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-rw-r--r--cc/layers/picture_layer_impl.cc828
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diff --git a/cc/layers/picture_layer_impl.cc b/cc/layers/picture_layer_impl.cc
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+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/layers/picture_layer_impl.h"
+
+#include "base/time.h"
+#include "cc/base/math_util.h"
+#include "cc/base/util.h"
+#include "cc/debug/debug_colors.h"
+#include "cc/layers/append_quads_data.h"
+#include "cc/layers/quad_sink.h"
+#include "cc/quads/checkerboard_draw_quad.h"
+#include "cc/quads/debug_border_draw_quad.h"
+#include "cc/quads/solid_color_draw_quad.h"
+#include "cc/quads/tile_draw_quad.h"
+#include "cc/trees/layer_tree_impl.h"
+#include "ui/gfx/quad_f.h"
+#include "ui/gfx/rect_conversions.h"
+#include "ui/gfx/size_conversions.h"
+
+namespace {
+const float kMaxScaleRatioDuringPinch = 2.0f;
+}
+
+namespace cc {
+
+PictureLayerImpl::PictureLayerImpl(LayerTreeImpl* tree_impl, int id)
+ : LayerImpl(tree_impl, id),
+ pile_(PicturePileImpl::Create()),
+ last_content_scale_(0),
+ ideal_contents_scale_(0),
+ is_mask_(false),
+ ideal_page_scale_(0.f),
+ ideal_device_scale_(0.f),
+ ideal_source_scale_(0.f),
+ raster_page_scale_(0.f),
+ raster_device_scale_(0.f),
+ raster_source_scale_(0.f),
+ raster_source_scale_was_animating_(false) {
+}
+
+PictureLayerImpl::~PictureLayerImpl() {
+}
+
+const char* PictureLayerImpl::LayerTypeAsString() const {
+ return "PictureLayer";
+}
+
+scoped_ptr<LayerImpl> PictureLayerImpl::CreateLayerImpl(
+ LayerTreeImpl* tree_impl) {
+ return PictureLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>();
+}
+
+void PictureLayerImpl::CreateTilingSet() {
+ DCHECK(layer_tree_impl()->IsPendingTree());
+ DCHECK(!tilings_);
+ tilings_.reset(new PictureLayerTilingSet(this));
+ tilings_->SetLayerBounds(bounds());
+}
+
+void PictureLayerImpl::TransferTilingSet(
+ scoped_ptr<PictureLayerTilingSet> tilings) {
+ DCHECK(layer_tree_impl()->IsActiveTree());
+ tilings->SetClient(this);
+ tilings_ = tilings.Pass();
+}
+
+void PictureLayerImpl::PushPropertiesTo(LayerImpl* base_layer) {
+ LayerImpl::PushPropertiesTo(base_layer);
+
+ PictureLayerImpl* layer_impl = static_cast<PictureLayerImpl*>(base_layer);
+
+ layer_impl->SetIsMask(is_mask_);
+ layer_impl->TransferTilingSet(tilings_.Pass());
+ layer_impl->pile_ = pile_;
+ pile_ = PicturePileImpl::Create();
+
+ layer_impl->raster_page_scale_ = raster_page_scale_;
+ layer_impl->raster_device_scale_ = raster_device_scale_;
+ layer_impl->raster_source_scale_ = raster_source_scale_;
+}
+
+
+void PictureLayerImpl::AppendQuads(QuadSink* quadSink,
+ AppendQuadsData* appendQuadsData) {
+ const gfx::Rect& rect = visible_content_rect();
+ gfx::Rect content_rect(content_bounds());
+
+ SharedQuadState* sharedQuadState =
+ quadSink->UseSharedQuadState(CreateSharedQuadState());
+ AppendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData);
+
+ bool clipped = false;
+ gfx::QuadF target_quad = MathUtil::MapQuad(
+ draw_transform(),
+ gfx::QuadF(rect),
+ &clipped);
+ bool is_axis_aligned_in_target = !clipped && target_quad.IsRectilinear();
+
+ bool is_pixel_aligned = is_axis_aligned_in_target &&
+ draw_transform().IsIdentityOrIntegerTranslation();
+ PictureLayerTiling::LayerDeviceAlignment layerDeviceAlignment =
+ is_pixel_aligned ? PictureLayerTiling::LayerAlignedToDevice
+ : PictureLayerTiling::LayerNotAlignedToDevice;
+
+ if (ShowDebugBorders()) {
+ for (PictureLayerTilingSet::Iterator iter(tilings_.get(),
+ contents_scale_x(),
+ rect,
+ ideal_contents_scale_,
+ layerDeviceAlignment);
+ iter;
+ ++iter) {
+ SkColor color;
+ float width;
+ if (*iter && iter->drawing_info().IsReadyToDraw()) {
