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-rw-r--r--cc/picture_layer_impl.cc168
1 files changed, 142 insertions, 26 deletions
diff --git a/cc/picture_layer_impl.cc b/cc/picture_layer_impl.cc
index 5a6f111..de06993 100644
--- a/cc/picture_layer_impl.cc
+++ b/cc/picture_layer_impl.cc
@@ -17,6 +17,10 @@
#include "ui/gfx/quad_f.h"
#include "ui/gfx/size_conversions.h"
+namespace {
+const float kMaxScaleRatioDuringPinch = 2.0f;
+}
+
namespace cc {
PictureLayerImpl::PictureLayerImpl(LayerTreeImpl* treeImpl, int id)
@@ -24,6 +28,8 @@ PictureLayerImpl::PictureLayerImpl(LayerTreeImpl* treeImpl, int id)
tilings_(this),
pile_(PicturePileImpl::Create()),
last_update_time_(0),
+ last_content_scale_(0),
+ ideal_contents_scale_(0),
is_mask_(false) {
}
@@ -53,7 +59,8 @@ void PictureLayerImpl::appendQuads(QuadSink& quadSink,
if (showDebugBorders()) {
for (PictureLayerTilingSet::Iterator iter(&tilings_,
contentsScaleX(),
- rect);
+ rect,
+ ideal_contents_scale_);
iter;
++iter) {
SkColor color;
@@ -74,7 +81,14 @@ void PictureLayerImpl::appendQuads(QuadSink& quadSink,
}
}
- for (PictureLayerTilingSet::Iterator iter(&tilings_, contentsScaleX(), rect);
+ // Keep track of the tilings that were used so that tilings that are
+ // unused can be considered for removal.
+ std::vector<PictureLayerTiling*> seen_tilings;
+
+ for (PictureLayerTilingSet::Iterator iter(&tilings_,
+ contentsScaleX(),
+ rect,
+ ideal_contents_scale_);
iter;
++iter) {
ResourceProvider::ResourceId resource = 0;
@@ -122,7 +136,15 @@ void PictureLayerImpl::appendQuads(QuadSink& quadSink,
outside_right_edge && useAA,
outside_bottom_edge && useAA);
quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData);
+
+ if (!seen_tilings.size() || seen_tilings.back() != iter.CurrentTiling())
+ seen_tilings.push_back(iter.CurrentTiling());
}
+
+ // During a pinch, a user could zoom in and out, so throwing away a tiling may
+ // be premature.
+ if (!layerTreeImpl()->PinchGestureActive())
+ CleanUpUnusedTilings(seen_tilings);
}
void PictureLayerImpl::dumpLayerProperties(std::string*, int indent) const {
@@ -137,16 +159,15 @@ void PictureLayerImpl::didUpdateTransforms() {
double time_delta = 0;
if (last_update_time_ != 0 && last_bounds_ == bounds() &&
last_content_bounds_ == contentBounds() &&
- last_content_scale_x_ == contentsScaleX() &&
- last_content_scale_y_ == contentsScaleY()) {
+ last_content_scale_ == contentsScaleX()) {
time_delta = current_time - last_update_time_;
}
WhichTree tree = layerTreeImpl()->IsActiveTree() ? ACTIVE_TREE : PENDING_TREE;
tilings_.UpdateTilePriorities(
tree,
layerTreeImpl()->device_viewport_size(),
+ last_content_scale_,
contentsScaleX(),
- contentsScaleY(),
last_screen_space_transform_,
current_screen_space_transform,
time_delta);
@@ -155,8 +176,7 @@ void PictureLayerImpl::didUpdateTransforms() {
last_update_time_ = current_time;
last_bounds_ = bounds();
last_content_bounds_ = contentBounds();
- last_content_scale_x_ = contentsScaleX();
- last_content_scale_y_ = contentsScaleY();
+ last_content_scale_ = contentsScaleX();
}
void PictureLayerImpl::calculateContentsScale(
@@ -170,9 +190,9 @@ void PictureLayerImpl::calculateContentsScale(
}
float min_contents_scale = layerTreeImpl()->settings().minimumContentsScale;
- ideal_contents_scale = std::max(ideal_contents_scale, min_contents_scale);
+ ideal_contents_scale_ = std::max(ideal_contents_scale, min_contents_scale);
- ManageTilings(ideal_contents_scale);
+ ManageTilings(ideal_contents_scale_);
// The content scale and bounds for a PictureLayerImpl is somewhat fictitious.
