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-rw-r--r--cc/tile_draw_quad.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/cc/tile_draw_quad.h b/cc/tile_draw_quad.h
index 21a98cf..4802d82 100644
--- a/cc/tile_draw_quad.h
+++ b/cc/tile_draw_quad.h
@@ -6,7 +6,7 @@
#define CCTileDrawQuad_h
#include "CCDrawQuad.h"
-#include "GraphicsTypes3D.h"
+#include "third_party/khronos/GLES2/gl2.h"
#include "IntPoint.h"
#include "IntSize.h"
#include "base/memory/scoped_ptr.h"
@@ -17,12 +17,12 @@ namespace cc {
class CCTileDrawQuad : public CCDrawQuad {
public:
- static scoped_ptr<CCTileDrawQuad> create(const CCSharedQuadState*, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GC3Dint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA);
+ static scoped_ptr<CCTileDrawQuad> create(const CCSharedQuadState*, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GLint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA);
unsigned resourceId() const { return m_resourceId; }
IntPoint textureOffset() const { return m_textureOffset; }
IntSize textureSize() const { return m_textureSize; }
- GC3Dint textureFilter() const { return m_textureFilter; }
+ GLint textureFilter() const { return m_textureFilter; }
bool swizzleContents() const { return m_swizzleContents; }
bool leftEdgeAA() const { return m_leftEdgeAA; }
@@ -34,12 +34,12 @@ public:
static const CCTileDrawQuad* materialCast(const CCDrawQuad*);
private:
- CCTileDrawQuad(const CCSharedQuadState*, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GC3Dint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA);
+ CCTileDrawQuad(const CCSharedQuadState*, const IntRect& quadRect, const IntRect& opaqueRect, unsigned resourceId, const IntPoint& textureOffset, const IntSize& textureSize, GLint textureFilter, bool swizzleContents, bool leftEdgeAA, bool topEdgeAA, bool rightEdgeAA, bool bottomEdgeAA);
unsigned m_resourceId;
IntPoint m_textureOffset;
IntSize m_textureSize;
- GC3Dint m_textureFilter;
+ GLint m_textureFilter;
bool m_swizzleContents;
bool m_leftEdgeAA;
bool m_topEdgeAA;