+ ManagedTileState::DrawingInfo::Mode mode = iter->drawing_info().mode();
+ if (mode == ManagedTileState::DrawingInfo::SOLID_COLOR_MODE ||
+ mode == ManagedTileState::DrawingInfo::TRANSPARENT_MODE) {
+ color = DebugColors::SolidColorTileBorderColor();
+ width = DebugColors::SolidColorTileBorderWidth(layer_tree_impl());
+ } else if (iter->priority(ACTIVE_TREE).resolution == HIGH_RESOLUTION) {
+ color = DebugColors::HighResTileBorderColor();
+ width = DebugColors::HighResTileBorderWidth(layer_tree_impl());
+ } else if (iter->priority(ACTIVE_TREE).resolution == LOW_RESOLUTION) {
+ color = DebugColors::LowResTileBorderColor();
+ width = DebugColors::LowResTileBorderWidth(layer_tree_impl());
+ } else if (iter->contents_scale() > contents_scale_x()) {
+ color = DebugColors::ExtraHighResTileBorderColor();
+ width = DebugColors::ExtraHighResTileBorderWidth(layer_tree_impl());
+ } else {
+ color = DebugColors::ExtraLowResTileBorderColor();
+ width = DebugColors::ExtraLowResTileBorderWidth(layer_tree_impl());
+ }
+ } else {
+ color = DebugColors::MissingTileBorderColor();
+ width = DebugColors::MissingTileBorderWidth(layer_tree_impl());
+ }
+
+ scoped_ptr<DebugBorderDrawQuad> debugBorderQuad =
+ DebugBorderDrawQuad::Create();
+ gfx::Rect geometry_rect = iter.geometry_rect();
+ debugBorderQuad->SetNew(sharedQuadState, geometry_rect, color, width);
+ quadSink->Append(debugBorderQuad.PassAs<DrawQuad>(), appendQuadsData);
+ }
+ }
+
+ // Keep track of the tilings that were used so that tilings that are
+ // unused can be considered for removal.
+ std::vector<PictureLayerTiling*> seen_tilings;
+
+ for (PictureLayerTilingSet::Iterator iter(tilings_.get(),
+ contents_scale_x(),
+ rect,
+ ideal_contents_scale_,
+ layerDeviceAlignment);
+ iter;
+ ++iter) {
+
+ gfx::Rect geometry_rect = iter.geometry_rect();
+ if (!*iter || !iter->drawing_info().IsReadyToDraw()) {
+ if (DrawCheckerboardForMissingTiles()) {
+ // TODO(enne): Figure out how to show debug "invalidated checker" color
+ scoped_ptr<CheckerboardDrawQuad> quad = CheckerboardDrawQuad::Create();
+ SkColor color = DebugColors::DefaultCheckerboardColor();
+ quad->SetNew(sharedQuadState, geometry_rect, color);
+ if (quadSink->Append(quad.PassAs<DrawQuad>(), appendQuadsData))
+ appendQuadsData->numMissingTiles++;
+ } else {
+ scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
+ quad->SetNew(sharedQuadState, geometry_rect, background_color());
+ if (quadSink->Append(quad.PassAs<DrawQuad>(), appendQuadsData))
+ appendQuadsData->numMissingTiles++;
+ }
+
+ appendQuadsData->hadIncompleteTile = true;
+ continue;
+ }
+
+ const ManagedTileState::DrawingInfo& drawing_info = iter->drawing_info();
+ switch (drawing_info.mode()) {
+ case ManagedTileState::DrawingInfo::TEXTURE_MODE: {
+ if (iter->contents_scale() != ideal_contents_scale_)
+ appendQuadsData->hadIncompleteTile = true;
+
+ gfx::RectF texture_rect = iter.texture_rect();
+ gfx::Rect opaque_rect = iter->opaque_rect();
+ opaque_rect.Intersect(content_rect);
+
+ scoped_ptr<TileDrawQuad> quad = TileDrawQuad::Create();
+ quad->SetNew(sharedQuadState,
+ geometry_rect,
+ opaque_rect,
+ drawing_info.get_resource_id(),
+ texture_rect,
+ iter.texture_size(),
+ drawing_info.contents_swizzled());
+ quadSink->Append(quad.PassAs<DrawQuad>(), appendQuadsData);
+ break;
+ }
+ case ManagedTileState::DrawingInfo::SOLID_COLOR_MODE: {
+ scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
+ quad->SetNew(sharedQuadState,
+ geometry_rect,
+ drawing_info.get_solid_color());
+ quadSink->Append(quad.PassAs<DrawQuad>(), appendQuadsData);
+ break;
+ }
+ case ManagedTileState::DrawingInfo::TRANSPARENT_MODE:
+ break;
+ case ManagedTileState::DrawingInfo::PICTURE_PILE_MODE:
+ // TODO: crbug.com/173011 would fill this part in.
