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-rw-r--r--cc/layers/scrollbar_layer.cc20
1 files changed, 10 insertions, 10 deletions
diff --git a/cc/layers/scrollbar_layer.cc b/cc/layers/scrollbar_layer.cc
index 0570e22..7dac99e 100644
--- a/cc/layers/scrollbar_layer.cc
+++ b/cc/layers/scrollbar_layer.cc
@@ -30,22 +30,22 @@ scoped_refptr<ScrollbarLayer> ScrollbarLayer::Create(
scoped_ptr<WebKit::WebScrollbar> scrollbar,
scoped_ptr<ScrollbarThemePainter> painter,
scoped_ptr<WebKit::WebScrollbarThemeGeometry> geometry,
- int scrollLayerId) {
+ int scroll_layer_id) {
return make_scoped_refptr(new ScrollbarLayer(scrollbar.Pass(),
painter.Pass(),
geometry.Pass(),
- scrollLayerId));
+ scroll_layer_id));
}
ScrollbarLayer::ScrollbarLayer(
scoped_ptr<WebKit::WebScrollbar> scrollbar,
scoped_ptr<ScrollbarThemePainter> painter,
scoped_ptr<WebKit::WebScrollbarThemeGeometry> geometry,
- int scrollLayerId)
+ int scroll_layer_id)
: scrollbar_(scrollbar.Pass()),
painter_(painter.Pass()),
geometry_(geometry.Pass()),
- scroll_layer_id_(scrollLayerId),
+ scroll_layer_id_(scroll_layer_id),
texture_format_(GL_INVALID_ENUM) {
if (!scrollbar_->isOverlay())
SetShouldScrollOnMainThread(true);
@@ -96,15 +96,15 @@ void ScrollbarLayer::CalculateContentsScale(float ideal_contents_scale,
bool animating_transform_to_screen,
float* contents_scale_x,
float* contents_scale_y,
- gfx::Size* contentBounds) {
+ gfx::Size* content_bounds) {
ContentsScalingLayer::CalculateContentsScale(
ClampScaleToMaxTextureSize(ideal_contents_scale),
animating_transform_to_screen,
contents_scale_x,
contents_scale_y,
- contentBounds);
- DCHECK_LE(contentBounds->width(), MaxTextureSize());
- DCHECK_LE(contentBounds->height(), MaxTextureSize());
+ content_bounds);
+ DCHECK_LE(content_bounds->width(), MaxTextureSize());
+ DCHECK_LE(content_bounds->height(), MaxTextureSize());
}
void ScrollbarLayer::PushPropertiesTo(LayerImpl* layer) {
@@ -134,7 +134,7 @@ void ScrollbarLayer::PushPropertiesTo(LayerImpl* layer) {
else
scrollbar_layer->set_thumb_resource_id(0);
- // Pinch zoom scrollbarLayerImpl does not get its scroll_layer_id_
+ // Pinch zoom ScrollbarLayerImpl does not get its scroll_layer_id_
// set in LayerImpl, so we need to push it here.
if (scroll_layer_id_ == Layer::PINCH_ZOOM_ROOT_SCROLL_LAYER_ID)
scrollbar_layer->set_scroll_layer_id(scroll_layer_id_);
@@ -338,7 +338,7 @@ void ScrollbarLayer::UpdatePart(CachingBitmapContentLayerUpdater* painter,
if (!painter->pixels_did_change() &&
resource->texture()->have_backing_texture()) {
TRACE_EVENT_INSTANT0("cc",
- "ScrollbarLayer::updatePart no texture upload needed");
+ "ScrollbarLayer::UpdatePart no texture upload needed");
return;
}