summaryrefslogtreecommitdiffstats
path: root/cc/stubs/GraphicsContext3D.h
diff options
context:
space:
mode:
Diffstat (limited to 'cc/stubs/GraphicsContext3D.h')
-rw-r--r--cc/stubs/GraphicsContext3D.h74
1 files changed, 3 insertions, 71 deletions
diff --git a/cc/stubs/GraphicsContext3D.h b/cc/stubs/GraphicsContext3D.h
index e7f7a60..3460a30 100644
--- a/cc/stubs/GraphicsContext3D.h
+++ b/cc/stubs/GraphicsContext3D.h
@@ -1,74 +1,6 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef CC_STUBS_GRAPHICSCONTEXT3D_H_
-#define CC_STUBS_GRAPHICSCONTEXT3D_H_
-
-#include "GraphicsTypes3D.h"
-#include "IntSize.h"
-#include "third_party/khronos/GLES2/gl2.h"
-
-#ifdef NO_ERROR
-#undef NO_ERROR
-#endif
-
-namespace cc {
-
-class GraphicsContext3D {
-public:
- enum SourceDataFormat { SourceFormatRGBA8, SourceFormatBGRA8 };
- static bool computeFormatAndTypeParameters(unsigned, unsigned, unsigned* componentsPerPixel, unsigned* bytesPerComponent);
-
- enum {
- ARRAY_BUFFER = GL_ARRAY_BUFFER,
- BLEND = GL_BLEND,
- CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE,
- COLOR_ATTACHMENT0 = GL_COLOR_ATTACHMENT0,
- COLOR_BUFFER_BIT = GL_COLOR_BUFFER_BIT,
- COMPILE_STATUS = GL_COMPILE_STATUS,
- CULL_FACE = GL_CULL_FACE,
- DEPTH_TEST = GL_DEPTH_TEST,
- ELEMENT_ARRAY_BUFFER = GL_ELEMENT_ARRAY_BUFFER,
- EXTENSIONS = GL_EXTENSIONS,
- FLOAT = GL_FLOAT,
- FRAGMENT_SHADER = GL_FRAGMENT_SHADER,
- FRAMEBUFFER_COMPLETE = GL_FRAMEBUFFER_COMPLETE,
- FRAMEBUFFER = GL_FRAMEBUFFER,
- INVALID_ENUM = GL_INVALID_ENUM,
- INVALID_VALUE = GL_INVALID_VALUE,
- LINEAR = GL_LINEAR,
- LINE_LOOP = GL_LINE_LOOP ,
- LINK_STATUS = GL_LINK_STATUS,
- LUMINANCE = GL_LUMINANCE,
- MAX_TEXTURE_SIZE = GL_MAX_TEXTURE_SIZE,
- NEAREST = GL_NEAREST,
- NO_ERROR = GL_NO_ERROR,
- ONE = GL_ONE,
- ONE_MINUS_SRC_ALPHA = GL_ONE_MINUS_SRC_ALPHA,
- RGBA = GL_RGBA,
- RGB = GL_RGB,
- SCISSOR_TEST = GL_SCISSOR_TEST,
- SRC_ALPHA = GL_SRC_ALPHA,
- STATIC_DRAW = GL_STATIC_DRAW,
- TEXTURE0 = GL_TEXTURE0,
- TEXTURE1 = GL_TEXTURE1,
- TEXTURE_2D = GL_TEXTURE_2D,
- TEXTURE2 = GL_TEXTURE2,
- TEXTURE3 = GL_TEXTURE3,
- TEXTURE_MAG_FILTER = GL_TEXTURE_MAG_FILTER,
- TEXTURE_MIN_FILTER = GL_TEXTURE_MIN_FILTER,
- TEXTURE_WRAP_S = GL_TEXTURE_WRAP_S,
- TEXTURE_WRAP_T = GL_TEXTURE_WRAP_T,
- TRIANGLES = GL_TRIANGLES,
- TRIANGLE_FAN = GL_TRIANGLE_FAN,
- UNSIGNED_BYTE = GL_UNSIGNED_BYTE,
- UNSIGNED_SHORT = GL_UNSIGNED_SHORT,
- VERTEX_SHADER = GL_VERTEX_SHADER,
- ZERO = GL_ZERO,
- };
-};
-
-}
-
-#endif // CC_STUBS_GRAPHICSCONTEXT3D_H_
+// Temporary forwarding header
+#include "cc/stubs/graphics_context_3d.h"