+ default:
+ NOTREACHED();
+ }
+
+ if (!seen_tilings.size() || seen_tilings.back() != iter.CurrentTiling())
+ seen_tilings.push_back(iter.CurrentTiling());
+ }
+
+ // Aggressively remove any tilings that are not seen to save memory. Note
+ // that this is at the expense of doing cause more frequent re-painting. A
+ // better scheme would be to maintain a tighter visibleContentRect for the
+ // finer tilings.
+ CleanUpTilingsOnActiveLayer(seen_tilings);
+}
+
+void PictureLayerImpl::DumpLayerProperties(std::string*, int indent) const {
+ // TODO(enne): implement me
+}
+
+void PictureLayerImpl::UpdateTilePriorities() {
+ int current_source_frame_number = layer_tree_impl()->source_frame_number();
+ double current_frame_time =
+ (layer_tree_impl()->CurrentFrameTime() - base::TimeTicks()).InSecondsF();
+
+ gfx::Transform current_screen_space_transform = screen_space_transform();
+
+ gfx::Rect viewport_in_content_space;
+ gfx::Transform screen_to_layer(gfx::Transform::kSkipInitialization);
+ if (screen_space_transform().GetInverse(&screen_to_layer)) {
+ gfx::Rect device_viewport(layer_tree_impl()->device_viewport_size());
+ viewport_in_content_space = gfx::ToEnclosingRect(
+ MathUtil::ProjectClippedRect(screen_to_layer, device_viewport));
+ }
+
+ WhichTree tree =
+ layer_tree_impl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
+ bool store_screen_space_quads_on_tiles =
+ layer_tree_impl()->debug_state().traceAllRenderedFrames;
+ tilings_->UpdateTilePriorities(
+ tree,
+ layer_tree_impl()->device_viewport_size(),
+ viewport_in_content_space,
+ last_bounds_,
+ bounds(),
+ last_content_scale_,
+ contents_scale_x(),
+ last_screen_space_transform_,
+ current_screen_space_transform,
+ current_source_frame_number,
+ current_frame_time,
+ store_screen_space_quads_on_tiles);
+
+ last_screen_space_transform_ = current_screen_space_transform;
+ last_bounds_ = bounds();
+ last_content_scale_ = contents_scale_x();
+}
+
+void PictureLayerImpl::DidBecomeActive() {
+ LayerImpl::DidBecomeActive();
+ tilings_->DidBecomeActive();
+}
+
+void PictureLayerImpl::DidLoseOutputSurface() {
+ if (tilings_)
+ tilings_->RemoveAllTilings();
+}
+
+void PictureLayerImpl::CalculateContentsScale(
+ float ideal_contents_scale,
+ bool animating_transform_to_screen,
+ float* contents_scale_x,
+ float* contents_scale_y,
+ gfx::Size* content_bounds) {
+ if (!DrawsContent()) {
+ DCHECK(!tilings_->num_tilings());
+ return;
+ }
+
+ float min_contents_scale = MinimumContentsScale();
+ float min_page_scale = layer_tree_impl()->min_page_scale_factor();
+ float min_device_scale = 1.f;
+ float min_source_scale =
+ min_contents_scale / min_page_scale / min_device_scale;
+
+ float ideal_page_scale = layer_tree_impl()->total_page_scale_factor();
+ float ideal_device_scale = layer_tree_impl()->device_scale_factor();
+ float ideal_source_scale =
+ ideal_contents_scale / ideal_page_scale / ideal_device_scale;
+
+ ideal_contents_scale_ = std::max(ideal_contents_scale, min_contents_scale);
+ ideal_page_scale_ = ideal_page_scale;
+ ideal_device_scale_ = ideal_device_scale;
+ ideal_source_scale_ = std::max(ideal_source_scale, min_source_scale);
+
+ ManageTilings(animating_transform_to_screen);
+
+ // The content scale and bounds for a PictureLayerImpl is somewhat fictitious.
