diff options
Diffstat (limited to 'cc/render_surface_unittest.cc')
-rw-r--r-- | cc/render_surface_unittest.cc | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/cc/render_surface_unittest.cc b/cc/render_surface_unittest.cc index 20d908c..e3f89dd 100644 --- a/cc/render_surface_unittest.cc +++ b/cc/render_surface_unittest.cc @@ -33,7 +33,7 @@ namespace { codeToTest; \ EXPECT_FALSE(renderSurface->surfacePropertyChanged()) -TEST(CCRenderSurfaceTest, verifySurfaceChangesAreTrackedProperly) +TEST(RenderSurfaceTest, verifySurfaceChangesAreTrackedProperly) { // // This test checks that surfacePropertyChanged() has the correct behavior. @@ -42,10 +42,10 @@ TEST(CCRenderSurfaceTest, verifySurfaceChangesAreTrackedProperly) // This will fake that we are on the correct thread for testing purposes. DebugScopedSetImplThread setImplThread; - scoped_ptr<CCLayerImpl> owningLayer = CCLayerImpl::create(1); + scoped_ptr<LayerImpl> owningLayer = LayerImpl::create(1); owningLayer->createRenderSurface(); ASSERT_TRUE(owningLayer->renderSurface()); - CCRenderSurface* renderSurface = owningLayer->renderSurface(); + RenderSurfaceImpl* renderSurface = owningLayer->renderSurface(); IntRect testRect = IntRect(IntPoint(3, 4), IntSize(5, 6)); owningLayer->resetAllChangeTrackingForSubtree(); @@ -62,7 +62,7 @@ TEST(CCRenderSurfaceTest, verifySurfaceChangesAreTrackedProperly) EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE(renderSurface->setClipRect(testRect)); EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE(renderSurface->setContentRect(testRect)); - scoped_ptr<CCLayerImpl> dummyMask = CCLayerImpl::create(1); + scoped_ptr<LayerImpl> dummyMask = LayerImpl::create(1); WebTransformationMatrix dummyMatrix; dummyMatrix.translate(1.0, 2.0); @@ -74,18 +74,18 @@ TEST(CCRenderSurfaceTest, verifySurfaceChangesAreTrackedProperly) EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE(renderSurface->clearLayerLists()); } -TEST(CCRenderSurfaceTest, sanityCheckSurfaceCreatesCorrectSharedQuadState) +TEST(RenderSurfaceTest, sanityCheckSurfaceCreatesCorrectSharedQuadState) { // This will fake that we are on the correct thread for testing purposes. DebugScopedSetImplThread setImplThread; - scoped_ptr<CCLayerImpl> rootLayer = CCLayerImpl::create(1); + scoped_ptr<LayerImpl> rootLayer = LayerImpl::create(1); - scoped_ptr<CCLayerImpl> owningLayer = CCLayerImpl::create(2); + scoped_ptr<LayerImpl> owningLayer = LayerImpl::create(2); owningLayer->createRenderSurface(); ASSERT_TRUE(owningLayer->renderSurface()); owningLayer->setRenderTarget(owningLayer.get()); - CCRenderSurface* renderSurface = owningLayer->renderSurface(); + RenderSurfaceImpl* renderSurface = owningLayer->renderSurface(); rootLayer->addChild(owningLayer.Pass()); @@ -100,16 +100,16 @@ TEST(CCRenderSurfaceTest, sanityCheckSurfaceCreatesCorrectSharedQuadState) renderSurface->setClipRect(clipRect); renderSurface->setDrawOpacity(1); - CCQuadList quadList; - CCSharedQuadStateList sharedStateList; - MockCCQuadCuller mockQuadCuller(quadList, sharedStateList); - CCAppendQuadsData appendQuadsData; + QuadList quadList; + SharedQuadStateList sharedStateList; + MockQuadCuller mockQuadCuller(quadList, sharedStateList); + AppendQuadsData appendQuadsData; bool forReplica = false; - renderSurface->appendQuads(mockQuadCuller, appendQuadsData, forReplica, CCRenderPass::Id(2, 0)); + renderSurface->appendQuads(mockQuadCuller, appendQuadsData, forReplica, RenderPass::Id(2, 0)); ASSERT_EQ(1u, sharedStateList.size()); - CCSharedQuadState* sharedQuadState = sharedStateList[0]; + SharedQuadState* sharedQuadState = sharedStateList[0]; EXPECT_EQ(30, sharedQuadState->quadTransform.m41()); EXPECT_EQ(40, sharedQuadState->quadTransform.m42()); @@ -118,28 +118,28 @@ TEST(CCRenderSurfaceTest, sanityCheckSurfaceCreatesCorrectSharedQuadState) EXPECT_FALSE(sharedQuadState->opaque); } -class TestCCRenderPassSink : public CCRenderPassSink { +class TestRenderPassSink : public RenderPassSink { public: - virtual void appendRenderPass(scoped_ptr<CCRenderPass> renderPass) OVERRIDE { m_renderPasses.append(renderPass.Pass()); } + virtual void appendRenderPass(scoped_ptr<RenderPass> renderPass) OVERRIDE { m_renderPasses.append(renderPass.Pass()); } - const ScopedPtrVector<CCRenderPass>& renderPasses() const { return m_renderPasses; } + const ScopedPtrVector<RenderPass>& renderPasses() const { return m_renderPasses; } private: - ScopedPtrVector<CCRenderPass> m_renderPasses; + ScopedPtrVector<RenderPass> m_renderPasses; }; -TEST(CCRenderSurfaceTest, sanityCheckSurfaceCreatesCorrectRenderPass) +TEST(RenderSurfaceTest, sanityCheckSurfaceCreatesCorrectRenderPass) { // This will fake that we are on the correct thread for testing purposes. DebugScopedSetImplThread setImplThread; - scoped_ptr<CCLayerImpl> rootLayer = CCLayerImpl::create(1); + scoped_ptr<LayerImpl> rootLayer = LayerImpl::create(1); - scoped_ptr<CCLayerImpl> owningLayer = CCLayerImpl::create(2); + scoped_ptr<LayerImpl> owningLayer = LayerImpl::create(2); owningLayer->createRenderSurface(); ASSERT_TRUE(owningLayer->renderSurface()); owningLayer->setRenderTarget(owningLayer.get()); - CCRenderSurface* renderSurface = owningLayer->renderSurface(); + RenderSurfaceImpl* renderSurface = owningLayer->renderSurface(); rootLayer->addChild(owningLayer.Pass()); @@ -150,14 +150,14 @@ TEST(CCRenderSurfaceTest, sanityCheckSurfaceCreatesCorrectRenderPass) renderSurface->setScreenSpaceTransform(origin); renderSurface->setContentRect(contentRect); - TestCCRenderPassSink passSink; + TestRenderPassSink passSink; renderSurface->appendRenderPasses(passSink); ASSERT_EQ(1u, passSink.renderPasses().size()); - CCRenderPass* pass = passSink.renderPasses()[0]; + RenderPass* pass = passSink.renderPasses()[0]; - EXPECT_EQ(CCRenderPass::Id(2, 0), pass->id()); + EXPECT_EQ(RenderPass::Id(2, 0), pass->id()); EXPECT_RECT_EQ(contentRect, pass->outputRect()); EXPECT_EQ(origin, pass->transformToRootTarget()); } |