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-rw-r--r--cc/prioritized_texture_manager.h60
1 files changed, 30 insertions, 30 deletions
diff --git a/cc/prioritized_texture_manager.h b/cc/prioritized_texture_manager.h
index 64b3abe..fa083cd 100644
--- a/cc/prioritized_texture_manager.h
+++ b/cc/prioritized_texture_manager.h
@@ -20,8 +20,8 @@
#if defined(COMPILER_GCC)
namespace BASE_HASH_NAMESPACE {
template<>
-struct hash<cc::CCPrioritizedTexture*> {
- size_t operator()(cc::CCPrioritizedTexture* ptr) const {
+struct hash<cc::PrioritizedTexture*> {
+ size_t operator()(cc::PrioritizedTexture* ptr) const {
return hash<size_t>()(reinterpret_cast<size_t>(ptr));
}
};
@@ -30,21 +30,21 @@ struct hash<cc::CCPrioritizedTexture*> {
namespace cc {
-class CCPriorityCalculator;
+class PriorityCalculator;
-class CCPrioritizedTextureManager {
+class PrioritizedTextureManager {
public:
- static scoped_ptr<CCPrioritizedTextureManager> create(size_t maxMemoryLimitBytes, int maxTextureSize, int pool)
+ static scoped_ptr<PrioritizedTextureManager> create(size_t maxMemoryLimitBytes, int maxTextureSize, int pool)
{
- return make_scoped_ptr(new CCPrioritizedTextureManager(maxMemoryLimitBytes, maxTextureSize, pool));
+ return make_scoped_ptr(new PrioritizedTextureManager(maxMemoryLimitBytes, maxTextureSize, pool));
}
- scoped_ptr<CCPrioritizedTexture> createTexture(IntSize size, GLenum format)
+ scoped_ptr<PrioritizedTexture> createTexture(IntSize size, GLenum format)
{
- return make_scoped_ptr(new CCPrioritizedTexture(this, size, format));
+ return make_scoped_ptr(new PrioritizedTexture(this, size, format));
}
- ~CCPrioritizedTextureManager();
+ ~PrioritizedTextureManager();
- typedef std::list<CCPrioritizedTexture::Backing*> BackingList;
+ typedef std::list<PrioritizedTexture::Backing*> BackingList;
// FIXME (http://crbug.com/137094): This 64MB default is a straggler from the
// old texture manager and is just to give us a default memory allocation before
@@ -70,7 +70,7 @@ public:
// Delete contents textures' backing resources until they use only bytesLimit bytes. This may
// be called on the impl thread while the main thread is running. Returns true if resources are
// indeed evicted as a result of this call.
- bool reduceMemoryOnImplThread(size_t limitBytes, CCResourceProvider*);
+ bool reduceMemoryOnImplThread(size_t limitBytes, ResourceProvider*);
// Returns true if there exist any textures that are linked to backings that have had their
// resources evicted. Only when we commit a tree that has no textures linked to evicted backings
// may we allow drawing.
@@ -82,16 +82,16 @@ public:
// before updating layers.
void unlinkEvictedBackings(const BackingList& evictedBackings);
- bool requestLate(CCPrioritizedTexture*);
+ bool requestLate(PrioritizedTexture*);
- void reduceMemory(CCResourceProvider*);
- void clearAllMemory(CCResourceProvider*);
+ void reduceMemory(ResourceProvider*);
+ void clearAllMemory(ResourceProvider*);
- void acquireBackingTextureIfNeeded(CCPrioritizedTexture*, CCResourceProvider*);
+ void acquireBackingTextureIfNeeded(PrioritizedTexture*, ResourceProvider*);
- void registerTexture(CCPrioritizedTexture*);
- void unregisterTexture(CCPrioritizedTexture*);
- void returnBackingTexture(CCPrioritizedTexture*);
+ void registerTexture(PrioritizedTexture*);
+ void unregisterTexture(PrioritizedTexture*);
+ void returnBackingTexture(PrioritizedTexture*);
// Update all backings' priorities from their owning texture.
void pushTexturePrioritiesToBackings();
@@ -100,7 +100,7 @@ public:
void updateBackingsInDrawingImplTree();
private:
- friend class CCPrioritizedTextureTest;
+ friend class PrioritizedTextureTest;
enum EvictionPriorityPolicy {
RespectManagerPriorityCutoff,
@@ -108,14 +108,14 @@ private:
};
// Compare textures. Highest priority first.