+ // There are (usually) several tilings at different scales. However, the
+ // content bounds is the (integer!) space in which quads are generated.
+ // In order to guarantee that we can fill this integer space with any set of
+ // tilings (and then map back to floating point texture coordinates), the
+ // contents scale must be at least as large as the largest of the tilings.
+ float max_contents_scale = min_contents_scale;
+ for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
+ const PictureLayerTiling* tiling = tilings_->tiling_at(i);
+ max_contents_scale = std::max(max_contents_scale, tiling->contents_scale());
+ }
+
+ *contents_scale_x = max_contents_scale;
+ *contents_scale_y = max_contents_scale;
+ *content_bounds = gfx::ToCeiledSize(
+ gfx::ScaleSize(bounds(), max_contents_scale, max_contents_scale));
+}
+
+skia::RefPtr<SkPicture> PictureLayerImpl::GetPicture() {
+ return pile_->GetFlattenedPicture();
+}
+
+scoped_refptr<Tile> PictureLayerImpl::CreateTile(PictureLayerTiling* tiling,
+ gfx::Rect content_rect) {
+ if (!pile_->CanRaster(tiling->contents_scale(), content_rect))
+ return scoped_refptr<Tile>();
+
+ return make_scoped_refptr(new Tile(
+ layer_tree_impl()->tile_manager(),
+ pile_.get(),
+ content_rect.size(),
+ GL_RGBA,
+ content_rect,
+ contents_opaque() ? content_rect : gfx::Rect(),
+ tiling->contents_scale(),
+ id()));
+}
+
+void PictureLayerImpl::UpdatePile(Tile* tile) {
+ tile->set_picture_pile(pile_);
+}
+
+gfx::Size PictureLayerImpl::CalculateTileSize(
+ gfx::Size current_tile_size,
+ gfx::Size content_bounds) {
+ if (is_mask_) {
+ int max_size = layer_tree_impl()->MaxTextureSize();
+ return gfx::Size(
+ std::min(max_size, content_bounds.width()),
+ std::min(max_size, content_bounds.height()));
+ }
+
+ gfx::Size default_tile_size = layer_tree_impl()->settings().defaultTileSize;
+ gfx::Size max_untiled_content_size =
+ layer_tree_impl()->settings().maxUntiledLayerSize;
+
+ bool any_dimension_too_large =
+ content_bounds.width() > max_untiled_content_size.width() ||
+ content_bounds.height() > max_untiled_content_size.height();
+
+ bool any_dimension_one_tile =
+ content_bounds.width() <= default_tile_size.width() ||
+ content_bounds.height() <= default_tile_size.height();
+
+ // If long and skinny, tile at the max untiled content size, and clamp
+ // the smaller dimension to the content size, e.g. 1000x12 layer with
+ // 500x500 max untiled size would get 500x12 tiles. Also do this
+ // if the layer is small.
+ if (any_dimension_one_tile || !any_dimension_too_large) {
+ int width =
+ std::min(max_untiled_content_size.width(), content_bounds.width());
+ int height =
+ std::min(max_untiled_content_size.height(), content_bounds.height());
+ // Round width and height up to the closest multiple of 64, or 56 if
+ // we should avoid power-of-two textures. This helps reduce the number
+ // of different textures sizes to help recycling, and also keeps all
+ // textures multiple-of-eight, which is preferred on some drivers (IMG).
