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-rw-r--r--cc/layers/nine_patch_layer.h43
1 files changed, 28 insertions, 15 deletions
diff --git a/cc/layers/nine_patch_layer.h b/cc/layers/nine_patch_layer.h
index 35d0881..5880635 100644
--- a/cc/layers/nine_patch_layer.h
+++ b/cc/layers/nine_patch_layer.h
@@ -8,47 +8,60 @@
#include "base/memory/scoped_ptr.h"
#include "cc/base/cc_export.h"
#include "cc/layers/layer.h"
-#include "cc/resources/image_layer_updater.h"
-#include "third_party/skia/include/core/SkBitmap.h"
+#include "cc/resources/ui_resource_client.h"
#include "ui/gfx/rect.h"
namespace cc {
-class ResourceUpdateQueue;
+class LayerTreeHost;
+class ScopedUIResource;
class CC_EXPORT NinePatchLayer : public Layer {
public:
static scoped_refptr<NinePatchLayer> Create();
virtual bool DrawsContent() const OVERRIDE;
- virtual void SetTexturePriorities(const PriorityCalculator& priority_calc)
- OVERRIDE;
- virtual bool Update(ResourceUpdateQueue* queue,
- const OcclusionTracker* occlusion) OVERRIDE;
+
virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE;
+ virtual void SetLayerTreeHost(LayerTreeHost* host) OVERRIDE;
+
+ // |border| is the space around the center rectangular region in layer space
+ // (known as aperture in image space). |border.x()| and |border.y()| are the
+ // size of the left and top boundary, respectively.
+ // |border.width()-border.x()| and |border.height()-border.y()| are the size
+ // of the right and bottom boundary, respectively.
+ void SetBorder(gfx::Rect border);
+
// aperture is in the pixel space of the bitmap resource and refers to
// the center patch of the ninepatch (which is unused in this
// implementation). We split off eight rects surrounding it and stick them
// on the edges of the layer. The corners are unscaled, the top and bottom
// rects are x-stretched to fit, and the left and right rects are
// y-stretched to fit.
- void SetBitmap(const SkBitmap& bitmap, gfx::Rect aperture);
+ void SetBitmap(const SkBitmap& skbitmap, gfx::Rect aperture);
+
+ // An alternative way of setting the resource to allow for sharing.
+ void SetUIResourceId(UIResourceId resource_id, gfx::Rect aperture);
+ void SetFillCenter(bool fill_center);
+
+ class UIResourceHolder {
+ public:
+ virtual UIResourceId id() = 0;
+ virtual ~UIResourceHolder();
+ };
private:
NinePatchLayer();
virtual ~NinePatchLayer();
virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
OVERRIDE;
+ void RecreateUIResourceHolder();
- void CreateUpdaterIfNeeded();
- void CreateResource();
-
- scoped_refptr<ImageLayerUpdater> updater_;
- scoped_ptr<LayerUpdater::Resource> resource_;
-
+ gfx::Rect border_;
+ bool fill_center_;
+ scoped_ptr<UIResourceHolder> ui_resource_holder_;
SkBitmap bitmap_;
- bool bitmap_dirty_;
// The transparent center region that shows the parent layer's contents in
// image space.