diff options
Diffstat (limited to 'cc/trees/single_thread_proxy.cc')
-rw-r--r-- | cc/trees/single_thread_proxy.cc | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/cc/trees/single_thread_proxy.cc b/cc/trees/single_thread_proxy.cc index da2046a..d2df4ff 100644 --- a/cc/trees/single_thread_proxy.cc +++ b/cc/trees/single_thread_proxy.cc @@ -52,7 +52,7 @@ SingleThreadProxy::~SingleThreadProxy() { } bool SingleThreadProxy::CompositeAndReadback(void* pixels, gfx::Rect rect) { - TRACE_EVENT0("cc", "SingleThreadProxy::compositeAndReadback"); + TRACE_EVENT0("cc", "SingleThreadProxy::CompositeAndReadback"); DCHECK(Proxy::IsMainThread()); if (!CommitAndComposite(base::TimeTicks::Now())) @@ -95,11 +95,11 @@ bool SingleThreadProxy::IsStarted() const { bool SingleThreadProxy::InitializeOutputSurface() { DCHECK(Proxy::IsMainThread()); - scoped_ptr<OutputSurface> outputSurface = + scoped_ptr<OutputSurface> output_surface = layer_tree_host_->CreateOutputSurface(); - if (!outputSurface.get()) + if (!output_surface.get()) return false; - output_surface_before_initialization_ = outputSurface.Pass(); + output_surface_before_initialization_ = output_surface.Pass(); return true; } @@ -131,13 +131,13 @@ bool SingleThreadProxy::InitializeRenderer() { } bool SingleThreadProxy::RecreateOutputSurface() { - TRACE_EVENT0("cc", "SingleThreadProxy::recreateContext"); + TRACE_EVENT0("cc", "SingleThreadProxy::RecreateContext"); DCHECK(Proxy::IsMainThread()); DCHECK(output_surface_lost_); - scoped_ptr<OutputSurface> outputSurface = + scoped_ptr<OutputSurface> output_surface = layer_tree_host_->CreateOutputSurface(); - if (!outputSurface.get()) + if (!output_surface.get()) return false; scoped_refptr<cc::ContextProvider> offscreen_context_provider; if (created_offscreen_context_provider_) { @@ -154,7 +154,7 @@ bool SingleThreadProxy::RecreateOutputSurface() { layer_tree_host_->DeleteContentsTexturesOnImplThread( layer_tree_host_impl_->resource_provider()); initialized = - layer_tree_host_impl_->InitializeRenderer(outputSurface.Pass()); + layer_tree_host_impl_->InitializeRenderer(output_surface.Pass()); if (initialized) { renderer_capabilities_for_main_thread_ = layer_tree_host_impl_->GetRendererCapabilities(); @@ -191,7 +191,7 @@ void SingleThreadProxy::DoCommit(scoped_ptr<ResourceUpdateQueue> queue) { RenderingStatsInstrumentation* stats_instrumentation = layer_tree_host_->rendering_stats_instrumentation(); - base::TimeTicks startTime = stats_instrumentation->StartRecording(); + base::TimeTicks start_time = stats_instrumentation->StartRecording(); layer_tree_host_impl_->BeginCommit(); @@ -199,13 +199,13 @@ void SingleThreadProxy::DoCommit(scoped_ptr<ResourceUpdateQueue> queue) { PushTexturePrioritiesToBackings(); layer_tree_host_->BeginCommitOnImplThread(layer_tree_host_impl_.get()); - scoped_ptr<ResourceUpdateController> updateController = + scoped_ptr<ResourceUpdateController> update_controller = ResourceUpdateController::Create( NULL, Proxy::MainThread(), queue.Pass(), layer_tree_host_impl_->resource_provider()); - updateController->Finalize(); + update_controller->Finalize(); layer_tree_host_->FinishCommitOnImplThread(layer_tree_host_impl_.get()); @@ -214,12 +214,12 @@ void SingleThreadProxy::DoCommit(scoped_ptr<ResourceUpdateQueue> queue) { #ifndef NDEBUG // In the single-threaded case, the scroll deltas should never be // touched on the impl layer tree. - scoped_ptr<ScrollAndScaleSet> scrollInfo = + scoped_ptr<ScrollAndScaleSet> scroll_info = layer_tree_host_impl_->ProcessScrollDeltas(); - DCHECK(!scrollInfo->scrolls.size()); + DCHECK(!scroll_info->scrolls.size()); #endif - base::TimeDelta duration = stats_instrumentation->EndRecording(startTime); + base::TimeDelta duration = stats_instrumentation->EndRecording(start_time); stats_instrumentation->AddCommit(duration); } layer_tree_host_->CommitComplete(); @@ -233,7 +233,7 @@ void SingleThreadProxy::SetNeedsCommit() { void SingleThreadProxy::SetNeedsRedraw() { // FIXME: Once we move render_widget scheduling into this class, we can - // treat redraw requests more efficiently than commitAndRedraw requests. + // treat redraw requests more efficiently than CommitAndRedraw requests. layer_tree_host_impl_->SetFullRootLayerDamage(); SetNeedsCommit(); } |