewport_size_, 1.f / start_page_scale_factor_);
+}
+
+gfx::SizeF PageScaleAnimation::TargetViewportSize() const {
+ return gfx::ScaleSize(viewport_size_, 1.f / target_page_scale_factor_);
+}
+
+gfx::SizeF PageScaleAnimation::ViewportSizeAt(float interp) const {
+ return gfx::ScaleSize(viewport_size_, 1.f / PageScaleFactorAt(interp));
+}
+
+gfx::Vector2dF PageScaleAnimation::ScrollOffsetAtTime(double time) const {
+ return ScrollOffsetAt(InterpAtTime(time));
+}
+
+float PageScaleAnimation::PageScaleFactorAtTime(double time) const {
+ return PageScaleFactorAt(InterpAtTime(time));
+}
+
+bool PageScaleAnimation::IsAnimationCompleteAtTime(double time) const {
+ return time >= end_time();
+}
+
+float PageScaleAnimation::InterpAtTime(double time) const {
+ DCHECK_GE(time, start_time_);
+ if (IsAnimationCompleteAtTime(time))
+ return 1.f;
+
+ return (time - start_time_) / duration_;
+}
+
+gfx::Vector2dF PageScaleAnimation::ScrollOffsetAt(float interp) const {
+ if (interp <= 0.f)
+ return start_scroll_offset_;
+ if (interp >= 1.f)
+ return target_scroll_offset_;
+
+ return AnchorAt(interp) - ViewportRelativeAnchorAt(interp);
+}
+
+gfx::Vector2dF PageScaleAnimation::AnchorAt(float interp) const {
+ // Interpolate from start to target anchor in absolute space.
+ return InterpolateBetween(start_anchor_, target_anchor_, interp);
+}
+
+gfx::Vector2dF PageScaleAnimation::ViewportRelativeAnchorAt(
+ float interp) const {
+ // Interpolate from start to target anchor in normalized space.
+ gfx::Vector2dF start_normalized =
+ NormalizeFromViewport(start_anchor_ - start_scroll_offset_,
+ StartViewportSize());
+ gfx::Vector2dF target_normalized =
+ NormalizeFromViewport(target_anchor_ - target_scroll_offset_,
+ TargetViewportSize());
+ gfx::Vector2dF interp_normalized =
+ InterpolateBetween(start_normalized, target_normalized, interp);
+
+ return DenormalizeToViewport(interp_normalized, ViewportSizeAt(interp));
+}
+
+float PageScaleAnimation::PageScaleFactorAt(float interp) const {
+ if (interp <= 0.f)
+ return start_page_scale_factor_;
+ if (interp >= 1.f)
+ return target_page_scale_factor_;
+
+ // Linearly interpolate the magnitude in log scale.
+ float diff = target_page_scale_factor_ / start_page_scale_factor_;
+ float log_diff = log(diff);
+ log_diff *= interp;
+ diff = exp(log_diff);
+ return start_page_scale_factor_ * diff;
+}
+
+} // namespace cc