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-rw-r--r--cc/base/invalidation_region.cc11
1 files changed, 1 insertions, 10 deletions
diff --git a/cc/base/invalidation_region.cc b/cc/base/invalidation_region.cc
index 2c39d25..6a8f97f 100644
--- a/cc/base/invalidation_region.cc
+++ b/cc/base/invalidation_region.cc
@@ -19,14 +19,6 @@ InvalidationRegion::InvalidationRegion() {}
InvalidationRegion::~InvalidationRegion() {}
void InvalidationRegion::Swap(Region* region) {
- UMA_HISTOGRAM_CUSTOM_COUNTS(
- "Renderer4.InvalidationRegionApproximateRectCount",
- region_.GetRegionComplexity(),
- 1,
- 5000,
- 50);
-
- SimplifyIfNeeded();
region_.Swap(region);
}
@@ -35,9 +27,8 @@ void InvalidationRegion::Clear() {
}
void InvalidationRegion::Union(gfx::Rect rect) {
- // TODO(vmpstr): We should simplify the region after Union() after we get a
- // good idea of what kind of regions are typical (from the UMA histogram).
region_.Union(rect);
+ SimplifyIfNeeded();
}
void InvalidationRegion::SimplifyIfNeeded() {