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-rw-r--r--cc/render_surface.h106
1 files changed, 105 insertions, 1 deletions
diff --git a/cc/render_surface.h b/cc/render_surface.h
index 638cbb2..67ed626 100644
--- a/cc/render_surface.h
+++ b/cc/render_surface.h
@@ -1,3 +1,107 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
+// Copyright 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
+
+
+#ifndef RenderSurfaceChromium_h
+#define RenderSurfaceChromium_h
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "base/basictypes.h"
+#include "base/memory/ref_counted.h"
+#include "FloatRect.h"
+#include "IntRect.h"
+#include <public/WebTransformationMatrix.h>
+#include <vector>
+
+namespace cc {
+
+class LayerChromium;
+
+class RenderSurfaceChromium {
+public:
+ explicit RenderSurfaceChromium(LayerChromium*);
+ ~RenderSurfaceChromium();
+
+ // Returns the rect that encloses the RenderSurface including any reflection.
+ FloatRect drawableContentRect() const;
+
+ const IntRect& contentRect() const { return m_contentRect; }
+ void setContentRect(const IntRect& contentRect) { m_contentRect = contentRect; }
+
+ float drawOpacity() const { return m_drawOpacity; }
+ void setDrawOpacity(float drawOpacity) { m_drawOpacity = drawOpacity; }
+
+ bool drawOpacityIsAnimating() const { return m_drawOpacityIsAnimating; }
+ void setDrawOpacityIsAnimating(bool drawOpacityIsAnimating) { m_drawOpacityIsAnimating = drawOpacityIsAnimating; }
+
+ // This goes from content space with the origin in the center of the rect being transformed to the target space with the origin in the top left of the
+ // rect being transformed. Position the rect so that the origin is in the center of it before applying this transform.
+ const WebKit::WebTransformationMatrix& drawTransform() const { return m_drawTransform; }
+ void setDrawTransform(const WebKit::WebTransformationMatrix& drawTransform) { m_drawTransform = drawTransform; }
+
+ const WebKit::WebTransformationMatrix& screenSpaceTransform() const { return m_screenSpaceTransform; }
+ void setScreenSpaceTransform(const WebKit::WebTransformationMatrix& screenSpaceTransform) { m_screenSpaceTransform = screenSpaceTransform; }
+
+ const WebKit::WebTransformationMatrix& replicaDrawTransform() const { return m_replicaDrawTransform; }
+ void setReplicaDrawTransform(const WebKit::WebTransformationMatrix& replicaDrawTransform) { m_replicaDrawTransform = replicaDrawTransform; }
+
+ const WebKit::WebTransformationMatrix& replicaScreenSpaceTransform() const { return m_replicaScreenSpaceTransform; }
+ void setReplicaScreenSpaceTransform(const WebKit::WebTransformationMatrix& replicaScreenSpaceTransform) { m_replicaScreenSpaceTransform = replicaScreenSpaceTransform; }
+
+ bool targetSurfaceTransformsAreAnimating() const { return m_targetSurfaceTransformsAreAnimating; }
+ void setTargetSurfaceTransformsAreAnimating(bool animating) { m_targetSurfaceTransformsAreAnimating = animating; }
+ bool screenSpaceTransformsAreAnimating() const { return m_screenSpaceTransformsAreAnimating; }
+ void setScreenSpaceTransformsAreAnimating(bool animating) { m_screenSpaceTransformsAreAnimating = animating; }
+
+ const IntRect& clipRect() const { return m_clipRect; }
+ void setClipRect(const IntRect& clipRect) { m_clipRect = clipRect; }
+
+ typedef std::vector<scoped_refptr<LayerChromium> > LayerList;
+ LayerList& layerList() { return m_layerList; }
+ // A no-op since DelegatedRendererLayers on the main thread don't have any
+ // RenderPasses so they can't contribute to a surface.
+ void addContributingDelegatedRenderPassLayer(LayerChromium*) { }
+ void clearLayerLists() { m_layerList.clear(); }
+
+ void setNearestAncestorThatMovesPixels(RenderSurfaceChromium* surface) { m_nearestAncestorThatMovesPixels = surface; }
+ const RenderSurfaceChromium* nearestAncestorThatMovesPixels() const { return m_nearestAncestorThatMovesPixels; }
+
+private:
+ friend struct CCLayerIteratorActions;
+
+ LayerChromium* m_owningLayer;
+
+ // Uses this surface's space.
+ IntRect m_contentRect;
+
+ float m_drawOpacity;
+ bool m_drawOpacityIsAnimating;
+ WebKit::WebTransformationMatrix m_drawTransform;
+ WebKit::WebTransformationMatrix m_screenSpaceTransform;
+ WebKit::WebTransformationMatrix m_replicaDrawTransform;
+ WebKit::WebTransformationMatrix m_replicaScreenSpaceTransform;
+ bool m_targetSurfaceTransformsAreAnimating;
+ bool m_screenSpaceTransformsAreAnimating;
+
+ // Uses the space of the surface's target surface.
+ IntRect m_clipRect;
+
+ LayerList m_layerList;
+
+ // The nearest ancestor target surface that will contain the contents of this surface, and that is going
+ // to move pixels within the surface (such as with a blur). This can point to itself.
+ RenderSurfaceChromium* m_nearestAncestorThatMovesPixels;
+
+ // For CCLayerIteratorActions
+ int m_targetRenderSurfaceLayerIndexHistory;
+ int m_currentLayerIndexHistory;
+
+ DISALLOW_COPY_AND_ASSIGN(RenderSurfaceChromium);
+};
+
+}
+#endif // USE(ACCELERATED_COMPOSITING)
+
+#endif