+ bool avoid_pow2 =
+ layer_tree_impl()->rendererCapabilities().avoid_pow2_textures;
+ int round_up_to = avoid_pow2 ? 56 : 64;
+ width = RoundUp(width, round_up_to);
+ height = RoundUp(height, round_up_to);
+ return gfx::Size(width, height);
+ }
+
+ return default_tile_size;
+}
+
+void PictureLayerImpl::SyncFromActiveLayer() {
+ DCHECK(layer_tree_impl()->IsPendingTree());
+
+ if (!DrawsContent()) {
+ raster_page_scale_ = 0;
+ raster_device_scale_ = 0;
+ raster_source_scale_ = 0;
+ return;
+ }
+
+ // If there is an active tree version of this layer, get a copy of its
+ // tiles. This needs to be done last, after setting invalidation and the
+ // pile.
+ if (PictureLayerImpl* active_twin = ActiveTwin())
+ SyncFromActiveLayer(active_twin);
+}
+
+void PictureLayerImpl::SyncFromActiveLayer(const PictureLayerImpl* other) {
+ raster_page_scale_ = other->raster_page_scale_;
+ raster_device_scale_ = other->raster_device_scale_;
+ raster_source_scale_ = other->raster_source_scale_;
+
+ // Add synthetic invalidations for any recordings that were dropped. As
+ // tiles are updated to point to this new pile, this will force the dropping
+ // of tiles that can no longer be rastered. This is not ideal, but is a
+ // trade-off for memory (use the same pile as much as possible, by switching
+ // during DidBecomeActive) and for time (don't bother checking every tile
+ // during activation to see if the new pile can still raster it).
+ //
+ // TODO(enne): Clean up this double loop.
+ for (int x = 0; x < pile_->num_tiles_x(); ++x) {
+ for (int y = 0; y < pile_->num_tiles_y(); ++y) {
+ bool previously_had = other->pile_->HasRecordingAt(x, y);
+ bool now_has = pile_->HasRecordingAt(x, y);
+ if (now_has || !previously_had)
+ continue;
+ gfx::Rect layer_rect = pile_->tile_bounds(x, y);
+ invalidation_.Union(layer_rect);
+ }
+ }
+
+ tilings_->CloneAll(*other->tilings_, invalidation_, MinimumContentsScale());
+ DCHECK(bounds() == tilings_->LayerBounds());
+
+ // It's a sad but unfortunate fact that PicturePile tiling edges do not line
+ // up with PictureLayerTiling edges. Tiles can only be added if they are
+ // entirely covered by recordings (that may come from multiple PicturePile
+ // tiles). This check happens in this class's CreateTile() call.
+ for (int x = 0; x < pile_->num_tiles_x(); ++x) {
+ for (int y = 0; y < pile_->num_tiles_y(); ++y) {
+ bool previously_had = other->pile_->HasRecordingAt(x, y);
+ bool now_has = pile_->HasRecordingAt(x, y);
+ if (!now_has || previously_had)
+ continue;
+ gfx::Rect layer_rect = pile_->tile_bounds(x, y);
+ tilings_->CreateTilesFromLayerRect(layer_rect);
+ }
+ }
+}
+
+void PictureLayerImpl::SyncTiling(
+ const PictureLayerTiling* tiling,
+ const Region& pending_layer_invalidation) {
+ if (!DrawsContent() || tiling->contents_scale() < MinimumContentsScale())
+ return;
+ tilings_->Clone(tiling, pending_layer_invalidation);
+}
+
+void PictureLayerImpl::SetIsMask(bool is_mask) {
+ if (is_mask_ == is_mask)
+ return;
+ is_mask_ = is_mask;
+ if (tilings_)
+ tilings_->RemoveAllTiles();
+}
+
+ResourceProvider::ResourceId PictureLayerImpl::ContentsResourceId() const {
+ gfx::Rect content_rect(content_bounds());
+ float scale = contents_scale_x();
+ for (PictureLayerTilingSet::Iterator
+ iter(tilings_.get(),
+ scale,
+ content_rect,
+ ideal_contents_scale_,
+ PictureLayerTiling::LayerDeviceAlignmentUnknown);
+ iter;
+ ++iter) {
+ // Mask resource not ready yet.
+ if (!*iter ||
+ iter->drawing_info().mode() !=
+ ManagedTileState::DrawingInfo::TEXTURE_MODE ||
+ !iter->drawing_info().IsReadyToDraw())
+ return 0;
+ // Masks only supported if they fit on exactly one tile.
