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Diffstat (limited to 'cc/trees/single_thread_proxy.cc')
-rw-r--r--cc/trees/single_thread_proxy.cc30
1 files changed, 15 insertions, 15 deletions
diff --git a/cc/trees/single_thread_proxy.cc b/cc/trees/single_thread_proxy.cc
index da2046a..d2df4ff 100644
--- a/cc/trees/single_thread_proxy.cc
+++ b/cc/trees/single_thread_proxy.cc
@@ -52,7 +52,7 @@ SingleThreadProxy::~SingleThreadProxy() {
}
bool SingleThreadProxy::CompositeAndReadback(void* pixels, gfx::Rect rect) {
- TRACE_EVENT0("cc", "SingleThreadProxy::compositeAndReadback");
+ TRACE_EVENT0("cc", "SingleThreadProxy::CompositeAndReadback");
DCHECK(Proxy::IsMainThread());
if (!CommitAndComposite(base::TimeTicks::Now()))
@@ -95,11 +95,11 @@ bool SingleThreadProxy::IsStarted() const {
bool SingleThreadProxy::InitializeOutputSurface() {
DCHECK(Proxy::IsMainThread());
- scoped_ptr<OutputSurface> outputSurface =
+ scoped_ptr<OutputSurface> output_surface =
layer_tree_host_->CreateOutputSurface();
- if (!outputSurface.get())
+ if (!output_surface.get())
return false;
- output_surface_before_initialization_ = outputSurface.Pass();
+ output_surface_before_initialization_ = output_surface.Pass();
return true;
}
@@ -131,13 +131,13 @@ bool SingleThreadProxy::InitializeRenderer() {
}
bool SingleThreadProxy::RecreateOutputSurface() {
- TRACE_EVENT0("cc", "SingleThreadProxy::recreateContext");
+ TRACE_EVENT0("cc", "SingleThreadProxy::RecreateContext");
DCHECK(Proxy::IsMainThread());
DCHECK(output_surface_lost_);
- scoped_ptr<OutputSurface> outputSurface =
+ scoped_ptr<OutputSurface> output_surface =
layer_tree_host_->CreateOutputSurface();
- if (!outputSurface.get())
+ if (!output_surface.get())
return false;
scoped_refptr<cc::ContextProvider> offscreen_context_provider;
if (created_offscreen_context_provider_) {
@@ -154,7 +154,7 @@ bool SingleThreadProxy::RecreateOutputSurface() {
layer_tree_host_->DeleteContentsTexturesOnImplThread(
layer_tree_host_impl_->resource_provider());
initialized =
- layer_tree_host_impl_->InitializeRenderer(outputSurface.Pass());
+ layer_tree_host_impl_->InitializeRenderer(output_surface.Pass());
if (initialized) {
renderer_capabilities_for_main_thread_ =
layer_tree_host_impl_->GetRendererCapabilities();
@@ -191,7 +191,7 @@ void SingleThreadProxy::DoCommit(scoped_ptr<ResourceUpdateQueue> queue) {
RenderingStatsInstrumentation* stats_instrumentation =
layer_tree_host_->rendering_stats_instrumentation();
- base::TimeTicks startTime = stats_instrumentation->StartRecording();
+ base::TimeTicks start_time = stats_instrumentation->StartRecording();
layer_tree_host_impl_->BeginCommit();
@@ -199,13 +199,13 @@ void SingleThreadProxy::DoCommit(scoped_ptr<ResourceUpdateQueue> queue) {
PushTexturePrioritiesToBackings();
layer_tree_host_->BeginCommitOnImplThread(layer_tree_host_impl_.get());
- scoped_ptr<ResourceUpdateController> updateController =
+ scoped_ptr<ResourceUpdateController> update_controller =
ResourceUpdateController::Create(
NULL,
Proxy::MainThread(),
queue.Pass(),
layer_tree_host_impl_->resource_provider());
- updateController->Finalize();
+ update_controller->Finalize();
layer_tree_host_->FinishCommitOnImplThread(layer_tree_host_impl_.get());
@@ -214,12 +214,12 @@ void SingleThreadProxy::DoCommit(scoped_ptr<ResourceUpdateQueue> queue) {
#ifndef NDEBUG
// In the single-threaded case, the scroll deltas should never be
// touched on the impl layer tree.
- scoped_ptr<ScrollAndScaleSet> scrollInfo =
+ scoped_ptr<ScrollAndScaleSet> scroll_info =
layer_tree_host_impl_->ProcessScrollDeltas();
- DCHECK(!scrollInfo->scrolls.size());
+ DCHECK(!scroll_info->scrolls.size());
#endif
- base::TimeDelta duration = stats_instrumentation->EndRecording(startTime);
+ base::TimeDelta duration = stats_instrumentation->EndRecording(start_time);
stats_instrumentation->AddCommit(duration);
}
layer_tree_host_->CommitComplete();
@@ -233,7 +233,7 @@ void SingleThreadProxy::SetNeedsCommit() {
void SingleThreadProxy::SetNeedsRedraw() {
// FIXME: Once we move render_widget scheduling into this class, we can
- // treat redraw requests more efficiently than commitAndRedraw requests.
+ // treat redraw requests more efficiently than CommitAndRedraw requests.
layer_tree_host_impl_->SetFullRootLayerDamage();
SetNeedsCommit();
}