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Diffstat (limited to 'cc/layer_sorter_unittest.cc')
-rw-r--r--cc/layer_sorter_unittest.cc24
1 files changed, 12 insertions, 12 deletions
diff --git a/cc/layer_sorter_unittest.cc b/cc/layer_sorter_unittest.cc
index e2bb912..40729d1 100644
--- a/cc/layer_sorter_unittest.cc
+++ b/cc/layer_sorter_unittest.cc
@@ -30,11 +30,11 @@ TEST(CCLayerSorterTest, BasicOverlap)
// Trivial test, with one layer directly obscuring the other.
WebTransformationMatrix neg4Translate;
neg4Translate.translate3d(0, 0, -4);
- CCLayerSorter::LayerShape front(2, 2, neg4Translate);
+ LayerShape front(2, 2, neg4Translate);
WebTransformationMatrix neg5Translate;
neg5Translate.translate3d(0, 0, -5);
- CCLayerSorter::LayerShape back(2, 2, neg5Translate);
+ LayerShape back(2, 2, neg5Translate);
overlapResult = CCLayerSorter::checkOverlap(&front, &back, zThreshold, weight);
EXPECT_EQ(CCLayerSorter::BBeforeA, overlapResult);
@@ -47,7 +47,7 @@ TEST(CCLayerSorterTest, BasicOverlap)
// One layer translated off to the right. No overlap should be detected.
WebTransformationMatrix rightTranslate;
rightTranslate.translate3d(10, 0, -5);
- CCLayerSorter::LayerShape backRight(2, 2, rightTranslate);
+ LayerShape backRight(2, 2, rightTranslate);
overlapResult = CCLayerSorter::checkOverlap(&front, &backRight, zThreshold, weight);
EXPECT_EQ(CCLayerSorter::None, overlapResult);
@@ -70,11 +70,11 @@ TEST(CCLayerSorterTest, RightAngleOverlap)
leftFaceMatrix.rotate3d(0, 1, 0, -90);
leftFaceMatrix.translateRight3d(-1, 0, -5);
leftFaceMatrix.translate(-1, -1);
- CCLayerSorter::LayerShape leftFace(2, 2, perspectiveMatrix * leftFaceMatrix);
+ LayerShape leftFace(2, 2, perspectiveMatrix * leftFaceMatrix);
WebTransformationMatrix frontFaceMatrix;
frontFaceMatrix.translate3d(0, 0, -4);
frontFaceMatrix.translate(-1, -1);
- CCLayerSorter::LayerShape frontFace(2, 2, perspectiveMatrix * frontFaceMatrix);
+ LayerShape frontFace(2, 2, perspectiveMatrix * frontFaceMatrix);
overlapResult = CCLayerSorter::checkOverlap(&frontFace, &leftFace, zThreshold, weight);
EXPECT_EQ(CCLayerSorter::BBeforeA, overlapResult);
@@ -94,13 +94,13 @@ TEST(CCLayerSorterTest, IntersectingLayerOverlap)
WebTransformationMatrix frontFaceMatrix;
frontFaceMatrix.translate3d(0, 0, -4);
frontFaceMatrix.translate(-1, -1);
- CCLayerSorter::LayerShape frontFace(2, 2, perspectiveMatrix * frontFaceMatrix);
+ LayerShape frontFace(2, 2, perspectiveMatrix * frontFaceMatrix);
WebTransformationMatrix throughMatrix;
throughMatrix.rotate3d(0, 1, 0, 45);
throughMatrix.translateRight3d(0, 0, -4);
throughMatrix.translate(-1, -1);
- CCLayerSorter::LayerShape rotatedFace(2, 2, perspectiveMatrix * throughMatrix);
+ LayerShape rotatedFace(2, 2, perspectiveMatrix * throughMatrix);
overlapResult = CCLayerSorter::checkOverlap(&frontFace, &rotatedFace, zThreshold, weight);
EXPECT_NE(CCLayerSorter::None, overlapResult);
EXPECT_EQ(0, weight);
@@ -127,17 +127,17 @@ TEST(CCLayerSorterTest, LayersAtAngleOverlap)
WebTransformationMatrix transformA;
transformA.translate3d(-6, 0, 1);
transformA.translate(-4, -10);
- CCLayerSorter::LayerShape layerA(8, 20, transformA);
+ LayerShape layerA(8, 20, transformA);
WebTransformationMatrix transformB;
transformB.translate3d(6, 0, -1);
transformB.translate(-4, -10);
- CCLayerSorter::LayerShape layerB(8, 20, transformB);
+ LayerShape layerB(8, 20, transformB);
WebTransformationMatrix transformC;
transformC.rotate3d(0, 1, 0, 40);
transformC.translate(-4, -10);
- CCLayerSorter::LayerShape layerC(8, 20, transformC);
+ LayerShape layerC(8, 20, transformC);
overlapResult = CCLayerSorter::checkOverlap(&layerA, &layerC, zThreshold, weight);
EXPECT_EQ(CCLayerSorter::ABeforeB, overlapResult);
@@ -164,7 +164,7 @@ TEST(CCLayerSorterTest, LayersUnderPathologicalPerspectiveTransform)
WebTransformationMatrix transformA;
transformA.translate3d(-15, 0, -2);
transformA.translate(-5, -5);
- CCLayerSorter::LayerShape layerA(10, 10, perspectiveMatrix * transformA);
+ LayerShape layerA(10, 10, perspectiveMatrix * transformA);
// With this sequence of transforms, when layer B is correctly clipped, it will be
// visible on the left half of the projection plane, in front of layerA. When it is
@@ -174,7 +174,7 @@ TEST(CCLayerSorterTest, LayersUnderPathologicalPerspectiveTransform)
transformB.translate3d(0, 0, 0.7);
transformB.rotate3d(0, 45, 0);
transformB.translate(-5, -5);
- CCLayerSorter::LayerShape layerB(10, 10, perspectiveMatrix * transformB);
+ LayerShape layerB(10, 10, perspectiveMatrix * transformB);
// Sanity check that the test case actually covers the intended scenario, where part
// of layer B go behind the w = 0 plane.