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-rw-r--r--cc/trees/layer_tree_impl_unittest.cc8
1 files changed, 0 insertions, 8 deletions
diff --git a/cc/trees/layer_tree_impl_unittest.cc b/cc/trees/layer_tree_impl_unittest.cc
index 67f98e65..06df3c2 100644
--- a/cc/trees/layer_tree_impl_unittest.cc
+++ b/cc/trees/layer_tree_impl_unittest.cc
@@ -920,14 +920,6 @@ TEST_F(LayerTreeImplTest, HitTestingForMultipleLayersAtVaryingDepths) {
ASSERT_TRUE(grand_child1);
ASSERT_EQ(1u, RenderSurfaceLayerList().size());
- RenderSurfaceImpl* root_render_surface =
- host_impl().active_tree()->root_layer()->render_surface();
- ASSERT_EQ(4u, root_render_surface->layer_list().size());
- ASSERT_EQ(3, root_render_surface->layer_list().at(0)->id());
- ASSERT_EQ(1, root_render_surface->layer_list().at(1)->id());
- ASSERT_EQ(2, root_render_surface->layer_list().at(2)->id());
- ASSERT_EQ(4, root_render_surface->layer_list().at(3)->id());
-
// Nothing overlaps the root_layer at (1, 1), so hit testing there should find
// the root layer.
gfx::Point test_point = gfx::Point(1, 1);