diff options
Diffstat (limited to 'cc/stubs/GraphicsContext3D.h')
-rw-r--r-- | cc/stubs/GraphicsContext3D.h | 74 |
1 files changed, 3 insertions, 71 deletions
diff --git a/cc/stubs/GraphicsContext3D.h b/cc/stubs/GraphicsContext3D.h index e7f7a60..3460a30 100644 --- a/cc/stubs/GraphicsContext3D.h +++ b/cc/stubs/GraphicsContext3D.h @@ -1,74 +1,6 @@ -// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. -#ifndef CC_STUBS_GRAPHICSCONTEXT3D_H_ -#define CC_STUBS_GRAPHICSCONTEXT3D_H_ - -#include "GraphicsTypes3D.h" -#include "IntSize.h" -#include "third_party/khronos/GLES2/gl2.h" - -#ifdef NO_ERROR -#undef NO_ERROR -#endif - -namespace cc { - -class GraphicsContext3D { -public: - enum SourceDataFormat { SourceFormatRGBA8, SourceFormatBGRA8 }; - static bool computeFormatAndTypeParameters(unsigned, unsigned, unsigned* componentsPerPixel, unsigned* bytesPerComponent); - - enum { - ARRAY_BUFFER = GL_ARRAY_BUFFER, - BLEND = GL_BLEND, - CLAMP_TO_EDGE = GL_CLAMP_TO_EDGE, - COLOR_ATTACHMENT0 = GL_COLOR_ATTACHMENT0, - COLOR_BUFFER_BIT = GL_COLOR_BUFFER_BIT, - COMPILE_STATUS = GL_COMPILE_STATUS, - CULL_FACE = GL_CULL_FACE, - DEPTH_TEST = GL_DEPTH_TEST, - ELEMENT_ARRAY_BUFFER = GL_ELEMENT_ARRAY_BUFFER, - EXTENSIONS = GL_EXTENSIONS, - FLOAT = GL_FLOAT, - FRAGMENT_SHADER = GL_FRAGMENT_SHADER, - FRAMEBUFFER_COMPLETE = GL_FRAMEBUFFER_COMPLETE, - FRAMEBUFFER = GL_FRAMEBUFFER, - INVALID_ENUM = GL_INVALID_ENUM, - INVALID_VALUE = GL_INVALID_VALUE, - LINEAR = GL_LINEAR, - LINE_LOOP = GL_LINE_LOOP , - LINK_STATUS = GL_LINK_STATUS, - LUMINANCE = GL_LUMINANCE, - MAX_TEXTURE_SIZE = GL_MAX_TEXTURE_SIZE, - NEAREST = GL_NEAREST, - NO_ERROR = GL_NO_ERROR, - ONE = GL_ONE, - ONE_MINUS_SRC_ALPHA = GL_ONE_MINUS_SRC_ALPHA, - RGBA = GL_RGBA, - RGB = GL_RGB, - SCISSOR_TEST = GL_SCISSOR_TEST, - SRC_ALPHA = GL_SRC_ALPHA, - STATIC_DRAW = GL_STATIC_DRAW, - TEXTURE0 = GL_TEXTURE0, - TEXTURE1 = GL_TEXTURE1, - TEXTURE_2D = GL_TEXTURE_2D, - TEXTURE2 = GL_TEXTURE2, - TEXTURE3 = GL_TEXTURE3, - TEXTURE_MAG_FILTER = GL_TEXTURE_MAG_FILTER, - TEXTURE_MIN_FILTER = GL_TEXTURE_MIN_FILTER, - TEXTURE_WRAP_S = GL_TEXTURE_WRAP_S, - TEXTURE_WRAP_T = GL_TEXTURE_WRAP_T, - TRIANGLES = GL_TRIANGLES, - TRIANGLE_FAN = GL_TRIANGLE_FAN, - UNSIGNED_BYTE = GL_UNSIGNED_BYTE, - UNSIGNED_SHORT = GL_UNSIGNED_SHORT, - VERTEX_SHADER = GL_VERTEX_SHADER, - ZERO = GL_ZERO, - }; -}; - -} - -#endif // CC_STUBS_GRAPHICSCONTEXT3D_H_ +// Temporary forwarding header +#include "cc/stubs/graphics_context_3d.h" |