summaryrefslogtreecommitdiffstats
path: root/cc/output/gl_renderer.cc
diff options
context:
space:
mode:
Diffstat (limited to 'cc/output/gl_renderer.cc')
-rw-r--r--cc/output/gl_renderer.cc9
1 files changed, 4 insertions, 5 deletions
diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc
index 34807ff..b3d51ee 100644
--- a/cc/output/gl_renderer.cc
+++ b/cc/output/gl_renderer.cc
@@ -734,14 +734,14 @@ void GLRenderer::DrawRenderPassQuad(DrawingFrame* frame,
bool clipped = false;
gfx::QuadF device_quad = MathUtil::MapQuad(
contents_device_transform, SharedGeometryQuad(), &clipped);
- DCHECK(!clipped);
LayerQuad device_layer_bounds(gfx::QuadF(device_quad.BoundingBox()));
LayerQuad device_layer_edges(device_quad);
// Use anti-aliasing programs only when necessary.
- bool use_aa = (!device_quad.IsRectilinear() ||
- !gfx::IsNearestRectWithinDistance(device_quad.BoundingBox(),
- kAntiAliasingEpsilon));
+ bool use_aa = !clipped &&
+ (!device_quad.IsRectilinear() ||
+ !gfx::IsNearestRectWithinDistance(device_quad.BoundingBox(),
+ kAntiAliasingEpsilon));
if (use_aa) {
device_layer_bounds.InflateAntiAliasingDistance();
device_layer_edges.InflateAntiAliasingDistance();
@@ -992,7 +992,6 @@ void GLRenderer::DrawRenderPassQuad(DrawingFrame* frame,
gfx::QuadF surface_quad = MathUtil::MapQuad(contents_device_transform_inverse,
device_layer_edges.ToQuadF(),
&clipped);
- DCHECK(!clipped);
SetShaderOpacity(quad->opacity(), shader_alpha_location);
SetShaderQuadF(surface_quad, shader_quad_location);