+ if (iter.geometry_rect() != content_rect)
+ return 0;
+ return iter->drawing_info().get_resource_id();
+ }
+ return 0;
+}
+
+bool PictureLayerImpl::AreVisibleResourcesReady() const {
+ DCHECK(layer_tree_impl()->IsPendingTree());
+ DCHECK(ideal_contents_scale_);
+
+ const gfx::Rect& rect = visible_content_rect();
+
+ float raster_contents_scale =
+ raster_page_scale_ *
+ raster_device_scale_ *
+ raster_source_scale_;
+
+ float min_acceptable_scale =
+ std::min(raster_contents_scale, ideal_contents_scale_);
+
+ TreePriority tree_priority =
+ layer_tree_impl()->tile_manager()->GlobalState().tree_priority;
+ bool should_force_uploads =
+ tree_priority != SMOOTHNESS_TAKES_PRIORITY &&
+ layer_tree_impl()->animationRegistrar()->
+ active_animation_controllers().empty();
+
+ if (PictureLayerImpl* twin = ActiveTwin()) {
+ float twin_raster_contents_scale =
+ twin->raster_page_scale_ *
+ twin->raster_device_scale_ *
+ twin->raster_source_scale_;
+
+ min_acceptable_scale = std::min(
+ min_acceptable_scale,
+ std::min(twin->ideal_contents_scale_, twin_raster_contents_scale));
+ }
+
+ Region missing_region = rect;
+ for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
+ PictureLayerTiling* tiling = tilings_->tiling_at(i);
+
+ if (tiling->contents_scale() < min_acceptable_scale)
+ continue;
+
+ for (PictureLayerTiling::Iterator
+ iter(tiling,
+ contents_scale_x(),
+ rect,
+ PictureLayerTiling::LayerDeviceAlignmentUnknown);
+ iter;
+ ++iter) {
+ if (should_force_uploads && iter)
+ layer_tree_impl()->tile_manager()->ForceTileUploadToComplete(*iter);
+ // A null tile (i.e. no recording) is considered "ready".
+ if (!*iter || iter->drawing_info().IsReadyToDraw())
+ missing_region.Subtract(iter.geometry_rect());
+ }
+ }
+
+ return missing_region.IsEmpty();
+}
+
+PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) {
+ DCHECK(contents_scale >= MinimumContentsScale());
+
+ PictureLayerTiling* tiling = tilings_->AddTiling(contents_scale);
+
+ const Region& recorded = pile_->recorded_region();
+ DCHECK(!recorded.IsEmpty());
+
+ for (Region::Iterator iter(recorded); iter.has_rect(); iter.next())
+ tiling->CreateTilesFromLayerRect(iter.rect());
+
+ PictureLayerImpl* twin =
+ layer_tree_impl()->IsPendingTree() ? ActiveTwin() : PendingTwin();
+ if (!twin)
+ return tiling;
+
+ if (layer_tree_impl()->IsPendingTree())
+ twin->SyncTiling(tiling, invalidation_);
+ else
+ twin->SyncTiling(tiling, twin->invalidation_);
+
+ return tiling;
+}
+
+void PictureLayerImpl::RemoveTiling(float contents_scale) {
+ for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
+ PictureLayerTiling* tiling = tilings_->tiling_at(i);
+ if (tiling->contents_scale() == contents_scale) {
+ tilings_->Remove(tiling);
+ break;
+ }
+ }
+}
+
+namespace {
+
+inline float PositiveRatio(float float1, float float2) {
+ DCHECK(float1 > 0);
+ DCHECK(float2 > 0);
+ return float1 > float2 ? float1 / float2 : float2 / float1;
+}
+
+inline bool IsCloserToThan(
+ PictureLayerTiling* layer1,
+ PictureLayerTiling* layer2,
+ float contents_scale) {
+ // Absolute value for ratios.
