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-rw-r--r--cc/priority_calculator.cc12
1 files changed, 6 insertions, 6 deletions
diff --git a/cc/priority_calculator.cc b/cc/priority_calculator.cc
index 055520c..c77e42d 100644
--- a/cc/priority_calculator.cc
+++ b/cc/priority_calculator.cc
@@ -29,25 +29,25 @@ static const int lingeringBasePriority = 2000000;
static const int lingeringLimitPriority = 2900000;
// static
-int CCPriorityCalculator::uiPriority(bool drawsToRootSurface)
+int PriorityCalculator::uiPriority(bool drawsToRootSurface)
{
return drawsToRootSurface ? uiDrawsToRootSurfacePriority : uiDoesNotDrawToRootSurfacePriority;
}
// static
-int CCPriorityCalculator::visiblePriority(bool drawsToRootSurface)
+int PriorityCalculator::visiblePriority(bool drawsToRootSurface)
{
return drawsToRootSurface ? visibleDrawsToRootSurfacePriority : visibleDoesNotDrawToRootSurfacePriority;
}
// static
-int CCPriorityCalculator::renderSurfacePriority()
+int PriorityCalculator::renderSurfacePriority()
{
return renderSurfacesPriority;
}
// static
-int CCPriorityCalculator::lingeringPriority(int previousPriority)
+int PriorityCalculator::lingeringPriority(int previousPriority)
{
// FIXME: We should remove this once we have priorities for all
// textures (we can't currently calculate distances for
@@ -67,7 +67,7 @@ int manhattanDistance(const IntRect& a, const IntRect& b)
}
// static
-int CCPriorityCalculator::priorityFromDistance(const IntRect& visibleRect, const IntRect& textureRect, bool drawsToRootSurface)
+int PriorityCalculator::priorityFromDistance(const IntRect& visibleRect, const IntRect& textureRect, bool drawsToRootSurface)
{
int distance = manhattanDistance(visibleRect, textureRect);
if (!distance)
@@ -76,7 +76,7 @@ int CCPriorityCalculator::priorityFromDistance(const IntRect& visibleRect, const
}
// static
-int CCPriorityCalculator::smallAnimatedLayerMinPriority()
+int PriorityCalculator::smallAnimatedLayerMinPriority()
{
return smallAnimatedLayerPriority;
}