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-rw-r--r--cc/texture_uploader.cc34
1 files changed, 12 insertions, 22 deletions
diff --git a/cc/texture_uploader.cc b/cc/texture_uploader.cc
index 98d15bb..50e759e 100644
--- a/cc/texture_uploader.cc
+++ b/cc/texture_uploader.cc
@@ -12,6 +12,7 @@
#include "base/debug/alias.h"
#include "base/debug/trace_event.h"
#include "base/metrics/histogram.h"
+#include "cc/texture.h"
#include "cc/prioritized_texture.h"
#include "third_party/khronos/GLES2/gl2.h"
#include "third_party/khronos/GLES2/gl2ext.h"
@@ -207,10 +208,12 @@ void TextureUploader::uploadWithTexSubImage(const uint8_t* image,
source_rect.y() - image_rect.y());
const uint8_t* pixel_source;
+ unsigned int bytes_per_pixel = Texture::bytesPerPixel(format);
+
if (image_rect.width() == source_rect.width() && !offset.x()) {
- pixel_source = &image[4 * offset.y() * image_rect.width()];
+ pixel_source = &image[bytes_per_pixel * offset.y() * image_rect.width()];
} else {
- size_t needed_size = source_rect.width() * source_rect.height() * 4;
+ size_t needed_size = source_rect.width() * source_rect.height() * bytes_per_pixel;
if (m_subImageSize < needed_size) {
m_subImage.reset(new uint8_t[needed_size]);
m_subImageSize = needed_size;
@@ -218,10 +221,10 @@ void TextureUploader::uploadWithTexSubImage(const uint8_t* image,
// Strides not equal, so do a row-by-row memcpy from the
// paint results into a temp buffer for uploading.
for (int row = 0; row < source_rect.height(); ++row)
- memcpy(&m_subImage[source_rect.width() * 4 * row],
- &image[4 * (offset.x() +
- (offset.y() + row) * image_rect.width())],
- source_rect.width() * 4);
+ memcpy(&m_subImage[source_rect.width() * bytes_per_pixel * row],
+ &image[bytes_per_pixel * (offset.x() +
+ (offset.y() + row) * image_rect.width())],
+ source_rect.width() * bytes_per_pixel);
pixel_source = &m_subImage[0];
}
@@ -290,20 +293,7 @@ void TextureUploader::uploadWithMapTexSubImage(const uint8_t* image,
return;
}
- unsigned int components_per_pixel = 0;
- switch (format) {
- case GL_RGBA:
- case GL_BGRA_EXT:
- components_per_pixel = 4;
- break;
- case GL_LUMINANCE:
- components_per_pixel = 1;
- break;
- default:
- NOTREACHED();
- }
- unsigned int bytes_per_component = 1;
- unsigned int bytes_per_pixel = components_per_pixel * bytes_per_component;
+ unsigned int bytes_per_pixel = Texture::bytesPerPixel(format);
if (image_rect.width() == source_rect.width() && !offset.x()) {
memcpy(pixel_dest,
@@ -314,8 +304,8 @@ void TextureUploader::uploadWithMapTexSubImage(const uint8_t* image,
// paint results into the pixelDest
for (int row = 0; row < source_rect.height(); ++row)
memcpy(&pixel_dest[source_rect.width() * row * bytes_per_pixel],
- &image[4 * (offset.x() +
- (offset.y() + row) * image_rect.width())],
+ &image[bytes_per_pixel * (offset.x() +
+ (offset.y() + row) * image_rect.width())],
source_rect.width() * bytes_per_pixel);
}