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-rw-r--r--cc/tiled_layer.cc29
1 files changed, 10 insertions, 19 deletions
diff --git a/cc/tiled_layer.cc b/cc/tiled_layer.cc
index f3377b1..77be6eb 100644
--- a/cc/tiled_layer.cc
+++ b/cc/tiled_layer.cc
@@ -2,11 +2,10 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "config.h"
-
#include "cc/tiled_layer.h"
#include "base/basictypes.h"
+#include "build/build_config.h"
#include "cc/geometry.h"
#include "cc/layer_impl.h"
#include "cc/layer_tree_host.h"
@@ -261,10 +260,8 @@ UpdatableTile* TiledLayer::createTile(int i, int j)
addedTile->dirtyRect = m_tiler->tileRect(addedTile);
// Temporary diagnostic crash.
- if (!addedTile)
- CRASH();
- if (!tileAt(i, j))
- CRASH();
+ CHECK(addedTile);
+ CHECK(tileAt(i, j));
return addedTile;
}
@@ -280,7 +277,7 @@ void TiledLayer::setUseLCDText(bool useLCDText)
ContentsScalingLayer::setUseLCDText(useLCDText);
LayerTilingData::BorderTexelOption borderTexelOption;
-#if OS(ANDROID)
+#if defined(OS_ANDROID)
// Always want border texels and GL_LINEAR due to pinch zoom.
borderTexelOption = LayerTilingData::HasBorderTexels;
#else
@@ -490,21 +487,15 @@ void TiledLayer::updateTileTextures(const gfx::Rect& paintRect, int left, int to
// Calculate tile-space rectangle to upload into.
gfx::Vector2d destOffset = sourceRect.origin() - anchor;
- if (destOffset.x() < 0)
- CRASH();
- if (destOffset.y() < 0)
- CRASH();
+ CHECK(destOffset.x() >= 0);
+ CHECK(destOffset.y() >= 0);
// Offset from paint rectangle to this tile's dirty rectangle.
gfx::Vector2d paintOffset = sourceRect.origin() - paintRect.origin();
- if (paintOffset.x() < 0)
- CRASH();
- if (paintOffset.y() < 0)
- CRASH();
- if (paintOffset.x() + sourceRect.width() > paintRect.width())
- CRASH();
- if (paintOffset.y() + sourceRect.height() > paintRect.height())
- CRASH();
+ CHECK(paintOffset.x() >= 0);
+ CHECK(paintOffset.y() >= 0);
+ CHECK(paintOffset.x() + sourceRect.width() <= paintRect.width());
+ CHECK(paintOffset.y() + sourceRect.height() <= paintRect.height());
tile->updaterResource()->update(queue, sourceRect, destOffset, tile->partialUpdate, stats);
if (occlusion)