diff options
Diffstat (limited to 'cc/layer_tree_host_impl.cc')
-rw-r--r-- | cc/layer_tree_host_impl.cc | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/cc/layer_tree_host_impl.cc b/cc/layer_tree_host_impl.cc index 24f7a8e..8c2df3c 100644 --- a/cc/layer_tree_host_impl.cc +++ b/cc/layer_tree_host_impl.cc @@ -468,8 +468,8 @@ bool LayerTreeHostImpl::calculateRenderPasses(FrameData& frame) #ifndef NDEBUG for (size_t i = 0; i < frame.renderPasses.size(); ++i) { for (size_t j = 0; j < frame.renderPasses[i]->quadList().size(); ++j) { - DCHECK(frame.renderPasses[i]->quadList()[j]->shared_quad_state()); - DCHECK_GE(frame.renderPasses[i]->quadList()[j]->shared_quad_state()->id, 0); + DCHECK(frame.renderPasses[i]->quadList()[j]->shared_quad_state); + DCHECK_GE(frame.renderPasses[i]->quadList()[j]->shared_quad_state->id, 0); } DCHECK(frame.renderPassesById.contains(frame.renderPasses[i]->id())); } @@ -562,7 +562,7 @@ static void removeRenderPassesRecursive(RenderPass::Id removeRenderPassId, Layer QuadList::constBackToFrontIterator quadListIterator = quadList.backToFrontBegin(); for (; quadListIterator != quadList.backToFrontEnd(); ++quadListIterator) { DrawQuad* currentQuad = (*quadListIterator); - if (currentQuad->material() != DrawQuad::RENDER_PASS) + if (currentQuad->material != DrawQuad::RENDER_PASS) continue; RenderPass::Id nextRemoveRenderPassId = RenderPassDrawQuad::materialCast(currentQuad)->renderPassId(); @@ -590,7 +590,7 @@ bool LayerTreeHostImpl::CullRenderPassesWithNoQuads::shouldRemoveRenderPass(cons for (QuadList::constBackToFrontIterator quadListIterator = quadList.backToFrontBegin(); quadListIterator != quadList.backToFrontEnd(); ++quadListIterator) { DrawQuad* currentQuad = *quadListIterator; - if (currentQuad->material() != DrawQuad::RENDER_PASS) + if (currentQuad->material != DrawQuad::RENDER_PASS) return false; const RenderPass* contributingPass = findRenderPassById(RenderPassDrawQuad::materialCast(currentQuad)->renderPassId(), frame); @@ -617,7 +617,7 @@ void LayerTreeHostImpl::removeRenderPasses(RenderPassCuller culler, FrameData& f for (; quadListIterator != quadList.backToFrontEnd(); ++quadListIterator) { DrawQuad* currentQuad = *quadListIterator; - if (currentQuad->material() != DrawQuad::RENDER_PASS) + if (currentQuad->material != DrawQuad::RENDER_PASS) continue; RenderPassDrawQuad* renderPassQuad = static_cast<RenderPassDrawQuad*>(currentQuad); |