+ float ratio1 = PositiveRatio(layer1->contents_scale(), contents_scale);
+ float ratio2 = PositiveRatio(layer2->contents_scale(), contents_scale);
+ return ratio1 < ratio2;
+}
+
+} // namespace
+
+void PictureLayerImpl::ManageTilings(bool animating_transform_to_screen) {
+ DCHECK(ideal_contents_scale_);
+ DCHECK(ideal_page_scale_);
+ DCHECK(ideal_device_scale_);
+ DCHECK(ideal_source_scale_);
+
+ if (pile_->recorded_region().IsEmpty())
+ return;
+
+ bool is_active_layer = layer_tree_impl()->IsActiveTree();
+ bool is_pinching = layer_tree_impl()->PinchGestureActive();
+
+ bool change_target_tiling = false;
+
+ if (!raster_page_scale_ || !raster_device_scale_ || !raster_source_scale_)
+ change_target_tiling = true;
+
+ // TODO(danakj): Adjust raster_source_scale_ closer to ideal_source_scale_ at
+ // a throttled rate. Possibly make use of invalidation_.IsEmpty() on pending
+ // tree. This will allow CSS scale changes to get re-rastered at an
+ // appropriate rate.
+
+ if (is_active_layer) {
+ if (raster_source_scale_was_animating_ && !animating_transform_to_screen)
+ change_target_tiling = true;
+ raster_source_scale_was_animating_ = animating_transform_to_screen;
+ }
+
+ if (is_active_layer && is_pinching && raster_page_scale_) {
+ // If the page scale diverges too far during pinch, change raster target to
+ // the current page scale.
+ float ratio = PositiveRatio(ideal_page_scale_, raster_page_scale_);
+ if (ratio >= kMaxScaleRatioDuringPinch)
+ change_target_tiling = true;
+ }
+
+ if (!is_pinching) {
+ // When not pinching, match the ideal page scale factor.
+ if (raster_page_scale_ != ideal_page_scale_)
+ change_target_tiling = true;
+ }
+
+ // Always match the ideal device scale factor.
+ if (raster_device_scale_ != ideal_device_scale_)
+ change_target_tiling = true;
+
+ if (!change_target_tiling)
+ return;
+
+ raster_page_scale_ = ideal_page_scale_;
+ raster_device_scale_ = ideal_device_scale_;
+ raster_source_scale_ = ideal_source_scale_;
+
+ float raster_contents_scale;
+ float low_res_raster_contents_scale;
+ CalculateRasterContentsScale(animating_transform_to_screen,
+ &raster_contents_scale,
+ &low_res_raster_contents_scale);
+
+ PictureLayerTiling* high_res = NULL;
+ PictureLayerTiling* low_res = NULL;
+
+ for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
+ PictureLayerTiling* tiling = tilings_->tiling_at(i);
+ if (tiling->contents_scale() == raster_contents_scale)
+ high_res = tiling;
+ if (tiling->contents_scale() == low_res_raster_contents_scale)
+ low_res = tiling;
+
+ // Reset all tilings to non-ideal until the end of this function.
+ tiling->set_resolution(NON_IDEAL_RESOLUTION);
+ }
+
+ if (!high_res) {
+ high_res = AddTiling(raster_contents_scale);
+ if (raster_contents_scale == low_res_raster_contents_scale)
+ low_res = high_res;
+ }
+ if (!low_res && low_res != high_res)
+ low_res = AddTiling(low_res_raster_contents_scale);
+
+ if (high_res)
+ high_res->set_resolution(HIGH_RESOLUTION);
+ if (low_res && low_res != high_res)
+ low_res->set_resolution(LOW_RESOLUTION);
+}
+
+void PictureLayerImpl::CalculateRasterContentsScale(
+ bool animating_transform_to_screen,
+ float* raster_contents_scale,
+ float* low_res_raster_contents_scale) {
+ *raster_contents_scale = ideal_contents_scale_;
+
+ // Don't allow animating CSS scales to drop below 1.