// There are (usually) several tilings at different scales. However, the
@@ -237,13 +257,16 @@ void PictureLayerImpl::SetIsMask(bool is_mask) {
if (is_mask_ == is_mask)
return;
is_mask_ = is_mask;
- tilings_.Reset();
+ tilings_.RemoveAllTiles();
}
ResourceProvider::ResourceId PictureLayerImpl::contentsResourceId() const {
gfx::Rect content_rect(gfx::Point(), contentBounds());
float scale = contentsScaleX();
- for (PictureLayerTilingSet::Iterator iter(&tilings_, scale, content_rect);
+ for (PictureLayerTilingSet::Iterator iter(&tilings_,
+ scale,
+ content_rect,
+ ideal_contents_scale_);
iter;
++iter) {
// Mask resource not ready yet.
@@ -257,25 +280,26 @@ ResourceProvider::ResourceId PictureLayerImpl::contentsResourceId() const {
return 0;
}
-void PictureLayerImpl::AddTiling(float contents_scale, gfx::Size tile_size) {
+PictureLayerTiling* PictureLayerImpl::AddTiling(float contents_scale) {
if (contents_scale < layerTreeImpl()->settings().minimumContentsScale)
- return;
+ return NULL;
- const PictureLayerTiling* tiling = tilings_.AddTiling(
+ PictureLayerTiling* tiling = tilings_.AddTiling(
contents_scale,
- tile_size);
+ TileSize());
// If a new tiling is created on the active tree, sync it to the pending tree
// so that it can share the same tiles.
if (layerTreeImpl()->IsPendingTree())
- return;
+ return tiling;
PictureLayerImpl* pending_twin = static_cast<PictureLayerImpl*>(
layerTreeImpl()->FindPendingTreeLayerById(id()));
if (!pending_twin)
- return;
+ return tiling;
DCHECK_EQ(id(), pending_twin->id());
pending_twin->SyncTiling(tiling);
+ return tiling;
}
gfx::Size PictureLayerImpl::TileSize() const {
@@ -289,18 +313,110 @@ gfx::Size PictureLayerImpl::TileSize() const {
return layerTreeImpl()->settings().defaultTileSize;
}
+namespace {
+
+inline float PositiveRatio(float float1, float float2) {
+ DCHECK(float1 > 0);
+ DCHECK(float2 > 0);
+ return float1 > float2 ? float1 / float2 : float2 / float1;
+}
+
+inline bool IsCloserToThan(
+ PictureLayerTiling* layer1,
+ PictureLayerTiling* layer2,
+ float contents_scale) {
+ // Absolute value for ratios.
+ float ratio1 = PositiveRatio(layer1->contents_scale(), contents_scale);
+ float ratio2 = PositiveRatio(layer2->contents_scale(), contents_scale);
+ return ratio1 < ratio2;
+}
+
+} // namespace
+
void PictureLayerImpl::ManageTilings(float ideal_contents_scale) {
- if (drawsContent()) {
- // TODO(enne): Add tilings during pinch zoom
- // TODO(enne): Consider culling old tilings after pinch finishes.
- if (!tilings_.num_tilings()) {
- AddTiling(ideal_contents_scale, TileSize());
- // TODO(enne): Add a low-res tiling as well.
