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Diffstat (limited to 'cc/texture_copier.h')
-rw-r--r-- | cc/texture_copier.h | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/cc/texture_copier.h b/cc/texture_copier.h index 638cbb2..ba8d7bf 100644 --- a/cc/texture_copier.h +++ b/cc/texture_copier.h @@ -1,3 +1,70 @@ // Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. + +#ifndef TextureCopier_h +#define TextureCopier_h + +#include "base/basictypes.h" +#include "GraphicsContext3D.h" +#include "ProgramBinding.h" +#include "ShaderChromium.h" +#include <wtf/OwnPtr.h> +#include <wtf/PassOwnPtr.h> + +namespace WebKit { +class WebGraphicsContext3D; +} + +namespace cc { +class IntSize; + +class TextureCopier { +public: + struct Parameters { + unsigned sourceTexture; + unsigned destTexture; + IntSize size; + }; + // Copy the base level contents of |sourceTexture| to |destTexture|. Both texture objects + // must be complete and have a base level of |size| dimensions. The color formats do not need + // to match, but |destTexture| must have a renderable format. + virtual void copyTexture(Parameters) = 0; + virtual void flush() = 0; + + virtual ~TextureCopier() { } +}; + +#if USE(ACCELERATED_COMPOSITING) + +class AcceleratedTextureCopier : public TextureCopier { +public: + static PassOwnPtr<AcceleratedTextureCopier> create(WebKit::WebGraphicsContext3D* context, bool usingBindUniforms) + { + return adoptPtr(new AcceleratedTextureCopier(context, usingBindUniforms)); + } + virtual ~AcceleratedTextureCopier(); + + virtual void copyTexture(Parameters) OVERRIDE; + virtual void flush() OVERRIDE; + +protected: + AcceleratedTextureCopier(WebKit::WebGraphicsContext3D*, bool usingBindUniforms); + +private: + typedef ProgramBinding<VertexShaderPosTexIdentity, FragmentShaderRGBATex> BlitProgram; + + WebKit::WebGraphicsContext3D* m_context; + Platform3DObject m_fbo; + Platform3DObject m_positionBuffer; + OwnPtr<BlitProgram> m_blitProgram; + bool m_usingBindUniforms; + + DISALLOW_COPY_AND_ASSIGN(AcceleratedTextureCopier); +}; + +#endif // USE(ACCELERATED_COMPOSITING) + +} + +#endif |