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-rw-r--r--cc/layers/texture_layer.cc9
1 files changed, 9 insertions, 0 deletions
diff --git a/cc/layers/texture_layer.cc b/cc/layers/texture_layer.cc
index d53cfbe..cf1149b 100644
--- a/cc/layers/texture_layer.cc
+++ b/cc/layers/texture_layer.cc
@@ -27,6 +27,7 @@ TextureLayer::TextureLayer(TextureLayerClient* client)
: Layer(),
client_(client),
flipped_(true),
+ nearest_neighbor_(false),
uv_top_left_(0.f, 0.f),
uv_bottom_right_(1.f, 1.f),
premultiplied_alpha_(true),
@@ -65,6 +66,13 @@ void TextureLayer::SetFlipped(bool flipped) {
SetNeedsCommit();
}
+void TextureLayer::SetNearestNeighbor(bool nearest_neighbor) {
+ if (nearest_neighbor_ == nearest_neighbor)
+ return;
+ nearest_neighbor_ = nearest_neighbor;
+ SetNeedsCommit();
+}
+
void TextureLayer::SetUV(const gfx::PointF& top_left,
const gfx::PointF& bottom_right) {
if (uv_top_left_ == top_left && uv_bottom_right_ == bottom_right)
@@ -238,6 +246,7 @@ void TextureLayer::PushPropertiesTo(LayerImpl* layer) {
TextureLayerImpl* texture_layer = static_cast<TextureLayerImpl*>(layer);
texture_layer->SetFlipped(flipped_);
+ texture_layer->SetNearestNeighbor(nearest_neighbor_);
texture_layer->SetUVTopLeft(uv_top_left_);
texture_layer->SetUVBottomRight(uv_bottom_right_);
texture_layer->SetVertexOpacity(vertex_opacity_);