+ DCHECK(ideal_contents_scale);
+ float low_res_factor = layerTreeImpl()->settings().lowResContentsScaleFactor;
+ float low_res_contents_scale = ideal_contents_scale * low_res_factor;
+
+ // Remove any tilings from the pending tree that don't exactly match the
+ // contents scale. The pending tree should always come in crisp. However,
+ // don't do this during a pinch, to avoid throwing away a tiling that should
+ // have been kept.
+ if (layerTreeImpl()->IsPendingTree() &&
+ !layerTreeImpl()->PinchGestureActive()) {
+ std::vector<PictureLayerTiling*> remove_list;
+ for (size_t i = 0; i < tilings_.num_tilings(); ++i) {
+ PictureLayerTiling* tiling = tilings_.tiling_at(i);
+ if (tiling->contents_scale() == ideal_contents_scale)
+ continue;
+ if (tiling->contents_scale() == low_res_contents_scale)
+ continue;
+ remove_list.push_back(tiling);
}
- } else {
- // TODO(enne): This should be unnecessary once there are two trees.
- tilings_.Reset();
+
+ for (size_t i = 0; i < remove_list.size(); ++i)
+ tilings_.Remove(remove_list[i]);
}
+
+ // Find existing tilings closest to ideal high / low res.
+ PictureLayerTiling* high_res = NULL;
+ PictureLayerTiling* low_res = NULL;
+ for (size_t i = 0; i < tilings_.num_tilings(); ++i) {
+ PictureLayerTiling* tiling = tilings_.tiling_at(i);
+ if (!high_res || IsCloserToThan(tiling, high_res, ideal_contents_scale))
+ high_res = tiling;
+ if (!low_res || IsCloserToThan(tiling, low_res, low_res_contents_scale))
+ low_res = tiling;
+
+ // Reset all tilings to non-ideal until the end of this function.
+ tiling->set_resolution(NON_IDEAL_RESOLUTION);
+ }
+
+ // The active tree always has calcDrawProperties called on it first, and
+ // any tilings added to the active tree will be synced to the pending tree.
+ // Therefore, only add tilings to the active tree.
+ if (layerTreeImpl()->IsActiveTree()) {
+ if (layerTreeImpl()->PinchGestureActive() && high_res) {
+ // If zooming out, if only available high-res tiling is very high
+ // resolution, create additional tilings closer to the ideal.
+ // When zooming in, add some additional tilings so that content
+ // "crisps up" prior to releasing pinch.
+ float ratio = PositiveRatio(
+ high_res->contents_scale(),
+ ideal_contents_scale);
+ if (ratio >= kMaxScaleRatioDuringPinch)
+ high_res = AddTiling(ideal_contents_scale);
+ } else {
+ // When not pinching or if no tilings, add exact contents scales.
+ if (!high_res || high_res->contents_scale() != ideal_contents_scale)
+ high_res = AddTiling(ideal_contents_scale);
+ if (!low_res || low_res->contents_scale() != low_res_contents_scale)
+ low_res = AddTiling(low_res_contents_scale);
+ }
+ }
+
+ if (high_res)
+ high_res->set_resolution(HIGH_RESOLUTION);
+ if (low_res && low_res != high_res)
+ low_res->set_resolution(LOW_RESOLUTION);
+}
+
+void PictureLayerImpl::CleanUpUnusedTilings(
+ std::vector<PictureLayerTiling*> used_tilings) {
+ std::vector<PictureLayerTiling*> to_remove;
+
+ for (size_t i = 0; i < tilings_.num_tilings(); ++i) {
+ PictureLayerTiling* tiling = tilings_.tiling_at(i);
+ // Don't remove the current high or low res tilinig.
+ if (tiling->resolution() != NON_IDEAL_RESOLUTION)
+ continue;
+ if (std::find(used_tilings.begin(), used_tilings.end(), tiling) ==
+ used_tilings.end())
+ to_remove.push_back(tiling);
+ }
+
+ for (size_t i = 0; i < to_remove.size(); ++i)
+ tilings_.Remove(to_remove[i]);
}
} // namespace cc