+ if (animating_transform_to_screen) {
+ *raster_contents_scale = std::max(
+ *raster_contents_scale, 1.f * ideal_page_scale_ * ideal_device_scale_);
+ }
+
+ float low_res_factor =
+ layer_tree_impl()->settings().lowResContentsScaleFactor;
+ *low_res_raster_contents_scale = std::max(
+ *raster_contents_scale * low_res_factor,
+ MinimumContentsScale());
+}
+
+void PictureLayerImpl::CleanUpTilingsOnActiveLayer(
+ std::vector<PictureLayerTiling*> used_tilings) {
+ DCHECK(layer_tree_impl()->IsActiveTree());
+
+ float raster_contents_scale =
+ raster_page_scale_ * raster_device_scale_ * raster_source_scale_;
+
+ float min_acceptable_high_res_scale = std::min(
+ raster_contents_scale, ideal_contents_scale_);
+ float max_acceptable_high_res_scale = std::max(
+ raster_contents_scale, ideal_contents_scale_);
+
+ PictureLayerImpl* twin = PendingTwin();
+ if (twin) {
+ float twin_raster_contents_scale =
+ twin->raster_page_scale_ *
+ twin->raster_device_scale_ *
+ twin->raster_source_scale_;
+
+ min_acceptable_high_res_scale = std::min(
+ min_acceptable_high_res_scale,
+ std::min(twin_raster_contents_scale, twin->ideal_contents_scale_));
+ max_acceptable_high_res_scale = std::max(
+ max_acceptable_high_res_scale,
+ std::max(twin_raster_contents_scale, twin->ideal_contents_scale_));
+ }
+
+ float low_res_factor =
+ layer_tree_impl()->settings().lowResContentsScaleFactor;
+
+ float min_acceptable_low_res_scale =
+ low_res_factor * min_acceptable_high_res_scale;
+ float max_acceptable_low_res_scale =
+ low_res_factor * max_acceptable_high_res_scale;
+
+ std::vector<PictureLayerTiling*> to_remove;
+ for (size_t i = 0; i < tilings_->num_tilings(); ++i) {
+ PictureLayerTiling* tiling = tilings_->tiling_at(i);
+
+ if (tiling->contents_scale() >= min_acceptable_high_res_scale &&
+ tiling->contents_scale() <= max_acceptable_high_res_scale)
+ continue;
+
+ if (tiling->contents_scale() >= min_acceptable_low_res_scale &&
+ tiling->contents_scale() <= max_acceptable_low_res_scale)
+ continue;
+
+ // Don't remove tilings that are being used and expected to stay around.
+ if (std::find(used_tilings.begin(), used_tilings.end(), tiling) !=
+ used_tilings.end())
+ continue;
+
+ to_remove.push_back(tiling);
+ }
+
+ for (size_t i = 0; i < to_remove.size(); ++i) {
+ if (twin)
+ twin->RemoveTiling(to_remove[i]->contents_scale());
+ tilings_->Remove(to_remove[i]);
+ }
+}
+
+PictureLayerImpl* PictureLayerImpl::PendingTwin() const {
+ DCHECK(layer_tree_impl()->IsActiveTree());
+
+ PictureLayerImpl* twin = static_cast<PictureLayerImpl*>(
+ layer_tree_impl()->FindPendingTreeLayerById(id()));
+ if (twin)
+ DCHECK_EQ(id(), twin->id());
+ return twin;
+}
+
+PictureLayerImpl* PictureLayerImpl::ActiveTwin() const {
+ DCHECK(layer_tree_impl()->IsPendingTree());
+
+ PictureLayerImpl* twin = static_cast<PictureLayerImpl*>(
+ layer_tree_impl()->FindActiveTreeLayerById(id()));
+ if (twin)
+ DCHECK_EQ(id(), twin->id());
+ return twin;
+}
+
+float PictureLayerImpl::MinimumContentsScale() const {
+ float setting_min = layer_tree_impl()->settings().minimumContentsScale;
+
+ // If the contents scale is less than 1 / width (also for height),
+ // then it will end up having less than one pixel of content in that
+ // dimension. Bump the minimum contents scale up in this case to prevent
+ // this from happening.
+ int min_dimension = std::min(bounds().width(), bounds().height());
+ if (!min_dimension)
+ return setting_min;
+
+ return std::max(1.f / min_dimension, setting_min);
+}
+
+void PictureLayerImpl::GetDebugBorderProperties(
+ SkColor* color,
+ float* width) const {
+ *color = DebugColors::TiledContentLayerBorderColor();
+ *width = DebugColors::TiledContentLayerBorderWidth(layer_tree_impl());
+}
+
+scoped_ptr<base::Value> PictureLayerImpl::AsValue() const {
+ scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
+ LayerImpl::AsValueInto(state.get());
+
+ state->SetDouble("ideal_contents_scale", ideal_contents_scale_);
+ state->Set("tilings", tilings_->AsValue().release());
+ return state.PassAs<base::Value>();
+}
+
+} // namespace cc