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-rw-r--r--cc/texture_copier.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/cc/texture_copier.h b/cc/texture_copier.h
index 638cbb2..ba8d7bf 100644
--- a/cc/texture_copier.h
+++ b/cc/texture_copier.h
@@ -1,3 +1,70 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
+
+#ifndef TextureCopier_h
+#define TextureCopier_h
+
+#include "base/basictypes.h"
+#include "GraphicsContext3D.h"
+#include "ProgramBinding.h"
+#include "ShaderChromium.h"
+#include <wtf/OwnPtr.h>
+#include <wtf/PassOwnPtr.h>
+
+namespace WebKit {
+class WebGraphicsContext3D;
+}
+
+namespace cc {
+class IntSize;
+
+class TextureCopier {
+public:
+ struct Parameters {
+ unsigned sourceTexture;
+ unsigned destTexture;
+ IntSize size;
+ };
+ // Copy the base level contents of |sourceTexture| to |destTexture|. Both texture objects
+ // must be complete and have a base level of |size| dimensions. The color formats do not need
+ // to match, but |destTexture| must have a renderable format.
+ virtual void copyTexture(Parameters) = 0;
+ virtual void flush() = 0;
+
+ virtual ~TextureCopier() { }
+};
+
+#if USE(ACCELERATED_COMPOSITING)
+
+class AcceleratedTextureCopier : public TextureCopier {
+public:
+ static PassOwnPtr<AcceleratedTextureCopier> create(WebKit::WebGraphicsContext3D* context, bool usingBindUniforms)
+ {
+ return adoptPtr(new AcceleratedTextureCopier(context, usingBindUniforms));
+ }
+ virtual ~AcceleratedTextureCopier();
+
+ virtual void copyTexture(Parameters) OVERRIDE;
+ virtual void flush() OVERRIDE;
+
+protected:
+ AcceleratedTextureCopier(WebKit::WebGraphicsContext3D*, bool usingBindUniforms);
+
+private:
+ typedef ProgramBinding<VertexShaderPosTexIdentity, FragmentShaderRGBATex> BlitProgram;
+
+ WebKit::WebGraphicsContext3D* m_context;
+ Platform3DObject m_fbo;
+ Platform3DObject m_positionBuffer;
+ OwnPtr<BlitProgram> m_blitProgram;
+ bool m_usingBindUniforms;
+
+ DISALLOW_COPY_AND_ASSIGN(AcceleratedTextureCopier);
+};
+
+#endif // USE(ACCELERATED_COMPOSITING)
+
+}
+
+#endif