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-rw-r--r--chrome/browser/cocoa/browser_window_cocoa.mm2
1 files changed, 0 insertions, 2 deletions
diff --git a/chrome/browser/cocoa/browser_window_cocoa.mm b/chrome/browser/cocoa/browser_window_cocoa.mm
index e5a20c9..e573f2d 100644
--- a/chrome/browser/cocoa/browser_window_cocoa.mm
+++ b/chrome/browser/cocoa/browser_window_cocoa.mm
@@ -165,8 +165,6 @@ void BrowserWindowCocoa::SetStarredState(bool is_starred) {
}
gfx::Rect BrowserWindowCocoa::GetRestoredBounds() const {
- // TODO(pinkerton): not sure if we can get the non-zoomed bounds, or if it
- // really matters. We may want to let Cocoa handle all this for us.
// Flip coordinates based on the primary screen.
NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
NSRect frame = [window() frame];