- static inline bool compareTextures(CCPrioritizedTexture* a, CCPrioritizedTexture* b)
+ static inline bool compareTextures(PrioritizedTexture* a, PrioritizedTexture* b)
{
if (a->requestPriority() == b->requestPriority())
return a < b;
- return CCPriorityCalculator::priorityIsHigher(a->requestPriority(), b->requestPriority());
+ return PriorityCalculator::priorityIsHigher(a->requestPriority(), b->requestPriority());
}
// Compare backings. Lowest priority first.
- static inline bool compareBackings(CCPrioritizedTexture::Backing* a, CCPrioritizedTexture::Backing* b)
+ static inline bool compareBackings(PrioritizedTexture::Backing* a, PrioritizedTexture::Backing* b)
{
// Make textures that can be recycled appear first
if (a->canBeRecycled() != b->canBeRecycled())
@@ -126,18 +126,18 @@ private:
// Then sort by priority (note that backings that no longer have owners will
// always have the lowest priority)
if (a->requestPriorityAtLastPriorityUpdate() != b->requestPriorityAtLastPriorityUpdate())
- return CCPriorityCalculator::priorityIsLower(a->requestPriorityAtLastPriorityUpdate(), b->requestPriorityAtLastPriorityUpdate());
+ return PriorityCalculator::priorityIsLower(a->requestPriorityAtLastPriorityUpdate(), b->requestPriorityAtLastPriorityUpdate());
// Finally sort by being in the impl tree versus being completely unreferenced
if (a->inDrawingImplTree() != b->inDrawingImplTree())
return (a->inDrawingImplTree() < b->inDrawingImplTree());
return a < b;
}
- CCPrioritizedTextureManager(size_t maxMemoryLimitBytes, int maxTextureSize, int pool);
+ PrioritizedTextureManager(size_t maxMemoryLimitBytes, int maxTextureSize, int pool);
- bool evictBackingsToReduceMemory(size_t limitBytes, EvictionPriorityPolicy, CCResourceProvider*);
- CCPrioritizedTexture::Backing* createBacking(IntSize, GLenum format, CCResourceProvider*);
- void evictFirstBackingResource(CCResourceProvider*);
+ bool evictBackingsToReduceMemory(size_t limitBytes, EvictionPriorityPolicy, ResourceProvider*);
+ PrioritizedTexture::Backing* createBacking(IntSize, GLenum format, ResourceProvider*);
+ void evictFirstBackingResource(ResourceProvider*);
void deleteUnlinkedEvictedBackings();
void sortBackings();
@@ -150,8 +150,8 @@ private:
size_t m_memoryAvailableBytes;
int m_pool;
- typedef base::hash_set<CCPrioritizedTexture*> TextureSet;
- typedef Vector<CCPrioritizedTexture*> TextureVector;
+ typedef base::hash_set<PrioritizedTexture*> TextureSet;
+ typedef Vector<PrioritizedTexture*> TextureVector;
TextureSet m_textures;
// This list is always sorted in eviction order, with the exception the
@@ -163,7 +163,7 @@ private:
TextureVector m_tempTextureVector;
- DISALLOW_COPY_AND_ASSIGN(CCPrioritizedTextureManager);
+ DISALLOW_COPY_AND_ASSIGN(PrioritizedTextureManager);
};
} // namespace cc